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408 lines
10 KiB
C++
408 lines
10 KiB
C++
#pragma once
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#include <Poco/Timespan.h>
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#include <DataStreams/SizeLimits.h>
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#include <Formats/FormatSettings.h>
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#include <IO/CompressedStream.h>
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#include <Core/Types.h>
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namespace DB
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{
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class Field;
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class ReadBuffer;
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class WriteBuffer;
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/** One setting for any type.
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* Stores a value within itself, as well as a flag - whether the value was changed.
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* This is done so that you can send to the remote servers only changed settings (or explicitly specified in the config) values.
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* That is, if the configuration was not specified in the config and was not dynamically changed, it is not sent to the remote server,
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* and the remote server will use its default value.
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*/
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template <typename IntType>
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struct SettingInt
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{
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IntType value;
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bool changed = false;
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SettingInt(IntType x = 0) : value(x) {}
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operator IntType() const { return value; }
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SettingInt & operator= (IntType x) { set(x); return *this; }
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/// Serialize to a test string.
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String toString() const;
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/// Serialize to binary stream suitable for transfer over network.
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void write(WriteBuffer & buf) const;
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void set(IntType x);
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/// Read from SQL literal.
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void set(const Field & x);
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/// Read from text string.
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void set(const String & x);
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/// Read from binary stream.
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void set(ReadBuffer & buf);
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};
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using SettingUInt64 = SettingInt<UInt64>;
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using SettingInt64 = SettingInt<Int64>;
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using SettingBool = SettingUInt64;
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/** Unlike SettingUInt64, supports the value of 'auto' - the number of processor cores without taking into account SMT.
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* A value of 0 is also treated as auto.
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* When serializing, `auto` is written in the same way as 0.
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*/
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struct SettingMaxThreads
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{
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UInt64 value;
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bool is_auto;
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bool changed = false;
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SettingMaxThreads(UInt64 x = 0) : value(x ? x : getAutoValue()), is_auto(x == 0) {}
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operator UInt64() const { return value; }
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SettingMaxThreads & operator= (UInt64 x) { set(x); return *this; }
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String toString() const;
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void set(UInt64 x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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void setAuto();
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UInt64 getAutoValue() const;
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/// Executed once for all time. Executed from one thread.
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UInt64 getAutoValueImpl() const;
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};
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struct SettingSeconds
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{
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Poco::Timespan value;
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bool changed = false;
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SettingSeconds(UInt64 seconds = 0) : value(seconds, 0) {}
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operator Poco::Timespan() const { return value; }
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SettingSeconds & operator= (const Poco::Timespan & x) { set(x); return *this; }
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Poco::Timespan::TimeDiff totalSeconds() const { return value.totalSeconds(); }
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String toString() const;
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void set(const Poco::Timespan & x);
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void set(UInt64 x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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struct SettingMilliseconds
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{
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Poco::Timespan value;
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bool changed = false;
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SettingMilliseconds(UInt64 milliseconds = 0) : value(milliseconds * 1000) {}
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operator Poco::Timespan() const { return value; }
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SettingMilliseconds & operator= (const Poco::Timespan & x) { set(x); return *this; }
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Poco::Timespan::TimeDiff totalMilliseconds() const { return value.totalMilliseconds(); }
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String toString() const;
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void set(const Poco::Timespan & x);
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void set(UInt64 x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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struct SettingFloat
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{
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float value;
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bool changed = false;
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SettingFloat(float x = 0) : value(x) {}
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operator float() const { return value; }
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SettingFloat & operator= (float x) { set(x); return *this; }
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String toString() const;
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void set(float x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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enum class LoadBalancing
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{
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/// among replicas with a minimum number of errors selected randomly
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RANDOM = 0,
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/// a replica is selected among the replicas with the minimum number of errors
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/// with the minimum number of distinguished characters in the replica name and local hostname
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NEAREST_HOSTNAME,
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/// replicas are walked through strictly in order; the number of errors does not matter
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IN_ORDER,
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};
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struct SettingLoadBalancing
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{
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LoadBalancing value;
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bool changed = false;
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SettingLoadBalancing(LoadBalancing x) : value(x) {}
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operator LoadBalancing() const { return value; }
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SettingLoadBalancing & operator= (LoadBalancing x) { set(x); return *this; }
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static LoadBalancing getLoadBalancing(const String & s);
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String toString() const;
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void set(LoadBalancing x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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enum class JoinStrictness
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{
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Unspecified = 0, /// Query JOIN without strictness will throw Exception.
