ClickHouse/contrib/libpoco/Foundation/include/Poco/PriorityEvent.h

64 lines
1.3 KiB
C++

//
// PriorityEvent.h
//
// $Id: //poco/1.4/Foundation/include/Poco/PriorityEvent.h#2 $
//
// Library: Foundation
// Package: Events
// Module: PriorityEvent
//
// Implementation of the PriorityEvent template.
//
// Copyright (c) 2006-2011, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_PriorityEvent_INCLUDED
#define Foundation_PriorityEvent_INCLUDED
#include "Poco/AbstractEvent.h"
#include "Poco/PriorityStrategy.h"
#include "Poco/AbstractPriorityDelegate.h"
namespace Poco {
template <class TArgs, class TMutex = FastMutex>
class PriorityEvent: public AbstractEvent <
TArgs,
PriorityStrategy<TArgs, AbstractPriorityDelegate<TArgs> >,
AbstractPriorityDelegate<TArgs>,
TMutex
>
/// A PriorityEvent uses internally a PriorityStrategy which
/// invokes delegates in order of priority (lower priorities first).
/// PriorityEvent's can only be used together with PriorityDelegate's.
/// PriorityDelegate's are sorted according to the priority value, when
/// two delegates have the same priority, they are invoked in
/// an arbitrary manner.
{
public:
PriorityEvent()
{
}
~PriorityEvent()
{
}
private:
PriorityEvent(const PriorityEvent&);
PriorityEvent& operator = (const PriorityEvent&);
};
} // namespace Poco
#endif // Foundation_PriorityEvent_INCLUDED