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585 lines
22 KiB
C++
585 lines
22 KiB
C++
#pragma once
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#include <string.h>
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#if !defined(__APPLE__) && !defined(__FreeBSD__)
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#include <malloc.h>
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#endif
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#include <algorithm>
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#include <cmath>
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#include <cstdlib>
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#include <cstdint>
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#include <cassert>
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#include <type_traits>
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#include <memory>
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#include <ext/bit_cast.h>
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#include <common/extended_types.h>
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#include <Core/Defines.h>
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/** Radix sort, has the following functionality:
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*
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* Can sort unsigned, signed numbers, and floats.
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* Can sort an array of fixed length elements that contain something else besides the key.
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* Can sort an array and form sorted result containing some transformation of elements.
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* Can do partial sort.
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* Customizable radix size.
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*
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* Two flavours of radix sort are implemented:
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*
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* 1. LSB, stable.
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* 2. MSB, unstable, with support for partial sort.
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*/
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/** Used as a template parameter. See below.
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*/
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struct RadixSortAllocator
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{
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void * allocate(size_t size)
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{
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return ::operator new(size);
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}
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void deallocate(void * ptr, size_t size)
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{
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::operator delete(ptr, size);
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}
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};
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/** A transformation that transforms the bit representation of a key into an unsigned integer number,
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* that the order relation over the keys will match the order relation over the obtained unsigned numbers.
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* For floats this conversion does the following:
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* if the signed bit is set, it flips all other bits.
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* In this case, NaN-s are bigger than all normal numbers.
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*/
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template <typename KeyBits>
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struct RadixSortFloatTransform
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{
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/// Is it worth writing the result in memory, or is it better to do calculation every time again?
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static constexpr bool transform_is_simple = false;
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static KeyBits forward(KeyBits x)
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{
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return x ^ ((-(x >> (sizeof(KeyBits) * 8 - 1))) | (KeyBits(1) << (sizeof(KeyBits) * 8 - 1)));
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}
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static KeyBits backward(KeyBits x)
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{
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return x ^ (((x >> (sizeof(KeyBits) * 8 - 1)) - 1) | (KeyBits(1) << (sizeof(KeyBits) * 8 - 1)));
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}
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};
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template <typename TElement>
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struct RadixSortFloatTraits
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{
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/// The type of the element. It can be a structure with a key and some other payload. Or just a key.
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using Element = TElement;
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/// The key to sort by.
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using Key = Element;
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/// Part of the element that you need in the result array.
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/// There are cases when elements are sorted by one part but you need other parts in array of results.
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using Result = Element;
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/// Type for calculating histograms. In the case of a known small number of elements, it can be less than size_t.
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using CountType = uint32_t;
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/// The type to which the key is transformed to do bit operations. This UInt is the same size as the key.
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using KeyBits = std::conditional_t<sizeof(Key) == 8, uint64_t, uint32_t>;
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static constexpr size_t PART_SIZE_BITS = 8; /// With what pieces of the key, in bits, to do one pass - reshuffle of the array.
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/// Converting a key into KeyBits is such that the order relation over the key corresponds to the order relation over KeyBits.
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using Transform = RadixSortFloatTransform<KeyBits>;
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/// An object with the functions allocate and deallocate.
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/// Can be used, for example, to allocate memory for a temporary array on the stack.
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/// To do this, the allocator itself is created on the stack.
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using Allocator = RadixSortAllocator;
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/// The function to get the key from an array element.
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static Key & extractKey(Element & elem) { return elem; }
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/// The function to get the result part from an array element.
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static Result & extractResult(Element & elem) { return elem; }
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/// Used when fallback to comparison based sorting is needed.
