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https://github.com/ClickHouse/ClickHouse.git
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4e76629aaf
- lots of static_cast - add safe_cast - types adjustments - config - IStorage::read/watch - ... - some TODO's (to convert types in future) P.S. That was quite a journey... v2: fixes after rebase v3: fix conflicts after #42308 merged Signed-off-by: Azat Khuzhin <a.khuzhin@semrush.com>
646 lines
20 KiB
C++
646 lines
20 KiB
C++
#pragma once
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#include <base/types.h>
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#include <Core/Defines.h>
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#include <base/TypeLists.h>
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#include <Columns/IColumn.h>
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#include <Columns/ColumnVector.h>
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#include <Common/typeid_cast.h>
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#include <Common/NaNUtils.h>
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#include <Common/SipHash.h>
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#include <base/range.h>
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/// Warning in boost::geometry during template strategy substitution.
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wunused-parameter"
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#include <boost/geometry.hpp>
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#pragma GCC diagnostic pop
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#include <boost/geometry/geometries/point_xy.hpp>
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#include <boost/geometry/geometries/polygon.hpp>
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#include <boost/geometry/geometries/multi_polygon.hpp>
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#include <boost/geometry/geometries/segment.hpp>
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#include <array>
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#include <vector>
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#include <iterator>
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#include <cmath>
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#include <algorithm>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int LOGICAL_ERROR;
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extern const int BAD_ARGUMENTS;
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}
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template <typename Polygon>
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UInt64 getPolygonAllocatedBytes(const Polygon & polygon)
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{
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UInt64 size = 0;
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using RingType = typename Polygon::ring_type;
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using ValueType = typename RingType::value_type;
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auto size_of_ring = [](const RingType & ring) { return sizeof(ring) + ring.capacity() * sizeof(ValueType); };
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size += size_of_ring(polygon.outer());
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const auto & inners = polygon.inners();
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size += sizeof(inners) + inners.capacity() * sizeof(RingType);
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for (auto & inner : inners)
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size += size_of_ring(inner);
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return size;
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}
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template <typename MultiPolygon>
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UInt64 getMultiPolygonAllocatedBytes(const MultiPolygon & multi_polygon)
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{
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using ValueType = typename MultiPolygon::value_type;
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UInt64 size = multi_polygon.capacity() * sizeof(ValueType);
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for (const auto & polygon : multi_polygon)
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size += getPolygonAllocatedBytes(polygon);
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return size;
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}
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/// This algorithm can be used as a baseline for comparison.
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template <typename CoordinateType>
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class PointInPolygonTrivial
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{
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public:
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using Point = boost::geometry::model::d2::point_xy<CoordinateType>;
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/// Counter-Clockwise ordering.
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using Polygon = boost::geometry::model::polygon<Point, false>;
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using MultiPolygon = boost::geometry::model::multi_polygon<Polygon>;
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using Box = boost::geometry::model::box<Point>;
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using Segment = boost::geometry::model::segment<Point>;
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explicit PointInPolygonTrivial(const Polygon & polygon_)
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: polygon(polygon_) {}
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/// True if bound box is empty.
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bool hasEmptyBound() const { return false; }
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UInt64 getAllocatedBytes() const { return 0; }
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bool contains(CoordinateType x, CoordinateType y) const
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{
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return boost::geometry::covered_by(Point(x, y), polygon);
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}
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private:
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Polygon polygon;
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};
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/// Simple algorithm with bounding box.
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template <typename Strategy, typename CoordinateType>
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class PointInPolygon
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{
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public:
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using Point = boost::geometry::model::d2::point_xy<CoordinateType>;
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/// Counter-Clockwise ordering.
