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23 lines
606 B
C++
23 lines
606 B
C++
#pragma once
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#include <Storages/System/IStorageSystemOneBlock.h>
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namespace DB
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{
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class Context;
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/// Implements `system.scheduler` table, which allows you to get information about scheduling nodes.
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class StorageSystemScheduler final : public IStorageSystemOneBlock<StorageSystemScheduler>
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{
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public:
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std::string getName() const override { return "SystemScheduler"; }
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static NamesAndTypesList getNamesAndTypes();
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protected:
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using IStorageSystemOneBlock::IStorageSystemOneBlock;
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void fillData(MutableColumns & res_columns, ContextPtr context, const SelectQueryInfo &) const override;
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};
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}
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