mirror of
https://github.com/ClickHouse/ClickHouse.git
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495c6e03aa
* Replace all Context references with std::weak_ptr * Fix shared context captured by value * Fix build * Fix Context with named sessions * Fix copy context * Fix gcc build * Merge with master and fix build * Fix gcc-9 build
92 lines
2.3 KiB
C++
92 lines
2.3 KiB
C++
#pragma once
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#include <Interpreters/Context_fwd.h>
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#include <Common/MultiVersion.h>
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#include <Common/ThreadPool.h>
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#include <Poco/Event.h>
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#include <thread>
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#include <functional>
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namespace Poco { class Logger; namespace Util { class AbstractConfiguration; } }
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class RegionsHierarchies;
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class RegionsNames;
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class GeoDictionariesLoader;
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namespace DB
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{
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/// Metrica's Dictionaries which can be used in functions.
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class EmbeddedDictionaries : WithContext
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{
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private:
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Poco::Logger * log;
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MultiVersion<RegionsHierarchies> regions_hierarchies;
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MultiVersion<RegionsNames> regions_names;
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std::unique_ptr<GeoDictionariesLoader> geo_dictionaries_loader;
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/// Directories' updating periodicity (in seconds).
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int reload_period;
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int cur_reload_period = 1;
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bool is_fast_start_stage = true;
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mutable std::mutex mutex;
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ThreadFromGlobalPool reloading_thread;
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Poco::Event destroy;
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void handleException(bool throw_on_error) const;
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/** Updates directories (dictionaries) every reload_period seconds.
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* If all dictionaries are not loaded at least once, try reload them with exponential delay (1, 2, ... reload_period).
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* If all dictionaries are loaded, update them using constant reload_period delay.
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*/
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void reloadPeriodically();
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/// Updates dictionaries.
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bool reloadImpl(bool throw_on_error, bool force_reload = false);
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template <typename Dictionary>
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using DictionaryReloader = std::function<std::unique_ptr<Dictionary>(const Poco::Util::AbstractConfiguration & config)>;
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template <typename Dictionary>
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bool reloadDictionary(
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MultiVersion<Dictionary> & dictionary,
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DictionaryReloader<Dictionary> reload_dictionary,
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bool throw_on_error,
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bool force_reload);
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public:
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/// Every reload_period seconds directories are updated inside a separate thread.
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EmbeddedDictionaries(
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std::unique_ptr<GeoDictionariesLoader> geo_dictionaries_loader,
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ContextPtr context,
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bool throw_on_error);
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/// Forcibly reloads all dictionaries.
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void reload();
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~EmbeddedDictionaries();
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MultiVersion<RegionsHierarchies>::Version getRegionsHierarchies() const
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{
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return regions_hierarchies.get();
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}
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MultiVersion<RegionsNames>::Version getRegionsNames() const
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{
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return regions_names.get();
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}
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};
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}
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