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ALL, /// Query JOIN without strictness -> ALL JOIN ...
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ANY, /// Query JOIN without strictness -> ANY JOIN ...
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};
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struct SettingJoinStrictness
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{
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JoinStrictness value;
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bool changed = false;
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SettingJoinStrictness(JoinStrictness x) : value(x) {}
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operator JoinStrictness() const { return value; }
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SettingJoinStrictness & operator= (JoinStrictness x) { set(x); return *this; }
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static JoinStrictness getJoinStrictness(const String & s);
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String toString() const;
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void set(JoinStrictness x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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/// Which rows should be included in TOTALS.
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enum class TotalsMode
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{
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BEFORE_HAVING = 0, /// Count HAVING for all read rows;
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/// including those not in max_rows_to_group_by
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/// and have not passed HAVING after grouping.
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AFTER_HAVING_INCLUSIVE = 1, /// Count on all rows except those that have not passed HAVING;
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/// that is, to include in TOTALS all the rows that did not pass max_rows_to_group_by.
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AFTER_HAVING_EXCLUSIVE = 2, /// Include only the rows that passed and max_rows_to_group_by, and HAVING.
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AFTER_HAVING_AUTO = 3, /// Automatically select between INCLUSIVE and EXCLUSIVE,
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};
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struct SettingTotalsMode
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{
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TotalsMode value;
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bool changed = false;
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SettingTotalsMode(TotalsMode x) : value(x) {}
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operator TotalsMode() const { return value; }
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SettingTotalsMode & operator= (TotalsMode x) { set(x); return *this; }
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static TotalsMode getTotalsMode(const String & s);
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String toString() const;
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void set(TotalsMode x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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template <bool enable_mode_any>
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struct SettingOverflowMode
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{
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OverflowMode value;
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bool changed = false;
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SettingOverflowMode(OverflowMode x = OverflowMode::THROW) : value(x) {}
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operator OverflowMode() const { return value; }
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SettingOverflowMode & operator= (OverflowMode x) { set(x); return *this; }
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static OverflowMode getOverflowModeForGroupBy(const String & s);
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static OverflowMode getOverflowMode(const String & s);
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String toString() const;
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void set(OverflowMode x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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struct SettingCompressionMethod
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{
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CompressionMethod value;
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bool changed = false;
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SettingCompressionMethod(CompressionMethod x = CompressionMethod::LZ4) : value(x) {}
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operator CompressionMethod() const { return value; }
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SettingCompressionMethod & operator= (CompressionMethod x) { set(x); return *this; }
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static CompressionMethod getCompressionMethod(const String & s);
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String toString() const;
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void set(CompressionMethod x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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/// The setting for executing distributed subqueries inside IN or JOIN sections.
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enum class DistributedProductMode
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{
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DENY = 0, /// Disable
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LOCAL, /// Convert to local query
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GLOBAL, /// Convert to global query
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ALLOW /// Enable
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};
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struct SettingDistributedProductMode
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{
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DistributedProductMode value;
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bool changed = false;
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SettingDistributedProductMode(DistributedProductMode x) : value(x) {}
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operator DistributedProductMode() const { return value; }
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SettingDistributedProductMode & operator= (DistributedProductMode x) { set(x); return *this; }
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static DistributedProductMode getDistributedProductMode(const String & s);
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String toString() const;
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void set(DistributedProductMode x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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struct SettingString
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{
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String value;
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bool changed = false;
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SettingString(const String & x = String{}) : value(x) {}
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operator String() const { return value; }
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SettingString & operator= (const String & x) { set(x); return *this; }
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String toString() const;
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void set(const String & x);
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void set(const Field & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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struct SettingChar
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{
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private:
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void checkStringIsACharacter(const String & x) const;
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public:
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char value;
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bool changed = false;
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SettingChar(char x = '\0') : value(x) {}
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operator char() const { return value; }
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SettingChar & operator= (char x) { set(x); return *this; }
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String toString() const;
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void set(char x);
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void set(const String & x);
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void set(const Field & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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struct SettingDateTimeInputFormat
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{
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using Value = FormatSettings::DateTimeInputFormat;
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Value value;
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bool changed = false;
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SettingDateTimeInputFormat(Value x) : value(x) {}
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operator Value() const { return value; }
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SettingDateTimeInputFormat & operator= (Value x) { set(x); return *this; }
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static Value getValue(const String & s);
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String toString() const;
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void set(Value x);
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void set(const Field & x);
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void set(const String & x);
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void set(ReadBuffer & buf);
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void write(WriteBuffer & buf) const;
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};
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}
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