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275 lines
8.3 KiB
C++
275 lines
8.3 KiB
C++
#include <Interpreters/sortBlock.h>
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#include <Columns/ColumnConst.h>
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#include <Columns/ColumnNullable.h>
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#include <Columns/ColumnTuple.h>
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#include <Functions/FunctionHelpers.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int BAD_COLLATION;
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}
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/// Column with description for sort
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struct ColumnWithSortDescription
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{
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const IColumn * column = nullptr;
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SortColumnDescription description;
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/// It means, that this column is ColumnConst
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bool column_const = false;
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};
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using ColumnsWithSortDescriptions = std::vector<ColumnWithSortDescription>;
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namespace
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{
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inline bool isCollationRequired(const SortColumnDescription & description)
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{
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return description.collator != nullptr;
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}
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template <bool check_collation>
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struct PartialSortingLessImpl
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{
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const ColumnsWithSortDescriptions & columns;
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explicit PartialSortingLessImpl(const ColumnsWithSortDescriptions & columns_) : columns(columns_) { }
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ALWAYS_INLINE int compare(size_t lhs, size_t rhs) const
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{
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int res = 0;
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for (const auto & elem : columns)
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{
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if (elem.column_const)
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{
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continue;
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}
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if constexpr (check_collation)
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{
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if (isCollationRequired(elem.description))
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{
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res = elem.column->compareAtWithCollation(lhs, rhs, *elem.column, elem.description.nulls_direction, *elem.description.collator);
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}
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else
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{
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res = elem.column->compareAt(lhs, rhs, *elem.column, elem.description.nulls_direction);
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}
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}
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else
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{
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res = elem.column->compareAt(lhs, rhs, *elem.column, elem.description.nulls_direction);
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}
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res *= elem.description.direction;
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if (res != 0)
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break;
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}
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return res;
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}
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ALWAYS_INLINE bool operator()(size_t lhs, size_t rhs) const
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{
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int res = compare(lhs, rhs);
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return res < 0;
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}
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};
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using PartialSortingLess = PartialSortingLessImpl<false>;
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using PartialSortingLessWithCollation = PartialSortingLessImpl<true>;
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ColumnsWithSortDescriptions getColumnsWithSortDescription(const Block & block, const SortDescription & description)
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{
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size_t size = description.size();
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ColumnsWithSortDescriptions result;
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result.reserve(size);
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for (size_t i = 0; i < size; ++i)
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{
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const auto & sort_column_description = description[i];
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const IColumn * column = block.getByName(sort_column_description.column_name).column.get();
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if (isCollationRequired(sort_column_description))
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{
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if (!column->isCollationSupported())
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throw Exception(
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"Collations could be specified only for String, LowCardinality(String), Nullable(String) or for Array or Tuple, "
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"containing them.",
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ErrorCodes::BAD_COLLATION);
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}
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result.emplace_back(ColumnWithSortDescription{column, sort_column_description, isColumnConst(*column)});
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}
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return result;
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}
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void getBlockSortPermutationImpl(const Block & block, const SortDescription & description, IColumn::PermutationSortStability stability, UInt64 limit, IColumn::Permutation & permutation)
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{
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if (!block)
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return;
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ColumnsWithSortDescriptions columns_with_sort_descriptions = getColumnsWithSortDescription(block, description);
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bool all_const = true;
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for (const auto & column : columns_with_sort_descriptions)
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{
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if (!column.column_const)
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{
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all_const = false;
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break;
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}
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}
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if (unlikely(all_const))
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return;
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/// If only one column to sort by
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if (columns_with_sort_descriptions.size() == 1)
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{
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auto & column_with_sort_description = columns_with_sort_descriptions[0];
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IColumn::PermutationSortDirection direction = column_with_sort_description.description.direction == -1 ? IColumn::PermutationSortDirection::Descending : IColumn::PermutationSortDirection::Ascending;
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int nan_direction_hint = column_with_sort_description.description.nulls_direction;
