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63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
#pragma once
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#include <Core/NamesAndTypes.h>
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#include <Core/Names.h>
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#include <Storages/ColumnDefault.h>
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#include <Core/Block.h>
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namespace DB
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{
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struct ColumnsDescription
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{
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NamesAndTypesList ordinary;
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NamesAndTypesList materialized;
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NamesAndTypesList aliases;
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ColumnDefaults defaults;
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ColumnsDescription() = default;
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ColumnsDescription(
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NamesAndTypesList ordinary_,
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NamesAndTypesList materialized_,
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NamesAndTypesList aliases_,
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ColumnDefaults defaults_)
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: ordinary(std::move(ordinary_))
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, materialized(std::move(materialized_))
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, aliases(std::move(aliases_))
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, defaults(std::move(defaults_))
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{}
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explicit ColumnsDescription(NamesAndTypesList ordinary_) : ordinary(std::move(ordinary_)) {}
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bool operator==(const ColumnsDescription & other) const
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{
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return ordinary == other.ordinary
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&& materialized == other.materialized
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&& aliases == other.aliases
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&& defaults == other.defaults;
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}
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bool operator!=(const ColumnsDescription & other) const { return !(*this == other); }
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/// ordinary + materialized.
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NamesAndTypesList getAllPhysical() const;
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/// ordinary + materialized + aliases.
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NamesAndTypesList getAll() const;
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Names getNamesOfPhysical() const;
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NameAndTypePair getPhysical(const String & column_name) const;
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bool hasPhysical(const String & column_name) const;
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String toString() const;
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static ColumnsDescription parse(const String & str);
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};
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}
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