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using Polygon = boost::geometry::model::polygon<Point, false>;
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using Box = boost::geometry::model::box<Point>;
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explicit PointInPolygon(const Polygon & polygon_) : polygon(polygon_)
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{
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boost::geometry::envelope(polygon, box);
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const Point & min_corner = box.min_corner();
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const Point & max_corner = box.max_corner();
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if (min_corner.x() == max_corner.x() || min_corner.y() == max_corner.y())
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has_empty_bound = true;
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}
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bool hasEmptyBound() const { return has_empty_bound; }
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inline bool ALWAYS_INLINE contains(CoordinateType x, CoordinateType y) const
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{
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Point point(x, y);
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if (!boost::geometry::within(point, box))
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return false;
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return boost::geometry::covered_by(point, polygon, strategy);
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}
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UInt64 getAllocatedBytes() const { return sizeof(*this); }
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private:
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const Polygon & polygon;
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Box box;
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bool has_empty_bound = false;
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Strategy strategy;
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};
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/// Optimized algorithm with bounding box and grid.
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template <typename CoordinateType>
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class PointInPolygonWithGrid
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{
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public:
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using Point = boost::geometry::model::d2::point_xy<CoordinateType>;
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/// Counter-Clockwise ordering.
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using Polygon = boost::geometry::model::polygon<Point, false>;
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using MultiPolygon = boost::geometry::model::multi_polygon<Polygon>;
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using Box = boost::geometry::model::box<Point>;
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using Segment = boost::geometry::model::segment<Point>;
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explicit PointInPolygonWithGrid(const Polygon & polygon_, UInt16 grid_size_ = 8)
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: grid_size(std::max<UInt16>(1, grid_size_)), polygon(polygon_)
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{
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buildGrid();
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}
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/// True if bound box is empty.
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bool hasEmptyBound() const { return has_empty_bound; }
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UInt64 getAllocatedBytes() const;
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inline bool ALWAYS_INLINE contains(CoordinateType x, CoordinateType y) const;
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private:
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enum class CellType
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{
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inner, /// The cell is completely inside polygon.
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outer, /// The cell is completely outside of polygon.
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singleLine, /// The cell is split to inner/outer part by a single line.
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pairOfLinesSingleConvexPolygon, /// The cell is split to inner/outer part by a polyline of two sections and inner part is convex.
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pairOfLinesSingleNonConvexPolygons, /// The cell is split to inner/outer part by a polyline of two sections and inner part is non convex.
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pairOfLinesDifferentPolygons, /// The cell is spliited by two lines to three different parts.
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complexPolygon /// Generic case.
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};
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struct HalfPlane
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{
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/// Line, a * x + b * y + c = 0. Vector (a, b) points inside half-plane.
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CoordinateType a;
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CoordinateType b;
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CoordinateType c;
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HalfPlane() = default;
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/// Take left half-plane.
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HalfPlane(const Point & from, const Point & to)
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{
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a = -(to.y() - from.y());
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b = to.x() - from.x();
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c = -from.x() * a - from.y() * b;
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}
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/// Inner part of the HalfPlane is the left side of initialized vector.
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bool ALWAYS_INLINE contains(CoordinateType x, CoordinateType y) const { return a * x + b * y + c >= 0; }
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};
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struct Cell
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{
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static const int max_stored_half_planes = 2;
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HalfPlane half_planes[max_stored_half_planes];
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size_t index_of_inner_polygon;
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CellType type;
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};
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const UInt16 grid_size;
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Polygon polygon;
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std::vector<Cell> cells;
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std::vector<MultiPolygon> polygons;
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CoordinateType cell_width;
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CoordinateType cell_height;
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CoordinateType x_shift;
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CoordinateType y_shift;
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CoordinateType x_scale;
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CoordinateType y_scale;
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bool has_empty_bound = false;
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void buildGrid();
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/// Calculate bounding box and shift/scale of cells.
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void calcGridAttributes(Box & box);
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template <typename T>
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T ALWAYS_INLINE getCellIndex(T row, T col) const { return row * grid_size + col; }
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/// Complex case. Will check intersection directly.
