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90 lines
2.4 KiB
C++
90 lines
2.4 KiB
C++
#pragma once
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#include <thread>
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#include <set>
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#include <map>
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#include <list>
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#include <condition_variable>
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#include <mutex>
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#include <atomic>
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#include <Poco/RWLock.h>
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#include <Poco/Event.h>
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#include <Poco/Timestamp.h>
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#include <DB/Core/Types.h>
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namespace DB
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{
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/** Используя фиксированное количество потоков, выполнять произвольное количество задач в бесконечном цикле.
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* При этом, одна задача может выполняться одновременно из разных потоков.
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* Предназначена для задач, выполняющих постоянную фоновую работу (например, слияния).
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* Задача - функция, возвращающая bool - сделала ли она какую-либо работу.
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* Если не сделала, то в следующий раз будет выполнена позже.
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*/
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class BackgroundProcessingPool
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{
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public:
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/// Returns true, if some useful work was done. In that case, thread will not sleep before next run of this task.
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using Task = std::function<bool()>;
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class TaskInfo
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{
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public:
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/// Wake up any thread.
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void wake();
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TaskInfo(BackgroundProcessingPool & pool_, const Task & function_) : pool(pool_), function(function_) {}
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private:
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friend class BackgroundProcessingPool;
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BackgroundProcessingPool & pool;
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Task function;
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/// Read lock is hold when task is executed.
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Poco::RWLock rwlock;
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std::atomic<bool> removed {false};
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std::multimap<Poco::Timestamp, std::shared_ptr<TaskInfo>>::iterator iterator;
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};
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using TaskHandle = std::shared_ptr<TaskInfo>;
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BackgroundProcessingPool(int size_);
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size_t getNumberOfThreads() const
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{
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return size;
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}
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TaskHandle addTask(const Task & task);
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void removeTask(const TaskHandle & task);
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~BackgroundProcessingPool();
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private:
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using Tasks = std::multimap<Poco::Timestamp, TaskHandle>; /// key is desired next time to execute (priority).
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using Threads = std::vector<std::thread>;
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const size_t size;
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static constexpr double sleep_seconds = 10;
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static constexpr double sleep_seconds_random_part = 1.0;
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Tasks tasks; /// Ordered in priority.
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std::mutex tasks_mutex;
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Threads threads;
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std::atomic<bool> shutdown {false};
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std::condition_variable wake_event;
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void threadFunction();
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};
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using BackgroundProcessingPoolPtr = std::shared_ptr<BackgroundProcessingPool>;
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}
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