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https://github.com/ClickHouse/ClickHouse.git
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201 lines
7.9 KiB
C++
201 lines
7.9 KiB
C++
#pragma once
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#include <ext/shared_ptr_helper.h>
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#include <Core/Names.h>
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#include <Storages/AlterCommands.h>
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#include <Storages/IStorage.h>
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#include <Storages/MergeTree/MergeTreeData.h>
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#include <Storages/MergeTree/MergeTreeDataSelectExecutor.h>
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#include <Storages/MergeTree/MergeTreeDataWriter.h>
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#include <Storages/MergeTree/MergeTreeDataMergerMutator.h>
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#include <Storages/MergeTree/MergeTreePartsMover.h>
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#include <Storages/MergeTree/MergeTreeMutationEntry.h>
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#include <Storages/MergeTree/MergeTreeMutationStatus.h>
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#include <Disks/StoragePolicy.h>
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#include <Storages/MergeTree/BackgroundProcessingPool.h>
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#include <Common/SimpleIncrement.h>
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#include <Core/BackgroundSchedulePool.h>
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namespace DB
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{
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/** See the description of the data structure in MergeTreeData.
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*/
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class StorageMergeTree final : public ext::shared_ptr_helper<StorageMergeTree>, public MergeTreeData
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{
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friend struct ext::shared_ptr_helper<StorageMergeTree>;
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public:
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void startup() override;
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void shutdown() override;
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~StorageMergeTree() override;
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std::string getName() const override { return merging_params.getModeName() + "MergeTree"; }
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bool supportsParallelInsert() const override { return true; }
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bool supportsIndexForIn() const override { return true; }
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Pipe read(
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const Names & column_names,
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const StorageMetadataPtr & /*metadata_snapshot*/,
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const SelectQueryInfo & query_info,
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const Context & context,
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QueryProcessingStage::Enum processed_stage,
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size_t max_block_size,
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unsigned num_streams) override;
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std::optional<UInt64> totalRows() const override;
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std::optional<UInt64> totalBytes() const override;
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BlockOutputStreamPtr write(const ASTPtr & query, const StorageMetadataPtr & /*metadata_snapshot*/, const Context & context) override;
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/** Perform the next step in combining the parts.
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*/
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bool optimize(
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const ASTPtr & query,
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const StorageMetadataPtr & /*metadata_snapshot*/,
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const ASTPtr & partition,
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bool final,
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bool deduplicate,
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const Context & context) override;
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Pipe alterPartition(
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const ASTPtr & query,
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const StorageMetadataPtr & /* metadata_snapshot */,
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const PartitionCommands & commands,
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const Context & context) override;
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void mutate(const MutationCommands & commands, const Context & context) override;
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/// Return introspection information about currently processing or recently processed mutations.
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std::vector<MergeTreeMutationStatus> getMutationsStatus() const override;
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CancellationCode killMutation(const String & mutation_id) override;
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void drop() override;
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void truncate(const ASTPtr &, const StorageMetadataPtr &, const Context &, TableExclusiveLockHolder &) override;
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void alter(const AlterCommands & commands, const Context & context, TableLockHolder & table_lock_holder) override;
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void checkTableCanBeDropped() const override;
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ActionLock getActionLock(StorageActionBlockType action_type) override;
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CheckResults checkData(const ASTPtr & query, const Context & context) override;
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private:
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/// Mutex and condvar for synchronous mutations wait
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std::mutex mutation_wait_mutex;
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std::condition_variable mutation_wait_event;
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MergeTreeDataSelectExecutor reader;
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MergeTreeDataWriter writer;
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MergeTreeDataMergerMutator merger_mutator;
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/// For block numbers.
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SimpleIncrement increment{0};
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/// For clearOldParts, clearOldTemporaryDirectories.
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AtomicStopwatch time_after_previous_cleanup;
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/// Mutex for parts currently processing in background
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/// merging (also with TTL), mutating or moving.
