ClickHouse/src/Access/Authentication.h

52 lines
1.2 KiB
C++

#pragma once
#include <Access/Common/AuthenticationData.h>
#include <Common/Exception.h>
#include <base/types.h>
namespace DB
{
namespace ErrorCodes
{
extern const int BAD_ARGUMENTS;
}
class Credentials;
class ExternalAuthenticators;
/// TODO: Try to move this checking to Credentials.
struct Authentication
{
/// Checks the credentials (passwords, readiness, etc.)
static bool areCredentialsValid(const Credentials & credentials, const AuthenticationData & auth_data, const ExternalAuthenticators & external_authenticators);
// A signaling class used to communicate requirements for credentials.
template <typename CredentialsType>
class Require : public Exception
{
public:
explicit Require(const String & realm_);
const String & getRealm() const;
private:
const String realm;
};
};
template <typename CredentialsType>
Authentication::Require<CredentialsType>::Require(const String & realm_)
: Exception("Credentials required", ErrorCodes::BAD_ARGUMENTS)
, realm(realm_)
{
}
template <typename CredentialsType>
const String & Authentication::Require<CredentialsType>::getRealm() const
{
return realm;
}
}