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inline void addComplexPolygonCell(size_t index, const Box & box);
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/// Empty intersection or intersection == box.
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inline void addCell(size_t index, const Box & empty_box);
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/// Intersection is a single polygon.
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inline void addCell(size_t index, const Box & box, const Polygon & intersection);
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/// Intersection is a pair of polygons.
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inline void addCell(size_t index, const Box & box, const Polygon & first, const Polygon & second);
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/// Returns a list of half-planes were formed from intersection edges without box edges.
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inline std::vector<HalfPlane> findHalfPlanes(const Box & box, const Polygon & intersection);
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/// Check that polygon.outer() is convex.
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inline bool isConvex(const Polygon & polygon);
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};
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template <typename CoordinateType>
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UInt64 PointInPolygonWithGrid<CoordinateType>::getAllocatedBytes() const
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{
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UInt64 size = sizeof(*this);
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size += cells.capacity() * sizeof(Cell);
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size += polygons.capacity() * sizeof(MultiPolygon);
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size += getPolygonAllocatedBytes(polygon);
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for (const auto & elem : polygons)
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size += getMultiPolygonAllocatedBytes(elem);
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return size;
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}
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template <typename CoordinateType>
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void PointInPolygonWithGrid<CoordinateType>::calcGridAttributes(
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PointInPolygonWithGrid<CoordinateType>::Box & box)
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{
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boost::geometry::envelope(polygon, box);
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const Point & min_corner = box.min_corner();
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const Point & max_corner = box.max_corner();
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cell_width = (max_corner.x() - min_corner.x()) / grid_size;
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cell_height = (max_corner.y() - min_corner.y()) / grid_size;
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if (cell_width == 0 || cell_height == 0)
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{
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has_empty_bound = true;
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return;
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}
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x_scale = 1 / cell_width;
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y_scale = 1 / cell_height;
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x_shift = -min_corner.x();
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y_shift = -min_corner.y();
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if (!(isFinite(x_scale)
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&& isFinite(y_scale)
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&& isFinite(x_shift)
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&& isFinite(y_shift)
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&& isFinite(grid_size)))
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throw Exception("Polygon is not valid: bounding box is unbounded", ErrorCodes::BAD_ARGUMENTS);
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}
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template <typename CoordinateType>
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void PointInPolygonWithGrid<CoordinateType>::buildGrid()
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{
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Box box;
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calcGridAttributes(box);
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if (has_empty_bound)
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return;
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cells.assign(size_t(grid_size) * grid_size, {});
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const Point & min_corner = box.min_corner();
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for (size_t row = 0; row < grid_size; ++row)
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{
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CoordinateType y_min = min_corner.y() + row * cell_height;
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CoordinateType y_max = min_corner.y() + (row + 1) * cell_height;
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for (size_t col = 0; col < grid_size; ++col)
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{
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CoordinateType x_min = min_corner.x() + col * cell_width;
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CoordinateType x_max = min_corner.x() + (col + 1) * cell_width;
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Box cell_box(Point(x_min, y_min), Point(x_max, y_max));
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MultiPolygon intersection;
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boost::geometry::intersection(polygon, cell_box, intersection);
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size_t cell_index = getCellIndex(row, col);
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if (intersection.empty())
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addCell(cell_index, cell_box);
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else if (intersection.size() == 1)
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addCell(cell_index, cell_box, intersection.front());
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else if (intersection.size() == 2)
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addCell(cell_index, cell_box, intersection.front(), intersection.back());
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else
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addComplexPolygonCell(cell_index, cell_box);
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}
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}
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}
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template <typename CoordinateType>
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bool PointInPolygonWithGrid<CoordinateType>::contains(CoordinateType x, CoordinateType y) const
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{
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if (has_empty_bound)
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return false;
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if (!isFinite(x) || !isFinite(y))
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return false;