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/// TODO: Correct handling of NaNs, NULLs, etc
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static bool less(Key x, Key y)
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{
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return x < y;
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}
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};
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template <typename KeyBits>
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struct RadixSortIdentityTransform
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{
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static constexpr bool transform_is_simple = true;
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static KeyBits forward(KeyBits x) { return x; }
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static KeyBits backward(KeyBits x) { return x; }
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};
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template <typename TElement>
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struct RadixSortUIntTraits
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{
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using Element = TElement;
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using Result = Element;
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using Key = Element;
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using CountType = uint32_t;
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using KeyBits = Key;
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static constexpr size_t PART_SIZE_BITS = 8;
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using Transform = RadixSortIdentityTransform<KeyBits>;
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using Allocator = RadixSortAllocator;
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static Key & extractKey(Element & elem) { return elem; }
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static Result & extractResult(Element & elem) { return elem; }
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static bool less(Key x, Key y)
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{
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return x < y;
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}
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};
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template <typename KeyBits>
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struct RadixSortSignedTransform
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{
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static constexpr bool transform_is_simple = true;
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static KeyBits forward(KeyBits x) { return x ^ (KeyBits(1) << (sizeof(KeyBits) * 8 - 1)); }
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static KeyBits backward(KeyBits x) { return x ^ (KeyBits(1) << (sizeof(KeyBits) * 8 - 1)); }
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};
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template <typename TElement>
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struct RadixSortIntTraits
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{
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using Element = TElement;
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using Result = Element;
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using Key = Element;
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using CountType = uint32_t;
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using KeyBits = make_unsigned_t<Key>;
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static constexpr size_t PART_SIZE_BITS = 8;
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using Transform = RadixSortSignedTransform<KeyBits>;
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using Allocator = RadixSortAllocator;
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static Key & extractKey(Element & elem) { return elem; }
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static Result & extractResult(Element & elem) { return elem; }
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static bool less(Key x, Key y)
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{
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return x < y;
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}
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};
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template <typename T>
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using RadixSortNumTraits = std::conditional_t<
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is_integer_v<T>,
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std::conditional_t<is_unsigned_v<T>, RadixSortUIntTraits<T>, RadixSortIntTraits<T>>,
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RadixSortFloatTraits<T>>;
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template <typename Traits>
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struct RadixSort
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{
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private:
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using Element = typename Traits::Element;
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using Result = typename Traits::Result;
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using Key = typename Traits::Key;
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using CountType = typename Traits::CountType;
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using KeyBits = typename Traits::KeyBits;
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// Use insertion sort if the size of the array is less than equal to this threshold
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static constexpr size_t INSERTION_SORT_THRESHOLD = 64;
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static constexpr size_t HISTOGRAM_SIZE = 1 << Traits::PART_SIZE_BITS;
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static constexpr size_t PART_BITMASK = HISTOGRAM_SIZE - 1;
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static constexpr size_t KEY_BITS = sizeof(Key) * 8;
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static constexpr size_t NUM_PASSES = (KEY_BITS + (Traits::PART_SIZE_BITS - 1)) / Traits::PART_SIZE_BITS;
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static KeyBits keyToBits(Key x) { return ext::bit_cast<KeyBits>(x); }
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static Key bitsToKey(KeyBits x) { return ext::bit_cast<Key>(x); }
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static ALWAYS_INLINE KeyBits getPart(size_t N, KeyBits x)
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{
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if (Traits::Transform::transform_is_simple)
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x = Traits::Transform::forward(x);
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return (x >> (N * Traits::PART_SIZE_BITS)) & PART_BITMASK;
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}
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static ALWAYS_INLINE KeyBits extractPart(size_t N, Element & elem)
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{
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return getPart(N, keyToBits(Traits::extractKey(elem)));
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}
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static void insertionSortInternal(Element * arr, size_t size)
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{
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Element * end = arr + size;
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for (Element * i = arr + 1; i < end; ++i)
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{
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if (Traits::less(Traits::extractKey(*i), Traits::extractKey(*(i - 1))))
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{
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Element * j;
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Element tmp = *i;
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*i = *(i - 1);
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for (j = i - 1; j > arr && Traits::less(Traits::extractKey(tmp), Traits::extractKey(*(j - 1))); --j)
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*j = *(j - 1);
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*j = tmp;
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}
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}
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}
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template <bool DIRECT_WRITE_TO_DESTINATION>
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static NO_INLINE void radixSortLSDInternal(Element * arr, size_t size, bool reverse, Result * destination)
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{
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/// If the array is smaller than 256, then it is better to use another algorithm.
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/// There are loops of NUM_PASSES. It is very important that they are unfolded at compile-time.
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/// For each of the NUM_PASSES bit ranges of the key, consider how many times each value of this bit range met.
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std::unique_ptr<CountType[]> histograms{new CountType[HISTOGRAM_SIZE * NUM_PASSES]{}};
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typename Traits::Allocator allocator;
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/// We will do several passes through the array. On each pass, the data is transferred to another array. Let's allocate this temporary array.
