ClickHouse/dbms/TableFunctions/TableFunctionGenerateRandom.h
Ivan 97f2a2213e
Move all folders inside /dbms one level up (#9974)
* Move some code outside dbms/src folder
* Fix paths
2020-04-02 02:51:21 +03:00

22 lines
554 B
C++

#pragma once
#include <TableFunctions/ITableFunction.h>
namespace DB
{
/* generateRandom(structure, [max_array_length, max_string_length, random_seed])
* - creates a temporary storage that generates columns with random data
*/
class TableFunctionGenerateRandom : public ITableFunction
{
public:
static constexpr auto name = "generateRandom";
std::string getName() const override { return name; }
private:
StoragePtr executeImpl(const ASTPtr & ast_function, const Context & context, const std::string & table_name) const override;
};
}