mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-03 21:12:28 +00:00
408 lines
15 KiB
C++
408 lines
15 KiB
C++
#if defined(__ELF__) && !defined(__FreeBSD__)
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#include <Common/SymbolIndex.h>
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#include <algorithm>
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#include <optional>
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#include <link.h>
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//#include <iostream>
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#include <filesystem>
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/**
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ELF object can contain three different places with symbol names and addresses:
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1. Symbol table in section headers. It is used for static linking and usually left in executable.
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It is not loaded in memory and they are not necessary for program to run.
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It does not relate to debug info and present regardless to -g flag.
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You can use strip to get rid of this symbol table.
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If you have this symbol table in your binary, you can manually read it and get symbol names, even for symbols from anonymous namespaces.
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2. Hashes in program headers such as DT_HASH and DT_GNU_HASH.
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It is necessary for dynamic object (.so libraries and any dynamically linked executable that depend on .so libraries)
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because it is used for dynamic linking that happens in runtime and performed by dynamic loader.
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Only exported symbols will be presented in that hash tables. Symbols from anonymous namespaces are not.
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This part of executable binary is loaded in memory and accessible via 'dl_iterate_phdr', 'dladdr' and 'backtrace_symbols' functions from libc.
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ClickHouse versions prior to 19.13 has used just these symbol names to symbolize stack traces
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and stack traces may be incomplete due to lack of symbols with internal linkage.
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But because ClickHouse is linked with most of the symbols exported (-rdynamic flag) it can still provide good enough stack traces.
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3. DWARF debug info. It contains the most detailed information about symbols and everything else.
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It allows to get source file names and line numbers from addresses. Only available if you use -g option for compiler.
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It is also used by default for ClickHouse builds, but because of its weight (about two gigabytes)
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it is splitted to separate binary and provided in clickhouse-common-static-dbg package.
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This separate binary is placed in /usr/lib/debug/usr/bin/clickhouse and is loaded automatically by tools like gdb, addr2line.
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When you build ClickHouse by yourself, debug info is not splitted and present in a single huge binary.
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What ClickHouse is using to provide good stack traces?
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In versions prior to 19.13, only "program headers" (2) was used.
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In version 19.13, ClickHouse will read program headers (2) and cache them,
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also it will read itself as ELF binary and extract symbol tables from section headers (1)
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to also symbolize functions that are not exported for dynamic linking.
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And finally, it will read DWARF info (3) if available to display file names and line numbers.
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What detail can you obtain depending on your binary?
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If you have debug info (you build ClickHouse by yourself or install clickhouse-common-static-dbg package), you will get source file names and line numbers.
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Otherwise you will get only symbol names. If your binary contains symbol table in section headers (the default, unless stripped), you will get all symbol names.
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Otherwise you will get only exported symbols from program headers.
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*/
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namespace DB
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{
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namespace
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{
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/// Notes: "PHDR" is "Program Headers".
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/// To look at program headers, run:
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/// readelf -l ./clickhouse-server
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/// To look at section headers, run:
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/// readelf -S ./clickhouse-server
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/// Also look at: https://wiki.osdev.org/ELF
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/// Also look at: man elf
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/// http://www.linker-aliens.org/blogs/ali/entry/inside_elf_symbol_tables/
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/// https://stackoverflow.com/questions/32088140/multiple-string-tables-in-elf-object
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/// Based on the code of musl-libc and the answer of Kanalpiroge on
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/// https://stackoverflow.com/questions/15779185/list-all-the-functions-symbols-on-the-fly-in-c-code-on-a-linux-architecture
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/// It does not extract all the symbols (but only public - exported and used for dynamic linking),
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/// but will work if we cannot find or parse ELF files.
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void collectSymbolsFromProgramHeaders(dl_phdr_info * info,
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std::vector<SymbolIndex::Symbol> & symbols)
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{
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/* Iterate over all headers of the current shared lib
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* (first call is for the executable itself)
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*/
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for (size_t header_index = 0; header_index < info->dlpi_phnum; ++header_index)
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{
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/* Further processing is only needed if the dynamic section is reached
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*/
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if (info->dlpi_phdr[header_index].p_type != PT_DYNAMIC)
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continue;
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/* Get a pointer to the first entry of the dynamic section.
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* It's address is the shared lib's address + the virtual address
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*/
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const ElfW(Dyn) * dyn_begin = reinterpret_cast<const ElfW(Dyn) *>(info->dlpi_addr + info->dlpi_phdr[header_index].p_vaddr);
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/// For unknown reason, addresses are sometimes relative sometimes absolute.
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auto correct_address = [](ElfW(Addr) base, ElfW(Addr) ptr)
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{
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return ptr > base ? ptr : base + ptr;
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};
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/* Iterate over all entries of the dynamic section until the
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* end of the symbol table is reached. This is indicated by
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* an entry with d_tag == DT_NULL.
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*/
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size_t sym_cnt = 0;
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for (const auto * it = dyn_begin; it->d_tag != DT_NULL; ++it)
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{
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// TODO: this branch leads to invalid address of the hash table. Need further investigation.