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Element * swap_buffer = reinterpret_cast<Element *>(allocator.allocate(size * sizeof(Element)));
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/// Transform the array and calculate the histogram.
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/// NOTE This is slightly suboptimal. Look at https://github.com/powturbo/TurboHist
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for (size_t i = 0; i < size; ++i)
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{
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if (!Traits::Transform::transform_is_simple)
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Traits::extractKey(arr[i]) = bitsToKey(Traits::Transform::forward(keyToBits(Traits::extractKey(arr[i]))));
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for (size_t pass = 0; pass < NUM_PASSES; ++pass)
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++histograms[pass * HISTOGRAM_SIZE + extractPart(pass, arr[i])];
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}
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{
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/// Replace the histograms with the accumulated sums: the value in position i is the sum of the previous positions minus one.
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size_t sums[NUM_PASSES] = {0};
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for (size_t i = 0; i < HISTOGRAM_SIZE; ++i)
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{
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for (size_t pass = 0; pass < NUM_PASSES; ++pass)
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{
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size_t tmp = histograms[pass * HISTOGRAM_SIZE + i] + sums[pass];
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histograms[pass * HISTOGRAM_SIZE + i] = sums[pass] - 1;
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sums[pass] = tmp;
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}
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}
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}
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/// Move the elements in the order starting from the least bit piece, and then do a few passes on the number of pieces.
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for (size_t pass = 0; pass < NUM_PASSES - DIRECT_WRITE_TO_DESTINATION; ++pass)
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{
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Element * writer = pass % 2 ? arr : swap_buffer;
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Element * reader = pass % 2 ? swap_buffer : arr;
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for (size_t i = 0; i < size; ++i)
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{
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size_t pos = extractPart(pass, reader[i]);
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/// Place the element on the next free position.
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auto & dest = writer[++histograms[pass * HISTOGRAM_SIZE + pos]];
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dest = reader[i];
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/// On the last pass, we do the reverse transformation.
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if (!Traits::Transform::transform_is_simple && pass == NUM_PASSES - 1)
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Traits::extractKey(dest) = bitsToKey(Traits::Transform::backward(keyToBits(Traits::extractKey(reader[i]))));
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}
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}
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if (DIRECT_WRITE_TO_DESTINATION)
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{
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constexpr size_t pass = NUM_PASSES - 1;
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Result * writer = destination;
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Element * reader = pass % 2 ? swap_buffer : arr;
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if (reverse)
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{
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for (size_t i = 0; i < size; ++i)
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{
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size_t pos = extractPart(pass, reader[i]);
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writer[size - 1 - (++histograms[pass * HISTOGRAM_SIZE + pos])] = Traits::extractResult(reader[i]);
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}
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}
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else
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{
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for (size_t i = 0; i < size; ++i)
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{
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size_t pos = extractPart(pass, reader[i]);
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writer[++histograms[pass * HISTOGRAM_SIZE + pos]] = Traits::extractResult(reader[i]);
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}
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}
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}
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else
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{
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/// If the number of passes is odd, the result array is in a temporary buffer. Copy it to the place of the original array.
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if (NUM_PASSES % 2)
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memcpy(arr, swap_buffer, size * sizeof(Element));
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/// TODO This is suboptimal, we can embed it to the last pass.
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if (reverse)
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std::reverse(arr, arr + size);
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}
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allocator.deallocate(swap_buffer, size * sizeof(Element));
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}
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/* Main MSD radix sort subroutine.
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* Puts elements to buckets based on PASS-th digit, then recursively calls insertion sort or itself on the buckets.
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*
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* TODO: Provide support for 'reverse' and 'DIRECT_WRITE_TO_DESTINATION'.
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*
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* Invariant: higher significant parts of the elements than PASS are constant within arr or is is the first PASS.
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* PASS is counted from least significant (0), so the first pass is NUM_PASSES - 1.
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*/
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template <size_t PASS>
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static inline void radixSortMSDInternal(Element * arr, size_t size, size_t limit)
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{
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// std::cerr << PASS << ", " << size << ", " << limit << "\n";
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/// The beginning of every i-1-th bucket. 0th element will be equal to 1st.
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/// Last element will point to array end.
