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caebb93995
Conflicts: dbms/include/DB/Columns/ColumnArray.h dbms/include/DB/Columns/ColumnString.h dbms/include/DB/Functions/FunctionsMiscellaneous.h
116 lines
4.5 KiB
C++
116 lines
4.5 KiB
C++
#pragma once
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#include <DB/Columns/IColumn.h>
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#include <DB/Columns/ColumnVector.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int ILLEGAL_COLUMN;
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extern const int NOT_IMPLEMENTED;
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extern const int BAD_ARGUMENTS;
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}
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/** A column of array values.
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* In memory, it is represented as one column of a nested type, whose size is equal to the sum of the sizes of all arrays,
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* and as an array of offsets in it, which allows you to get each element.
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*/
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class ColumnArray final : public IColumn
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{
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public:
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/** On the index i there is an offset to the beginning of the i + 1 -th element. */
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using ColumnOffsets_t = ColumnVector<Offset_t>;
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/** Create an empty column of arrays with the type of values as in the column `nested_column` */
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explicit ColumnArray(ColumnPtr nested_column, ColumnPtr offsets_column = nullptr);
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std::string getName() const override;
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ColumnPtr cloneResized(size_t size) const override;
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size_t size() const override;
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Field operator[](size_t n) const override;
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void get(size_t n, Field & res) const override;
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StringRef getDataAt(size_t n) const override;
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void insertData(const char * pos, size_t length) override;
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StringRef serializeValueIntoArena(size_t n, Arena & arena, char const *& begin) const override;
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const char * deserializeAndInsertFromArena(const char * pos) override;
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void updateHashWithValue(size_t n, SipHash & hash) const override;
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void insertRangeFrom(const IColumn & src, size_t start, size_t length) override;
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void insert(const Field & x) override;
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void insertFrom(const IColumn & src_, size_t n) override;
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void insertDefault() override;
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void popBack(size_t n) override;
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ColumnPtr filter(const Filter & filt, ssize_t result_size_hint) const override;
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ColumnPtr permute(const Permutation & perm, size_t limit) const override;
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int compareAt(size_t n, size_t m, const IColumn & rhs_, int nan_direction_hint) const override;
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void getPermutation(bool reverse, size_t limit, Permutation & res) const override;
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void reserve(size_t n) override;
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size_t byteSize() const override;
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size_t allocatedSize() const override;
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ColumnPtr replicate(const Offsets_t & replicate_offsets) const override;
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ColumnPtr convertToFullColumnIfConst() const override;
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void getExtremes(Field & min, Field & max) const override;
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bool hasEqualOffsets(const ColumnArray & other) const;
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/** More efficient methods of manipulation */
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IColumn & getData() { return *data.get(); }
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const IColumn & getData() const { return *data.get(); }
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ColumnPtr & getDataPtr() { return data; }
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const ColumnPtr & getDataPtr() const { return data; }
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Offsets_t & ALWAYS_INLINE getOffsets()
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{
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return static_cast<ColumnOffsets_t &>(*offsets.get()).getData();
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}
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const Offsets_t & ALWAYS_INLINE getOffsets() const
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{
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return static_cast<const ColumnOffsets_t &>(*offsets.get()).getData();
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}
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ColumnPtr & getOffsetsColumn() { return offsets; }
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const ColumnPtr & getOffsetsColumn() const { return offsets; }
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Columns scatter(ColumnIndex num_columns, const Selector & selector) const override
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{
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return scatterImpl<ColumnArray>(num_columns, selector);
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}
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private:
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ColumnPtr data;
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ColumnPtr offsets; /// Displacements can be shared across multiple columns - to implement nested data structures.
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size_t ALWAYS_INLINE offsetAt(size_t i) const { return i == 0 ? 0 : getOffsets()[i - 1]; }
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size_t ALWAYS_INLINE sizeAt(size_t i) const { return i == 0 ? getOffsets()[0] : (getOffsets()[i] - getOffsets()[i - 1]); }
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/// Multiply values if the nested column is ColumnVector<T>.
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template <typename T>
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ColumnPtr replicateNumber(const Offsets_t & replicate_offsets) const;
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/// Multiply the values if the nested column is ColumnString. The code is too complicated.
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ColumnPtr replicateString(const Offsets_t & replicate_offsets) const;
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/** Non-constant arrays of constant values are quite rare.
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* Most functions can not work with them, and does not create such columns as a result.
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* An exception is the function `replicate`(see FunctionsMiscellaneous.h), which has service meaning for the implementation of lambda functions.
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* Only for its sake is the implementation of the `replicate` method for ColumnArray(ColumnConst).
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*/
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ColumnPtr replicateConst(const Offsets_t & replicate_offsets) const;
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/// Specializations for the filter function.
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template <typename T>
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ColumnPtr filterNumber(const Filter & filt, ssize_t result_size_hint) const;
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ColumnPtr filterString(const Filter & filt, ssize_t result_size_hint) const;
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ColumnPtr filterGeneric(const Filter & filt, ssize_t result_size_hint) const;
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};
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}
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