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mutable std::mutex currently_processing_in_background_mutex;
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mutable std::condition_variable currently_processing_in_background_condition;
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/// Parts that currently participate in merge or mutation.
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/// This set have to be used with `currently_processing_in_background_mutex`.
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DataParts currently_merging_mutating_parts;
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std::map<String, MergeTreeMutationEntry> current_mutations_by_id;
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std::multimap<Int64, MergeTreeMutationEntry &> current_mutations_by_version;
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std::atomic<bool> shutdown_called {false};
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/// Task handler for merges, mutations and moves.
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BackgroundProcessingPool::TaskHandle merging_mutating_task_handle;
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BackgroundProcessingPool::TaskHandle moving_task_handle;
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void loadMutations();
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/** Determines what parts should be merged and merges it.
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* If aggressive - when selects parts don't takes into account their ratio size and novelty (used for OPTIMIZE query).
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* Returns true if merge is finished successfully.
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*/
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bool merge(bool aggressive, const String & partition_id, bool final, bool deduplicate, String * out_disable_reason = nullptr);
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ActionLock stopMergesAndWait();
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BackgroundProcessingPoolTaskResult movePartsTask();
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/// Allocate block number for new mutation, write mutation to disk
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/// and into in-memory structures. Wake up merge-mutation task.
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Int64 startMutation(const MutationCommands & commands, String & mutation_file_name);
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/// Wait until mutation with version will finish mutation for all parts
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void waitForMutation(Int64 version, const String & file_name);
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/// Try and find a single part to mutate and mutate it. If some part was successfully mutated, return true.
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bool tryMutatePart();
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BackgroundProcessingPoolTaskResult mergeMutateTask();
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Int64 getCurrentMutationVersion(
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const DataPartPtr & part,
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std::unique_lock<std::mutex> & /* currently_processing_in_background_mutex_lock */) const;
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void clearOldMutations(bool truncate = false);
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// Partition helpers
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void dropPartition(const ASTPtr & partition, bool detach, const Context & context);
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PartitionCommandsResultInfo attachPartition(const ASTPtr & partition, bool part, const Context & context);
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void replacePartitionFrom(const StoragePtr & source_table, const ASTPtr & partition, bool replace, const Context & context);
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void movePartitionToTable(const StoragePtr & dest_table, const ASTPtr & partition, const Context & context);
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bool partIsAssignedToBackgroundOperation(const DataPartPtr & part) const override;
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/// Update mutation entries after part mutation execution. May reset old
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/// errors if mutation was successful. Otherwise update last_failed* fields
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/// in mutation entries.
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void updateMutationEntriesErrors(FutureMergedMutatedPart result_part, bool is_successful, const String & exception_message);
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/// Return empty optional if mutation was killed. Otherwise return partially
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/// filled mutation status with information about error (latest_fail*) and
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/// is_done. mutation_ids filled with mutations with the same errors,
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/// because we can execute several mutations at once. Order is important for
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/// better readability of exception message. If mutation was killed doesn't
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/// return any ids.
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std::optional<MergeTreeMutationStatus> getIncompleteMutationsStatus(Int64 mutation_version, std::set<String> * mutation_ids = nullptr) const;
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void startBackgroundMovesIfNeeded() override;
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friend class MergeTreeBlockOutputStream;
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friend class MergeTreeData;
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friend struct CurrentlyMergingPartsTagger;
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protected:
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/** Attach the table with the appropriate name, along the appropriate path (with / at the end),
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* (correctness of names and paths are not checked)
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* consisting of the specified columns.
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*
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* See MergeTreeData constructor for comments on parameters.
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*/
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StorageMergeTree(
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const StorageID & table_id_,
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const String & relative_data_path_,
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const StorageInMemoryMetadata & metadata,
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bool attach,
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Context & context_,
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const String & date_column_name,
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const MergingParams & merging_params_,
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std::unique_ptr<MergeTreeSettings> settings_,
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bool has_force_restore_data_flag);
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MutationCommands getFirtsAlterMutationCommandsForPart(const DataPartPtr & part) const override;
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};
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}
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