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std::unique_ptr<Element *[]> prev_buckets{new Element*[HISTOGRAM_SIZE + 1]};
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/// The beginning of every i-th bucket (the same array shifted by one).
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Element ** buckets = &prev_buckets[1];
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prev_buckets[0] = arr;
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prev_buckets[1] = arr;
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/// The end of the range of buckets that we need with limit.
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Element * finish = arr + size;
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/// Count histogram of current element parts.
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/// We use loop unrolling to minimize data dependencies and increase instruction level parallelism.
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/// Unroll 8 times looks better on experiments;
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/// also it corresponds with the results from https://github.com/powturbo/TurboHist
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static constexpr size_t UNROLL_COUNT = 8;
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std::unique_ptr<CountType[]> count{new CountType[HISTOGRAM_SIZE * UNROLL_COUNT]{}};
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size_t unrolled_size = size / UNROLL_COUNT * UNROLL_COUNT;
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for (Element * elem = arr; elem < arr + unrolled_size; elem += UNROLL_COUNT)
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for (size_t i = 0; i < UNROLL_COUNT; ++i)
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++count[i * HISTOGRAM_SIZE + extractPart(PASS, elem[i])];
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for (Element * elem = arr + unrolled_size; elem < arr + size; ++elem)
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++count[extractPart(PASS, *elem)];
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for (size_t i = 0; i < HISTOGRAM_SIZE; ++i)
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for (size_t j = 1; j < UNROLL_COUNT; ++j)
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count[i] += count[j * HISTOGRAM_SIZE + i];
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/// Fill pointers to buckets according to the histogram.
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/// How many buckets we will recurse into.
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ssize_t buckets_for_recursion = HISTOGRAM_SIZE;
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bool finish_early = false;
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for (size_t i = 1; i < HISTOGRAM_SIZE; ++i)
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{
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/// Positions are just a cumulative sum of counts.
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buckets[i] = buckets[i - 1] + count[i - 1];
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/// If this bucket starts after limit, we don't need it.
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if (!finish_early && buckets[i] >= arr + limit)
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{
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buckets_for_recursion = i;
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finish = buckets[i];
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finish_early = true;
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/// We cannot break here, because we need correct pointers to all buckets, see the next loop.
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}
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}
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/* At this point, we have the following variables:
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* count[i] is the size of i-th bucket
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* buckets[i] is a pointer to the beginning of i-th bucket, buckets[-1] == buckets[0]
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* buckets_for_recursion is the number of buckets that should be sorted, the last of them only partially
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* finish is a pointer to the end of the first buckets_for_recursion buckets
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*/
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/// Scatter array elements to buckets until the first buckets_for_recursion buckets are full
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/// After the above loop, buckets are shifted towards the end and now pointing to the beginning of i+1th bucket.
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for (ssize_t i = 0; /* guarded by 'finish' */; ++i)
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{
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assert(i < buckets_for_recursion);
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/// We look at i-1th index, because bucket pointers are shifted right on every loop iteration,
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/// and all buckets before i was completely shifted to the beginning of the next bucket.
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/// So, the beginning of i-th bucket is at buckets[i - 1].
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Element * bucket_end = buckets[i - 1] + count[i];
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/// Fill this bucket.
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while (buckets[i] != bucket_end)
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{
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Element swapper = *buckets[i];
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KeyBits tag = extractPart(PASS, swapper);
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if (tag != KeyBits(i))
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{
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/// Invariant: tag > i, because the elements with less tags are already at the right places.
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assert(tag > KeyBits(i));
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/// While the tag (digit) of the element is not that we need,
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/// swap the element with the next element in the bucket for that tag.
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/// Interesting observation:
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/// - we will definitely find the needed element,
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/// because the tag's bucket will contain at least one "wrong" element,
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/// because the "right" element is appeared in our bucket.
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/// After this loop we shift buckets[i] and buckets[tag] pointers to the right for all found tags.
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/// And all positions that were traversed are filled with the proper values.
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do
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{
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std::swap(swapper, *buckets[tag]);
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++buckets[tag];
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tag = extractPart(PASS, swapper);
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} while (tag != KeyBits(i));
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*buckets[i] = swapper;
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}
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/// Now we have the right element at this place.
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++buckets[i];
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}
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if (bucket_end == finish)
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break;
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}
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/// Recursion for the relevant buckets.