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const auto & column = column_with_sort_description.column;
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if (isCollationRequired(column_with_sort_description.description))
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column->getPermutationWithCollation(
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*column_with_sort_description.description.collator, direction, stability, limit, nan_direction_hint, permutation);
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else
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column->getPermutation(direction, stability, limit, nan_direction_hint, permutation);
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}
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else
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{
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size_t size = block.rows();
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permutation.resize(size);
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for (size_t i = 0; i < size; ++i)
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permutation[i] = i;
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if (limit >= size)
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limit = 0;
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EqualRanges ranges;
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ranges.emplace_back(0, permutation.size());
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for (const auto & column_with_sort_description : columns_with_sort_descriptions)
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{
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while (!ranges.empty() && limit && limit <= ranges.back().first)
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ranges.pop_back();
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if (ranges.empty())
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break;
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if (column_with_sort_description.column_const)
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continue;
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bool is_collation_required = isCollationRequired(column_with_sort_description.description);
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IColumn::PermutationSortDirection direction = column_with_sort_description.description.direction == -1 ? IColumn::PermutationSortDirection::Descending : IColumn::PermutationSortDirection::Ascending;
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int nan_direction_hint = column_with_sort_description.description.nulls_direction;
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const auto & column = column_with_sort_description.column;
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if (is_collation_required)
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{
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column->updatePermutationWithCollation(
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*column_with_sort_description.description.collator, direction, stability, limit, nan_direction_hint, permutation, ranges);
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}
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else
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{
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column->updatePermutation(direction, stability, limit, nan_direction_hint, permutation, ranges);
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}
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}
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}
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}
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}
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void sortBlock(Block & block, const SortDescription & description, UInt64 limit)
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{
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IColumn::Permutation permutation;
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getBlockSortPermutationImpl(block, description, IColumn::PermutationSortStability::Unstable, limit, permutation);
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if (permutation.empty())
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return;
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size_t columns = block.columns();
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for (size_t i = 0; i < columns; ++i)
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{
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auto & column_to_sort = block.getByPosition(i).column;
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column_to_sort = column_to_sort->permute(permutation, limit);
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}
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}
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void stableSortBlock(Block & block, const SortDescription & description)
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{
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if (!block)
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return;
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IColumn::Permutation permutation;
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getBlockSortPermutationImpl(block, description, IColumn::PermutationSortStability::Stable, 0, permutation);
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if (permutation.empty())
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return;
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size_t columns = block.columns();
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for (size_t i = 0; i < columns; ++i)
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{
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auto & column_to_sort = block.getByPosition(i).column;
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column_to_sort = column_to_sort->permute(permutation, 0);
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}
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}
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void stableGetPermutation(const Block & block, const SortDescription & description, IColumn::Permutation & out_permutation)
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{
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if (!block)
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return;
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getBlockSortPermutationImpl(block, description, IColumn::PermutationSortStability::Stable, 0, out_permutation);
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}
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bool isAlreadySorted(const Block & block, const SortDescription & description)
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{
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if (!block)
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return true;
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size_t rows = block.rows();
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ColumnsWithSortDescriptions columns_with_sort_desc = getColumnsWithSortDescription(block, description);
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PartialSortingLess less(columns_with_sort_desc);
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/** If the rows are not too few, then let's make a quick attempt to verify that the block is not sorted.
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* Constants - at random.
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*/
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static constexpr size_t num_rows_to_try = 10;
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if (rows > num_rows_to_try * 5)
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{
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for (size_t i = 1; i < num_rows_to_try; ++i)
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{
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size_t prev_position = rows * (i - 1) / num_rows_to_try;
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size_t curr_position = rows * i / num_rows_to_try;
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if (less(curr_position, prev_position))
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return false;
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}
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}
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for (size_t i = 1; i < rows; ++i)
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if (less(i, i - 1))
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return false;
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return true;
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}
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}
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