mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-18 13:42:02 +00:00
97f2a2213e
* Move some code outside dbms/src folder * Fix paths
71 lines
2.2 KiB
C++
71 lines
2.2 KiB
C++
#include <IO/readFloatText.h>
|
|
|
|
namespace DB
|
|
{
|
|
|
|
namespace ErrorCodes
|
|
{
|
|
extern const int CANNOT_PARSE_INPUT_ASSERTION_FAILED;
|
|
}
|
|
|
|
/** Must successfully parse inf, INF and Infinity.
|
|
* All other variants in different cases are also parsed for simplicity.
|
|
*/
|
|
bool parseInfinity(ReadBuffer & buf)
|
|
{
|
|
if (!checkStringCaseInsensitive("inf", buf))
|
|
return false;
|
|
|
|
/// Just inf.
|
|
if (buf.eof() || !isWordCharASCII(*buf.position()))
|
|
return true;
|
|
|
|
/// If word characters after inf, it should be infinity.
|
|
return checkStringCaseInsensitive("inity", buf);
|
|
}
|
|
|
|
|
|
/** Must successfully parse nan, NAN and NaN.
|
|
* All other variants in different cases are also parsed for simplicity.
|
|
*/
|
|
bool parseNaN(ReadBuffer & buf)
|
|
{
|
|
return checkStringCaseInsensitive("nan", buf);
|
|
}
|
|
|
|
|
|
void assertInfinity(ReadBuffer & buf)
|
|
{
|
|
if (!parseInfinity(buf))
|
|
throw Exception("Cannot parse infinity.", ErrorCodes::CANNOT_PARSE_INPUT_ASSERTION_FAILED);
|
|
}
|
|
|
|
void assertNaN(ReadBuffer & buf)
|
|
{
|
|
if (!parseNaN(buf))
|
|
throw Exception("Cannot parse NaN.", ErrorCodes::CANNOT_PARSE_INPUT_ASSERTION_FAILED);
|
|
}
|
|
|
|
|
|
template void readFloatTextPrecise<Float32>(Float32 &, ReadBuffer &);
|
|
template void readFloatTextPrecise<Float64>(Float64 &, ReadBuffer &);
|
|
template bool tryReadFloatTextPrecise<Float32>(Float32 &, ReadBuffer &);
|
|
template bool tryReadFloatTextPrecise<Float64>(Float64 &, ReadBuffer &);
|
|
|
|
template void readFloatTextFast<Float32>(Float32 &, ReadBuffer &);
|
|
template void readFloatTextFast<Float64>(Float64 &, ReadBuffer &);
|
|
template bool tryReadFloatTextFast<Float32>(Float32 &, ReadBuffer &);
|
|
template bool tryReadFloatTextFast<Float64>(Float64 &, ReadBuffer &);
|
|
|
|
template void readFloatTextSimple<Float32>(Float32 &, ReadBuffer &);
|
|
template void readFloatTextSimple<Float64>(Float64 &, ReadBuffer &);
|
|
template bool tryReadFloatTextSimple<Float32>(Float32 &, ReadBuffer &);
|
|
template bool tryReadFloatTextSimple<Float64>(Float64 &, ReadBuffer &);
|
|
|
|
template void readFloatText<Float32>(Float32 &, ReadBuffer &);
|
|
template void readFloatText<Float64>(Float64 &, ReadBuffer &);
|
|
template bool tryReadFloatText<Float32>(Float32 &, ReadBuffer &);
|
|
template bool tryReadFloatText<Float64>(Float64 &, ReadBuffer &);
|
|
|
|
}
|