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if constexpr (PASS > 0)
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{
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/// Recursively sort buckets, except the last one
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for (ssize_t i = 0; i < buckets_for_recursion - 1; ++i)
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{
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Element * start = buckets[i - 1];
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ssize_t subsize = count[i];
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radixSortMSDInternalHelper<PASS - 1>(start, subsize, subsize);
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}
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/// Sort the last necessary bucket with limit
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{
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ssize_t i = buckets_for_recursion - 1;
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Element * start = buckets[i - 1];
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ssize_t subsize = count[i];
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ssize_t sublimit = limit - (start - arr);
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radixSortMSDInternalHelper<PASS - 1>(start, subsize, sublimit);
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}
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}
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}
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// A helper to choose sorting algorithm based on array length
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template <size_t PASS>
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static inline void radixSortMSDInternalHelper(Element * arr, size_t size, size_t limit)
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{
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if (size <= INSERTION_SORT_THRESHOLD)
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insertionSortInternal(arr, size);
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else
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radixSortMSDInternal<PASS>(arr, size, limit);
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}
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|
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public:
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/** Least significant digit radix sort (stable).
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* This function will sort inplace (modify 'arr')
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|
*/
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static void executeLSD(Element * arr, size_t size)
|
|
{
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radixSortLSDInternal<false>(arr, size, false, nullptr);
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|
}
|
|
|
|
/** This function will start to sort inplace (modify 'arr')
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|
* but on the last step it will write result directly to the destination
|
|
* instead of finishing sorting 'arr'.
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|
* In this case it will fill only Result parts of the Element into destination.
|
|
* It is handy to avoid unnecessary data movements.
|
|
*/
|
|
static void executeLSD(Element * arr, size_t size, bool reverse, Result * destination)
|
|
{
|
|
radixSortLSDInternal<true>(arr, size, reverse, destination);
|
|
}
|
|
|
|
/* Most significant digit radix sort
|
|
* Is not stable, but allows partial sorting.
|
|
* And it's more cache-friendly and usually faster than LSD variant.
|
|
*
|
|
* NOTE: It's beneficial over std::partial_sort only if limit is above ~2% of size for 8 bit radix.
|
|
* NOTE: When lowering down limit to 1%, the radix of 4..6 or 10..12 bit started to become beneficial.
|
|
* For less than 1% limit, it's not recommended to use.
|
|
* NOTE: For huge arrays without limit, the radix 11 suddenly becomes better... but not for smaller arrays.
|
|
* Maybe it because histogram will fit in half of L1d cache (2048 * 4 = 16384).
|
|
*
|
|
* Based on https://github.com/voutcn/kxsort, license:
|
|
* The MIT License
|
|
* Copyright (c) 2016 Dinghua Li <voutcn@gmail.com>
|
|
*
|
|
* Permission is hereby granted, free of charge, to any person obtaining
|
|
* a copy of this software and associated documentation files (the
|
|
* "Software"), to deal in the Software without restriction, including
|
|
* without limitation the rights to use, copy, modify, merge, publish,
|
|
* distribute, sublicense, and/or sell copies of the Software, and to
|
|
* permit persons to whom the Software is furnished to do so, subject to
|
|
* the following conditions:
|
|
*
|
|
* The above copyright notice and this permission notice shall be
|
|
* included in all copies or substantial portions of the Software.
|
|
*
|
|
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
|
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
|
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
|
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
|
|
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
|
|
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
* SOFTWARE.
|
|
*/
|
|
static void executeMSD(Element * arr, size_t size, size_t limit)
|
|
{
|
|
limit = std::min(limit, size);
|
|
radixSortMSDInternalHelper<NUM_PASSES - 1>(arr, size, limit);
|
|
}
|
|
};
|
|
|
|
|
|
/// Helper functions for numeric types.
|
|
/// Use RadixSort with custom traits for complex types instead.
|
|
|
|
template <typename T>
|
|
void radixSortLSD(T * arr, size_t size)
|
|
{
|
|
RadixSort<RadixSortNumTraits<T>>::executeLSD(arr, size);
|
|
}
|
|
|
|
template <typename T>
|
|
void radixSortMSD(T * arr, size_t size, size_t limit)
|
|
{
|
|
RadixSort<RadixSortNumTraits<T>>::executeMSD(arr, size, limit);
|
|
}
|