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60 lines
1.3 KiB
C++
60 lines
1.3 KiB
C++
#pragma once
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#include <DB/Client/Connection.h>
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namespace DB
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{
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class IConnectionPool;
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class ReplicasConnections
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{
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public:
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struct ConnectionInfo
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{
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ConnectionInfo(Connection * connection_) : connection(connection_) {}
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Connection * connection;
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int packet_number = 0;
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bool can_read = false;
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bool is_valid = true;
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};
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public:
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ReplicasConnections(IConnectionPool * pool_, Settings * settings_);
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~ReplicasConnections() = default;
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ReplicasConnections(const ReplicasConnections &) = delete;
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ReplicasConnections & operator=(const ReplicasConnections &) = delete;
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int waitForReadEvent();
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ConnectionInfo & pickConnection();
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Connection::Packet receivePacket();
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void sendQuery(const String & query, const String & query_id = "", UInt64 stage = QueryProcessingStage::Complete,
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const Settings * settings_ = nullptr, bool with_pending_data = false);
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void disconnect();
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void sendCancel();
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void drainResidualPackets();
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std::string dumpAddresses() const;
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private:
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using ConnectionHash = std::unordered_map<int, ConnectionInfo>;
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private:
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Settings * settings;
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Poco::Timespan select_timeout;
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ConnectionHash connection_hash;
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size_t valid_connections_count;
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int next_packet_number = 0;
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Poco::Net::Socket::SocketList write_list;
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Poco::Net::Socket::SocketList except_list;
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};
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}
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