ClickHouse/programs/server/TCPHandlerFactory.h

50 lines
1.3 KiB
C++

#pragma once
#include <Poco/Net/TCPServerConnectionFactory.h>
#include <Poco/Net/NetException.h>
#include <common/logger_useful.h>
#include "IServer.h"
#include "TCPHandler.h"
namespace Poco { class Logger; }
namespace DB
{
class TCPHandlerFactory : public Poco::Net::TCPServerConnectionFactory
{
private:
IServer & server;
Poco::Logger * log;
class DummyTCPHandler : public Poco::Net::TCPServerConnection
{
public:
using Poco::Net::TCPServerConnection::TCPServerConnection;
void run() override {}
};
public:
explicit TCPHandlerFactory(IServer & server_, bool secure_ = false)
: server(server_)
, log(&Logger::get(std::string("TCP") + (secure_ ? "S" : "") + "HandlerFactory"))
{
}
Poco::Net::TCPServerConnection * createConnection(const Poco::Net::StreamSocket & socket) override
{
try
{
LOG_TRACE_FORMATTED(log, "TCP Request. Address: {}", socket.peerAddress().toString());
return new TCPHandler(server, socket);
}
catch (const Poco::Net::NetException &)
{
LOG_TRACE_FORMATTED(log, "TCP Request. Client is not connected (most likely RST packet was sent).");
return new DummyTCPHandler(socket);
}
}
};
}