ClickHouse/dbms/include/DB/Common/HashTable/HashSet.h
2014-04-28 05:48:24 +04:00

58 lines
1.2 KiB
C++

#pragma once
#include <DB/Common/HashTable/Hash.h>
#include <DB/Common/HashTable/HashTable.h>
#include <DB/Common/HashTable/HashTableAllocator.h>
#include <DB/IO/WriteBuffer.h>
#include <DB/IO/WriteHelpers.h>
#include <DB/IO/ReadBuffer.h>
#include <DB/IO/ReadHelpers.h>
#include <DB/IO/VarInt.h>
template
<
typename Key,
typename Hash = DefaultHash<Key>,
typename Grower = HashTableGrower,
typename Allocator = HashTableAllocator
>
class HashSet : public HashTable<Key, HashTableCell<Key, Hash>, Hash, Grower, Allocator>
{
public:
typedef HashSet<Key, Hash, Grower, Allocator> Self;
typedef HashTableCell<Key, Hash> Cell;
void merge(const Self & rhs)
{
if (!this->hasZero() && rhs.hasZero())
{
this->setHasZero();
++this->m_size;
}
for (size_t i = 0; i < rhs.grower.bufSize(); ++i)
if (!rhs.buf[i].isZero(*this))
this->insert(Cell::getKey(rhs.buf[i].getValue()));
}
void readAndMerge(DB::ReadBuffer & rb)
{
Cell::State::read(rb);
size_t new_size = 0;
DB::readVarUInt(new_size, rb);
this->resize(new_size);
for (size_t i = 0; i < new_size; ++i)
{
Cell x;
x.read(rb);
this->insert(Cell::getKey(x.getValue()));
}
}
};