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CoordinateType float_row = (y + y_shift) * y_scale;
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CoordinateType float_col = (x + x_shift) * x_scale;
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if (float_row < 0 || float_row > grid_size)
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return false;
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if (float_col < 0 || float_col > grid_size)
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return false;
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int row = std::min<int>(static_cast<int>(float_row), grid_size - 1);
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int col = std::min<int>(static_cast<int>(float_col), grid_size - 1);
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int index = getCellIndex(row, col);
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const auto & cell = cells[index];
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switch (cell.type)
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{
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case CellType::inner:
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return true;
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case CellType::outer:
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return false;
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case CellType::singleLine:
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return cell.half_planes[0].contains(x, y);
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case CellType::pairOfLinesSingleConvexPolygon:
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return cell.half_planes[0].contains(x, y) && cell.half_planes[1].contains(x, y);
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case CellType::pairOfLinesDifferentPolygons: [[fallthrough]];
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case CellType::pairOfLinesSingleNonConvexPolygons:
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return cell.half_planes[0].contains(x, y) || cell.half_planes[1].contains(x, y);
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case CellType::complexPolygon:
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return boost::geometry::within(Point(x, y), polygons[cell.index_of_inner_polygon]);
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}
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UNREACHABLE();
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}
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template <typename CoordinateType>
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bool PointInPolygonWithGrid<CoordinateType>::isConvex(const PointInPolygonWithGrid<CoordinateType>::Polygon & poly)
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{
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const auto & outer = poly.outer();
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/// Segment or point.
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if (outer.size() < 4)
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return false;
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auto vec_product = [](const Point & from, const Point & to) { return from.x() * to.y() - from.y() * to.x(); };
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auto get_vector = [](const Point & from, const Point & to) -> Point
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{
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return Point(to.x() - from.x(), to.y() - from.y());
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};
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Point first = get_vector(outer[0], outer[1]);
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Point prev = first;
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for (auto i : collections::range(1, outer.size() - 1))
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{
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Point cur = get_vector(outer[i], outer[i + 1]);
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if (vec_product(prev, cur) < 0)
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return false;
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prev = cur;
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}
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return vec_product(prev, first) >= 0;
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}
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template <typename CoordinateType>
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std::vector<typename PointInPolygonWithGrid<CoordinateType>::HalfPlane>
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PointInPolygonWithGrid<CoordinateType>::findHalfPlanes(
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const PointInPolygonWithGrid<CoordinateType>::Box & box,
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const PointInPolygonWithGrid<CoordinateType>::Polygon & intersection)
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{
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std::vector<HalfPlane> half_planes;
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const auto & outer = intersection.outer();
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for (auto i : collections::range(0, outer.size() - 1))
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{
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/// Want to detect is intersection edge was formed from box edge or from polygon edge.
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/// If section (x1, y1), (x2, y2) is on box edge, then either x1 = x2 = one of box_x or y1 = y2 = one of box_y
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auto x1 = outer[i].x();
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auto y1 = outer[i].y();
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auto x2 = outer[i + 1].x();
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auto y2 = outer[i + 1].y();
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auto box_x1 = box.min_corner().x();
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auto box_y1 = box.min_corner().y();
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auto box_x2 = box.max_corner().x();
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auto box_y2 = box.max_corner().y();
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if (! ((x1 == x2 && (x1 == box_x1 || x2 == box_x2))
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|| (y1 == y2 && (y1 == box_y1 || y2 == box_y2))))
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{
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half_planes.emplace_back(Point(x1, y1), Point(x2, y2));
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}
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}
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return half_planes;
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}
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template <typename CoordinateType>
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void PointInPolygonWithGrid<CoordinateType>::addComplexPolygonCell(
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size_t index, const PointInPolygonWithGrid<CoordinateType>::Box & box)
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{
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cells[index].type = CellType::complexPolygon;
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cells[index].index_of_inner_polygon = polygons.size();
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/// Expand box in (1 + eps_factor) times to eliminate errors for points on box bound.
