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https://github.com/ClickHouse/ClickHouse.git
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97f2a2213e
* Move some code outside dbms/src folder * Fix paths
133 lines
4.1 KiB
C++
133 lines
4.1 KiB
C++
#pragma once
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#include <Columns/IColumn.h>
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#include <unordered_map>
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namespace DB
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{
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class ChunkInfo
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{
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public:
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virtual ~ChunkInfo() = default;
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ChunkInfo() = default;
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};
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using ChunkInfoPtr = std::shared_ptr<const ChunkInfo>;
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/**
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* Chunk is a list of columns with the same length.
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* Chunk stores the number of rows in a separate field and supports invariant of equal column length.
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*
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* Chunk has move-only semantic. It's more lightweight than block cause doesn't store names, types and index_by_name.
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*
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* Chunk can have empty set of columns but non-zero number of rows. It helps when only the number of rows is needed.
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* Chunk can have columns with zero number of rows. It may happen, for example, if all rows were filtered.
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* Chunk is empty only if it has zero rows and empty list of columns.
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*
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* Any ChunkInfo may be attached to chunk.
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* It may be useful if additional info per chunk is needed. For example, bucket number for aggregated data.
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**/
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class Chunk
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{
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public:
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Chunk() = default;
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Chunk(const Chunk & other) = delete;
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Chunk(Chunk && other) noexcept
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: columns(std::move(other.columns))
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, num_rows(other.num_rows)
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, chunk_info(std::move(other.chunk_info))
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{
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other.num_rows = 0;
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}
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Chunk(Columns columns_, UInt64 num_rows_);
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Chunk(Columns columns_, UInt64 num_rows_, ChunkInfoPtr chunk_info_);
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Chunk(MutableColumns columns_, UInt64 num_rows_);
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Chunk(MutableColumns columns_, UInt64 num_rows_, ChunkInfoPtr chunk_info_);
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Chunk & operator=(const Chunk & other) = delete;
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Chunk & operator=(Chunk && other) noexcept
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{
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columns = std::move(other.columns);
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chunk_info = std::move(other.chunk_info);
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num_rows = other.num_rows;
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other.num_rows = 0;
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return *this;
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}
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Chunk clone() const;
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void swap(Chunk & other)
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{
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columns.swap(other.columns);
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chunk_info.swap(other.chunk_info);
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std::swap(num_rows, other.num_rows);
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}
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void clear()
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{
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num_rows = 0;
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columns.clear();
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chunk_info.reset();
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}
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const Columns & getColumns() const { return columns; }
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void setColumns(Columns columns_, UInt64 num_rows_);
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void setColumns(MutableColumns columns_, UInt64 num_rows_);
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Columns detachColumns();
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MutableColumns mutateColumns();
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/** Get empty columns with the same types as in block. */
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MutableColumns cloneEmptyColumns() const;
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const ChunkInfoPtr & getChunkInfo() const { return chunk_info; }
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void setChunkInfo(ChunkInfoPtr chunk_info_) { chunk_info = std::move(chunk_info_); }
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UInt64 getNumRows() const { return num_rows; }
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UInt64 getNumColumns() const { return columns.size(); }
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bool hasRows() const { return num_rows > 0; }
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bool hasColumns() const { return !columns.empty(); }
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bool empty() const { return !hasRows() && !hasColumns(); }
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operator bool() const { return !empty(); }
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void addColumn(ColumnPtr column);
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void erase(size_t position);
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UInt64 bytes() const;
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UInt64 allocatedBytes() const;
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std::string dumpStructure() const;
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private:
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Columns columns;
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UInt64 num_rows = 0;
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ChunkInfoPtr chunk_info;
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void checkNumRowsIsConsistent();
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};
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using Chunks = std::vector<Chunk>;
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/// Extension to support delayed defaults. AddingDefaultsProcessor uses it to replace missing values with column defaults.
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class ChunkMissingValues : public ChunkInfo
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{
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public:
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using RowsBitMask = std::vector<bool>; /// a bit per row for a column
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const RowsBitMask & getDefaultsBitmask(size_t column_idx) const;
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void setBit(size_t column_idx, size_t row_idx);
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bool empty() const { return rows_mask_by_column_id.empty(); }
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size_t size() const { return rows_mask_by_column_id.size(); }
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void clear() { rows_mask_by_column_id.clear(); }
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private:
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using RowsMaskByColumnId = std::unordered_map<size_t, RowsBitMask>;
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/// If rows_mask_by_column_id[column_id][row_id] is true related value in Block should be replaced with column default.
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/// It could contain less columns and rows then related block.
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RowsMaskByColumnId rows_mask_by_column_id;
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};
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}
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