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// if (it->d_tag == DT_HASH)
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// {
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// const ElfW(Word) * hash = reinterpret_cast<const ElfW(Word) *>(correct_address(info->dlpi_addr, it->d_un.d_ptr));
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// sym_cnt = hash[1];
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// break;
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// }
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if (it->d_tag == DT_GNU_HASH)
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{
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/// This code based on Musl-libc.
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const uint32_t * buckets = nullptr;
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const uint32_t * hashval = nullptr;
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const ElfW(Word) * hash = reinterpret_cast<const ElfW(Word) *>(correct_address(info->dlpi_addr, it->d_un.d_ptr));
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buckets = hash + 4 + (hash[2] * sizeof(size_t) / 4);
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for (ElfW(Word) i = 0; i < hash[0]; ++i)
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if (buckets[i] > sym_cnt)
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sym_cnt = buckets[i];
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if (sym_cnt)
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{
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sym_cnt -= hash[1];
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hashval = buckets + hash[0] + sym_cnt;
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do
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{
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++sym_cnt;
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}
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while (!(*hashval++ & 1));
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}
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break;
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}
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}
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if (!sym_cnt)
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continue;
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const char * strtab = nullptr;
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for (const auto * it = dyn_begin; it->d_tag != DT_NULL; ++it)
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{
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if (it->d_tag == DT_STRTAB)
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{
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strtab = reinterpret_cast<const char *>(correct_address(info->dlpi_addr, it->d_un.d_ptr));
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break;
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}
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}
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if (!strtab)
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continue;
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for (const auto * it = dyn_begin; it->d_tag != DT_NULL; ++it)
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{
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if (it->d_tag == DT_SYMTAB)
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{
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/* Get the pointer to the first entry of the symbol table */
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const ElfW(Sym) * elf_sym = reinterpret_cast<const ElfW(Sym) *>(correct_address(info->dlpi_addr, it->d_un.d_ptr));
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/* Iterate over the symbol table */
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for (ElfW(Word) sym_index = 0; sym_index < ElfW(Word)(sym_cnt); ++sym_index)
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{
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/// We are not interested in empty symbols.
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if (!elf_sym[sym_index].st_size)
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continue;
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/* Get the name of the sym_index-th symbol.
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* This is located at the address of st_name relative to the beginning of the string table.
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*/
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const char * sym_name = &strtab[elf_sym[sym_index].st_name];
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if (!sym_name)
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continue;
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SymbolIndex::Symbol symbol;
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symbol.address_begin = reinterpret_cast<const void *>(info->dlpi_addr + elf_sym[sym_index].st_value);
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symbol.address_end = reinterpret_cast<const void *>(info->dlpi_addr + elf_sym[sym_index].st_value + elf_sym[sym_index].st_size);
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symbol.name = sym_name;
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symbols.push_back(symbol);
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}
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break;
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}
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}
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}
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}
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String getBuildIDFromProgramHeaders(dl_phdr_info * info)
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{
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for (size_t header_index = 0; header_index < info->dlpi_phnum; ++header_index)
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{
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const ElfPhdr & phdr = info->dlpi_phdr[header_index];
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if (phdr.p_type != PT_NOTE)
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continue;
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return Elf::getBuildID(reinterpret_cast<const char *>(info->dlpi_addr + phdr.p_vaddr), phdr.p_memsz);
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}
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return {};
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}
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void collectSymbolsFromELFSymbolTable(
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dl_phdr_info * info,
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const Elf & elf,
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const Elf::Section & symbol_table,
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const Elf::Section & string_table,
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std::vector<SymbolIndex::Symbol> & symbols)
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{
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/// Iterate symbol table.
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const ElfSym * symbol_table_entry = reinterpret_cast<const ElfSym *>(symbol_table.begin());
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const ElfSym * symbol_table_end = reinterpret_cast<const ElfSym *>(symbol_table.end());
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const char * strings = string_table.begin();
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for (; symbol_table_entry < symbol_table_end; ++symbol_table_entry)
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{
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if (!symbol_table_entry->st_name
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|| !symbol_table_entry->st_value
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|| !symbol_table_entry->st_size
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|| strings + symbol_table_entry->st_name >= elf.end())
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continue;
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/// Find the name in strings table.