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static constexpr CoordinateType eps_factor = 0.01;
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auto x_eps = eps_factor * (box.max_corner().x() - box.min_corner().x());
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auto y_eps = eps_factor * (box.max_corner().y() - box.min_corner().y());
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Point min_corner(box.min_corner().x() - x_eps, box.min_corner().y() - y_eps);
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Point max_corner(box.max_corner().x() + x_eps, box.max_corner().y() + y_eps);
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Box box_with_eps_bound(min_corner, max_corner);
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MultiPolygon intersection;
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boost::geometry::intersection(polygon, box_with_eps_bound, intersection);
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polygons.push_back(intersection);
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}
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template <typename CoordinateType>
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void PointInPolygonWithGrid<CoordinateType>::addCell(
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size_t index, const PointInPolygonWithGrid<CoordinateType>::Box & empty_box)
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{
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const auto & min_corner = empty_box.min_corner();
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const auto & max_corner = empty_box.max_corner();
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Point center((min_corner.x() + max_corner.x()) / 2, (min_corner.y() + max_corner.y()) / 2);
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if (boost::geometry::within(center, polygon))
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cells[index].type = CellType::inner;
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else
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cells[index].type = CellType::outer;
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}
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template <typename CoordinateType>
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void PointInPolygonWithGrid<CoordinateType>::addCell(
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size_t index,
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const PointInPolygonWithGrid<CoordinateType>::Box & box,
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const PointInPolygonWithGrid<CoordinateType>::Polygon & intersection)
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{
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if (!intersection.inners().empty())
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addComplexPolygonCell(index, box);
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auto half_planes = findHalfPlanes(box, intersection);
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if (half_planes.empty())
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{
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addCell(index, box);
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}
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else if (half_planes.size() == 1)
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{
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cells[index].type = CellType::singleLine;
|
|
cells[index].half_planes[0] = half_planes[0];
|
|
}
|
|
else if (half_planes.size() == 2)
|
|
{
|
|
cells[index].type = isConvex(intersection) ? CellType::pairOfLinesSingleConvexPolygon
|
|
: CellType::pairOfLinesSingleNonConvexPolygons;
|
|
cells[index].half_planes[0] = half_planes[0];
|
|
cells[index].half_planes[1] = half_planes[1];
|
|
}
|
|
else
|
|
addComplexPolygonCell(index, box);
|
|
}
|
|
|
|
template <typename CoordinateType>
|
|
void PointInPolygonWithGrid<CoordinateType>::addCell(
|
|
size_t index,
|
|
const PointInPolygonWithGrid<CoordinateType>::Box & box,
|
|
const PointInPolygonWithGrid<CoordinateType>::Polygon & first,
|
|
const PointInPolygonWithGrid<CoordinateType>::Polygon & second)
|
|
{
|
|
if (!first.inners().empty() || !second.inners().empty())
|
|
addComplexPolygonCell(index, box);
|
|
|
|
auto first_half_planes = findHalfPlanes(box, first);
|
|
auto second_half_planes = findHalfPlanes(box, second);
|
|
|
|
if (first_half_planes.empty())
|
|
addCell(index, box, first);
|
|
else if (second_half_planes.empty())
|
|
addCell(index, box, second);
|
|
else if (first_half_planes.size() == 1 && second_half_planes.size() == 1)
|
|
{
|
|
cells[index].type = CellType::pairOfLinesDifferentPolygons;
|
|
cells[index].half_planes[0] = first_half_planes[0];
|
|
cells[index].half_planes[1] = second_half_planes[0];
|
|
}
|
|
else
|
|
addComplexPolygonCell(index, box);
|
|
}
|
|
|
|
|
|
/// Algorithms.
