ClickHouse/dbms/src/Storages/MergeTree/MergeTreeReadPool.h

136 lines
5.2 KiB
C++

#pragma once
#include <Core/NamesAndTypes.h>
#include <Storages/MergeTree/RangesInDataPart.h>
#include <Storages/MergeTree/MergeTreeBlockReadUtils.h>
#include <mutex>
namespace DB
{
using MergeTreeReadTaskPtr = std::unique_ptr<MergeTreeReadTask>;
/** Provides read tasks for MergeTreeThreadBlockInputStream`s in fine-grained batches, allowing for more
* uniform distribution of work amongst multiple threads. All parts and their ranges are divided into `threads`
* workloads with at most `sum_marks / threads` marks. Then, threads are performing reads from these workloads
* in "sequential" manner, requesting work in small batches. As soon as some thread has exhausted
* it's workload, it either is signaled that no more work is available (`do_not_steal_tasks == false`) or
* continues taking small batches from other threads' workloads (`do_not_steal_tasks == true`).
*/
class MergeTreeReadPool : private boost::noncopyable
{
public:
/** Pull could dynamically lower (backoff) number of threads, if read operation are too slow.
* Settings for that backoff.
*/
struct BackoffSettings
{
/// Pay attention only to reads, that took at least this amount of time. If set to 0 - means backoff is disabled.
size_t min_read_latency_ms = 1000;
/// Count events, when read throughput is less than specified bytes per second.
size_t max_throughput = 1048576;
/// Do not pay attention to event, if not enough time passed since previous event.
size_t min_interval_between_events_ms = 1000;
/// Number of events to do backoff - to lower number of threads in pool.
size_t min_events = 2;
/// Constants above is just an example.
BackoffSettings(const Settings & settings)
: min_read_latency_ms(settings.read_backoff_min_latency_ms.totalMilliseconds()),
max_throughput(settings.read_backoff_max_throughput),
min_interval_between_events_ms(settings.read_backoff_min_interval_between_events_ms.totalMilliseconds()),
min_events(settings.read_backoff_min_events)
{
}
BackoffSettings() : min_read_latency_ms(0) {}
};
BackoffSettings backoff_settings;
private:
/** State to track numbers of slow reads.
*/
struct BackoffState
{
size_t current_threads;
Stopwatch time_since_prev_event {CLOCK_MONOTONIC_COARSE};
size_t num_events = 0;
BackoffState(size_t threads) : current_threads(threads) {}
};
BackoffState backoff_state;
public:
MergeTreeReadPool(
const std::size_t threads, const std::size_t sum_marks, const std::size_t min_marks_for_concurrent_read,
RangesInDataParts parts, MergeTreeData & data, const ExpressionActionsPtr & prewhere_actions,
const String & prewhere_column_name, const bool check_columns, const Names & column_names,
const BackoffSettings & backoff_settings, size_t preferred_block_size_bytes,
const bool do_not_steal_tasks = false);
MergeTreeReadTaskPtr getTask(const std::size_t min_marks_to_read, const std::size_t thread);
/** Each worker could call this method and pass information about read performance.
* If read performance is too low, pool could decide to lower number of threads: do not assign more tasks to several threads.
* This allows to overcome excessive load to disk subsystem, when reads are not from page cache.
*/
void profileFeedback(const ReadBufferFromFileBase::ProfileInfo info);
private:
std::vector<std::size_t> fillPerPartInfo(
RangesInDataParts & parts, const ExpressionActionsPtr & prewhere_actions, const String & prewhere_column_name,
const bool check_columns);
void fillPerThreadInfo(
const std::size_t threads, const std::size_t sum_marks, std::vector<std::size_t> per_part_sum_marks,
RangesInDataParts & parts, const std::size_t min_marks_for_concurrent_read);
std::vector<std::unique_ptr<Poco::ScopedReadRWLock>> per_part_columns_lock;
MergeTreeData & data;
Names column_names;
bool do_not_steal_tasks;
bool predict_block_size_bytes;
std::vector<NameSet> per_part_column_name_set;
std::vector<NamesAndTypesList> per_part_columns;
std::vector<NamesAndTypesList> per_part_pre_columns;
/// @todo actually all of these values are either true or false for the whole query, thus no vector required
std::vector<char> per_part_remove_prewhere_column;
std::vector<char> per_part_should_reorder;
std::vector<MergeTreeBlockSizePredictorPtr> per_part_size_predictor;
struct Part
{
MergeTreeData::DataPartPtr data_part;
std::size_t part_index_in_query;
};
std::vector<Part> parts;
struct ThreadTask
{
struct PartIndexAndRange
{
std::size_t part_idx;
MarkRanges ranges;
};
std::vector<PartIndexAndRange> parts_and_ranges;
std::vector<std::size_t> sum_marks_in_parts;
};
std::vector<ThreadTask> threads_tasks;
std::set<std::size_t> remaining_thread_tasks;
mutable std::mutex mutex;
Logger * log = &Logger::get("MergeTreeReadPool");
};
using MergeTreeReadPoolPtr = std::shared_ptr<MergeTreeReadPool>;
}