ClickHouse/src/Storages/StoragePostgreSQL.h
2021-01-11 10:55:38 +00:00

87 lines
2.3 KiB
C++

#pragma once
#if !defined(ARCADIA_BUILD)
#include "config_core.h"
#endif
#if USE_LIBPQXX
#include <ext/shared_ptr_helper.h>
#include <Interpreters/Context.h>
#include <Storages/IStorage.h>
#include <DataStreams/IBlockOutputStream.h>
#include "pqxx/pqxx"
namespace DB
{
class PostgreSQLConnection;
using PostgreSQLConnectionPtr = std::shared_ptr<PostgreSQLConnection>;
using ConnectionPtr = std::shared_ptr<pqxx::connection>;
class StoragePostgreSQL final : public ext::shared_ptr_helper<StoragePostgreSQL>, public IStorage
{
friend struct ext::shared_ptr_helper<StoragePostgreSQL>;
public:
StoragePostgreSQL(
const StorageID & table_id_,
const std::string & remote_table_name_,
PostgreSQLConnectionPtr connection_,
const ColumnsDescription & columns_,
const ConstraintsDescription & constraints_,
const Context & context_);
String getName() const override { return "PostgreSQL"; }
Pipe read(
const Names & column_names,
const StorageMetadataPtr & /*metadata_snapshot*/,
SelectQueryInfo & query_info,
const Context & context,
QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
unsigned num_streams) override;
BlockOutputStreamPtr write(const ASTPtr & query, const StorageMetadataPtr & /*metadata_snapshot*/, const Context & context) override;
private:
friend class PostgreSQLBlockOutputStream;
String remote_table_name;
Context global_context;
PostgreSQLConnectionPtr connection;
};
/// Tiny connection class to make it more convenient to use.
/// Connection is not made until actually used.
class PostgreSQLConnection
{
public:
PostgreSQLConnection(const std::string & connection_str_) : connection_str(connection_str_) {}
PostgreSQLConnection(const PostgreSQLConnection &) = delete;
PostgreSQLConnection operator =(const PostgreSQLConnection &) = delete;
ConnectionPtr conn()
{
checkUpdateConnection();
return connection;
}
std::string & conn_str() { return connection_str; }
private:
ConnectionPtr connection;
std::string connection_str;
void checkUpdateConnection()
{
if (!connection || !connection->is_open())
connection = std::make_unique<pqxx::connection>(connection_str);
}
};
}
#endif