|
|
|
|
template <typename T, typename U, typename PointInPolygonImpl>
|
|
ColumnPtr pointInPolygon(const ColumnVector<T> & x, const ColumnVector<U> & y, PointInPolygonImpl && impl)
|
|
{
|
|
auto size = x.size();
|
|
|
|
if (impl.hasEmptyBound())
|
|
return ColumnVector<UInt8>::create(size, 0);
|
|
|
|
auto result = ColumnVector<UInt8>::create(size);
|
|
auto & data = result->getData();
|
|
|
|
const auto & x_data = x.getData();
|
|
const auto & y_data = y.getData();
|
|
|
|
for (auto i : collections::range(0, size))
|
|
data[i] = static_cast<UInt8>(impl.contains(x_data[i], y_data[i]));
|
|
|
|
return result;
|
|
}
|
|
|
|
template <typename ... Types>
|
|
struct CallPointInPolygon;
|
|
|
|
template <typename Type, typename ... Types>
|
|
struct CallPointInPolygon<Type, Types ...>
|
|
{
|
|
template <typename T, typename PointInPolygonImpl>
|
|
static ColumnPtr call(const ColumnVector<T> & x, const IColumn & y, PointInPolygonImpl && impl)
|
|
{
|
|
if (auto column = typeid_cast<const ColumnVector<Type> *>(&y))
|
|
return pointInPolygon(x, *column, impl);
|
|
return CallPointInPolygon<Types ...>::template call<T>(x, y, impl);
|
|
}
|
|
|
|
template <typename PointInPolygonImpl>
|
|
static ColumnPtr call(const IColumn & x, const IColumn & y, PointInPolygonImpl && impl)
|
|
{
|
|
using Impl = TypeListChangeRoot<CallPointInPolygon, TypeListIntAndFloat>;
|
|
if (auto column = typeid_cast<const ColumnVector<Type> *>(&x))
|
|
return Impl::template call<Type>(*column, y, impl);
|
|
return CallPointInPolygon<Types ...>::call(x, y, impl);
|
|
}
|
|
};
|
|
|
|
template <>
|
|
struct CallPointInPolygon<>
|
|
{
|
|
template <typename T, typename PointInPolygonImpl>
|
|
static ColumnPtr call(const ColumnVector<T> &, const IColumn & y, PointInPolygonImpl &&)
|
|
{
|
|
throw Exception(std::string("Unknown numeric column type: ") + demangle(typeid(y).name()), ErrorCodes::LOGICAL_ERROR);
|
|
}
|
|
|
|
template <typename PointInPolygonImpl>
|
|
static ColumnPtr call(const IColumn & x, const IColumn &, PointInPolygonImpl &&)
|
|
{
|
|
throw Exception(std::string("Unknown numeric column type: ") + demangle(typeid(x).name()), ErrorCodes::LOGICAL_ERROR);
|
|
}
|
|
};
|
|
|
|
template <typename PointInPolygonImpl>
|
|
NO_INLINE ColumnPtr pointInPolygon(const IColumn & x, const IColumn & y, PointInPolygonImpl && impl)
|
|
{
|
|
using Impl = TypeListChangeRoot<CallPointInPolygon, TypeListIntAndFloat>;
|
|
return Impl::call(x, y, impl);
|
|
}
|
|
|
|
|
|
template <typename Polygon>
|
|
UInt128 sipHash128(Polygon && polygon)
|
|
{
|
|
SipHash hash;
|
|
|
|
auto hash_ring = [&hash](const auto & ring)
|
|
{
|
|
UInt32 size = static_cast<UInt32>(ring.size());
|
|
hash.update(size);
|
|
hash.update(reinterpret_cast<const char *>(ring.data()), size * sizeof(ring[0]));
|
|
};
|
|
|
|
hash_ring(polygon.outer());
|
|
|
|
const auto & inners = polygon.inners();
|
|
hash.update(inners.size());
|
|
for (auto & inner : inners)
|
|
hash_ring(inner);
|
|
|
|
UInt128 res;
|
|
hash.get128(res);
|
|
return res;
|
|
}
|
|
|
|
}
|