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55 lines
1.3 KiB
C++
55 lines
1.3 KiB
C++
//
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// PriorityEvent.h
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//
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// Library: Foundation
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// Package: Events
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// Module: PriorityEvent
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//
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// Implementation of the PriorityEvent template.
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//
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// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_PriorityEvent_INCLUDED
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#define Foundation_PriorityEvent_INCLUDED
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#include "Poco/AbstractEvent.h"
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#include "Poco/AbstractPriorityDelegate.h"
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#include "Poco/PriorityStrategy.h"
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namespace Poco
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{
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template <class TArgs, class TMutex = FastMutex>
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class PriorityEvent
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: public AbstractEvent<TArgs, PriorityStrategy<TArgs, AbstractPriorityDelegate<TArgs>>, AbstractPriorityDelegate<TArgs>, TMutex>
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/// A PriorityEvent uses internally a PriorityStrategy which
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/// invokes delegates in order of priority (lower priorities first).
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/// PriorityEvent's can only be used together with PriorityDelegate's.
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/// PriorityDelegate's are sorted according to the priority value, when
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/// two delegates have the same priority, they are invoked in
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/// an arbitrary manner.
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{
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public:
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PriorityEvent() { }
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~PriorityEvent() { }
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private:
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PriorityEvent(const PriorityEvent &);
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PriorityEvent & operator=(const PriorityEvent &);
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};
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} // namespace Poco
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#endif // Foundation_PriorityEvent_INCLUDED
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