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const char * symbol_name = strings + symbol_table_entry->st_name;
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if (!symbol_name)
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continue;
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SymbolIndex::Symbol symbol;
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symbol.address_begin = reinterpret_cast<const void *>(info->dlpi_addr + symbol_table_entry->st_value);
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symbol.address_end = reinterpret_cast<const void *>(info->dlpi_addr + symbol_table_entry->st_value + symbol_table_entry->st_size);
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symbol.name = symbol_name;
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symbols.push_back(symbol);
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}
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}
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bool searchAndCollectSymbolsFromELFSymbolTable(
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dl_phdr_info * info,
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const Elf & elf,
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unsigned section_header_type,
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const char * string_table_name,
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std::vector<SymbolIndex::Symbol> & symbols)
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{
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std::optional<Elf::Section> symbol_table;
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std::optional<Elf::Section> string_table;
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if (!elf.iterateSections([&](const Elf::Section & section, size_t)
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{
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if (section.header.sh_type == section_header_type)
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symbol_table.emplace(section);
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else if (section.header.sh_type == SHT_STRTAB && 0 == strcmp(section.name(), string_table_name))
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string_table.emplace(section);
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return (symbol_table && string_table);
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}))
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{
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return false;
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}
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collectSymbolsFromELFSymbolTable(info, elf, *symbol_table, *string_table, symbols);
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return true;
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}
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void collectSymbolsFromELF(dl_phdr_info * info,
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std::vector<SymbolIndex::Symbol> & symbols,
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std::vector<SymbolIndex::Object> & objects)
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{
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std::string object_name = info->dlpi_name;
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/// If the name is empty - it's main executable.
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/// Find a elf file for the main executable.
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if (object_name.empty())
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object_name = "/proc/self/exe";
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std::error_code ec;
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std::filesystem::path canonical_path = std::filesystem::canonical(object_name, ec);
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if (ec)
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return;
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/// Debug info and symbol table sections may be splitted to separate binary.
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std::filesystem::path debug_info_path = std::filesystem::path("/usr/lib/debug") / canonical_path.relative_path();
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object_name = std::filesystem::exists(debug_info_path) ? debug_info_path : canonical_path;
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/// But we have to compare Build ID to check that debug info corresponds to the same executable.
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String our_build_id = getBuildIDFromProgramHeaders(info);
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SymbolIndex::Object object;
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object.elf = std::make_unique<Elf>(object_name);
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String file_build_id = object.elf->getBuildID();
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if (our_build_id != file_build_id)
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{
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/// If debug info doesn't correspond to our binary, fallback to the info in our binary.
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if (object_name != canonical_path)
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{
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object_name = canonical_path;
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object.elf = std::make_unique<Elf>(object_name);
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/// But it can still be outdated, for example, if executable file was deleted from filesystem and replaced by another file.
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file_build_id = object.elf->getBuildID();
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if (our_build_id != file_build_id)
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return;
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}
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else
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return;
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}
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object.address_begin = reinterpret_cast<const void *>(info->dlpi_addr);
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object.address_end = reinterpret_cast<const void *>(info->dlpi_addr + object.elf->size());
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object.name = object_name;
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objects.push_back(std::move(object));
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searchAndCollectSymbolsFromELFSymbolTable(info, *objects.back().elf, SHT_SYMTAB, ".strtab", symbols);
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/// Unneeded because they were parsed from "program headers" of loaded objects.
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//searchAndCollectSymbolsFromELFSymbolTable(info, *objects.back().elf, SHT_DYNSYM, ".dynstr", symbols);
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}
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/* Callback for dl_iterate_phdr.
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* Is called by dl_iterate_phdr for every loaded shared lib until something
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* else than 0 is returned by one call of this function.
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*/
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int collectSymbols(dl_phdr_info * info, size_t, void * data_ptr)
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{
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SymbolIndex::Data & data = *reinterpret_cast<SymbolIndex::Data *>(data_ptr);
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collectSymbolsFromProgramHeaders(info, data.symbols);
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collectSymbolsFromELF(info, data.symbols, data.objects);
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/* Continue iterations */
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return 0;
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}
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template <typename T>
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const T * find(const void * address, const std::vector<T> & vec)
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{
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/// First range that has left boundary greater than address.
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auto it = std::lower_bound(vec.begin(), vec.end(), address,
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[](const T & symbol, const void * addr) { return symbol.address_begin <= addr; });
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if (it == vec.begin())
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return nullptr;
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else
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--it; /// Last range that has left boundary less or equals than address.
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if (address >= it->address_begin && address < it->address_end)
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return &*it;
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else
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return nullptr;
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}
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}
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void SymbolIndex::update()
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{
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dl_iterate_phdr(collectSymbols, &data.symbols);
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std::sort(data.objects.begin(), data.objects.end(), [](const Object & a, const Object & b) { return a.address_begin < b.address_begin; });
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std::sort(data.symbols.begin(), data.symbols.end(), [](const Symbol & a, const Symbol & b) { return a.address_begin < b.address_begin; });
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/// We found symbols both from loaded program headers and from ELF symbol tables.
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data.symbols.erase(std::unique(data.symbols.begin(), data.symbols.end(), [](const Symbol & a, const Symbol & b)
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{
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return a.address_begin == b.address_begin && a.address_end == b.address_end;
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}), data.symbols.end());
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}
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const SymbolIndex::Symbol * SymbolIndex::findSymbol(const void * address) const
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{
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return find(address, data.symbols);
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}
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const SymbolIndex::Object * SymbolIndex::findObject(const void * address) const
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{
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return find(address, data.objects);
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}
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SymbolIndex & SymbolIndex::instance()
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{
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static SymbolIndex instance;
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return instance;
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}
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}
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#endif
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