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6d5bfc8c6f
* Better code [#CLICKHOUSE-2]. * Addition to prev. revision [#CLICKHOUSE-2]. * Addition to prev. revision [#CLICKHOUSE-2]. * Addition to prev. revision [#CLICKHOUSE-2].
198 lines
6.0 KiB
C++
198 lines
6.0 KiB
C++
#pragma once
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#include <DB/AggregateFunctions/ReservoirSampler.h>
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#include <DB/Core/FieldVisitors.h>
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#include <DB/IO/WriteHelpers.h>
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#include <DB/IO/ReadHelpers.h>
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#include <DB/DataTypes/DataTypesNumber.h>
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#include <DB/DataTypes/DataTypeArray.h>
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#include <DB/AggregateFunctions/IUnaryAggregateFunction.h>
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#include <DB/Columns/ColumnArray.h>
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#include <DB/Columns/ColumnsNumber.h>
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namespace DB
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{
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template <typename ArgumentFieldType>
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struct AggregateFunctionQuantileData
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{
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using Sample = ReservoirSampler<ArgumentFieldType, ReservoirSamplerOnEmpty::RETURN_NAN_OR_ZERO>;
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Sample sample; /// TODO Add MemoryTracker
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};
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/** Approximately calculates the quantile.
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* The argument type can only be a numeric type (including date and date-time).
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* If returns_float = true, the result type is Float64, otherwise - the result type is the same as the argument type.
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* For dates and date-time, returns_float should be set to false.
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*/
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template <typename ArgumentFieldType, bool returns_float = true>
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class AggregateFunctionQuantile final
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: public IUnaryAggregateFunction<AggregateFunctionQuantileData<ArgumentFieldType>, AggregateFunctionQuantile<ArgumentFieldType, returns_float> >
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{
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private:
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using Sample = typename AggregateFunctionQuantileData<ArgumentFieldType>::Sample;
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double level;
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DataTypePtr type;
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public:
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AggregateFunctionQuantile(double level_ = 0.5) : level(level_) {}
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String getName() const override { return "quantile"; }
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DataTypePtr getReturnType() const override
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{
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return type;
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}
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void setArgument(const DataTypePtr & argument)
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{
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if (returns_float)
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type = std::make_shared<DataTypeFloat64>();
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else
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type = argument;
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}
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void setParameters(const Array & params) override
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{
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if (params.size() != 1)
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throw Exception("Aggregate function " + getName() + " requires exactly one parameter.", ErrorCodes::NUMBER_OF_ARGUMENTS_DOESNT_MATCH);
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level = applyVisitor(FieldVisitorConvertToNumber<Float64>(), params[0]);
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}
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void addImpl(AggregateDataPtr place, const IColumn & column, size_t row_num, Arena *) const
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{
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this->data(place).sample.insert(static_cast<const ColumnVector<ArgumentFieldType> &>(column).getData()[row_num]);
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}
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void merge(AggregateDataPtr place, ConstAggregateDataPtr rhs, Arena * arena) const override
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{
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this->data(place).sample.merge(this->data(rhs).sample);
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}
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void serialize(ConstAggregateDataPtr place, WriteBuffer & buf) const override
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{
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this->data(place).sample.write(buf);
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}
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void deserialize(AggregateDataPtr place, ReadBuffer & buf, Arena *) const override
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{
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this->data(place).sample.read(buf);
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}
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void insertResultInto(ConstAggregateDataPtr place, IColumn & to) const override
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{
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/// `Sample` can be sorted when a quantile is received, but in this context, you can not think of this as a violation of constancy.
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Sample & sample = const_cast<Sample &>(this->data(place).sample);
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if (returns_float)
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static_cast<ColumnFloat64 &>(to).getData().push_back(sample.quantileInterpolated(level));
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else
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static_cast<ColumnVector<ArgumentFieldType> &>(to).getData().push_back(sample.quantileInterpolated(level));
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}
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};
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/** The same, but allows you to calculate several quantiles at once.
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* For this, takes as parameters several levels. Example: quantiles(0.5, 0.8, 0.9, 0.95)(ConnectTiming).
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* Returns an array of results.
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*/
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template <typename ArgumentFieldType, bool returns_float = true>
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class AggregateFunctionQuantiles final
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: public IUnaryAggregateFunction<AggregateFunctionQuantileData<ArgumentFieldType>, AggregateFunctionQuantiles<ArgumentFieldType, returns_float> >
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{
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private:
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using Sample = typename AggregateFunctionQuantileData<ArgumentFieldType>::Sample;
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using Levels = std::vector<double>;
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Levels levels;
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DataTypePtr type;
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public:
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String getName() const override { return "quantiles"; }
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DataTypePtr getReturnType() const override
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{
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return std::make_shared<DataTypeArray>(type);
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}
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void setArgument(const DataTypePtr & argument)
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{
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if (returns_float)
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type = std::make_shared<DataTypeFloat64>();
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else
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type = argument;
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}
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void setParameters(const Array & params) override
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{
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if (params.empty())
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throw Exception("Aggregate function " + getName() + " requires at least one parameter.", ErrorCodes::NUMBER_OF_ARGUMENTS_DOESNT_MATCH);
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size_t size = params.size();
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levels.resize(size);
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for (size_t i = 0; i < size; ++i)
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levels[i] = applyVisitor(FieldVisitorConvertToNumber<Float64>(), params[i]);
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}
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void addImpl(AggregateDataPtr place, const IColumn & column, size_t row_num, Arena *) const
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{
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this->data(place).sample.insert(static_cast<const ColumnVector<ArgumentFieldType> &>(column).getData()[row_num]);
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}
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void merge(AggregateDataPtr place, ConstAggregateDataPtr rhs, Arena * arena) const override
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{
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this->data(place).sample.merge(this->data(rhs).sample);
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}
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void serialize(ConstAggregateDataPtr place, WriteBuffer & buf) const override
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{
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this->data(place).sample.write(buf);
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}
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void deserialize(AggregateDataPtr place, ReadBuffer & buf, Arena *) const override
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{
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this->data(place).sample.read(buf);
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}
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void insertResultInto(ConstAggregateDataPtr place, IColumn & to) const override
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{
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/// `Sample` can be sorted when a quantile is received, but in this context, you can not think of this as a violation of constancy.
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Sample & sample = const_cast<Sample &>(this->data(place).sample);
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ColumnArray & arr_to = static_cast<ColumnArray &>(to);
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ColumnArray::Offsets_t & offsets_to = arr_to.getOffsets();
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size_t size = levels.size();
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offsets_to.push_back((offsets_to.size() == 0 ? 0 : offsets_to.back()) + size);
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if (returns_float)
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{
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ColumnFloat64::Container_t & data_to = static_cast<ColumnFloat64 &>(arr_to.getData()).getData();
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for (size_t i = 0; i < size; ++i)
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data_to.push_back(sample.quantileInterpolated(levels[i]));
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}
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else
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{
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typename ColumnVector<ArgumentFieldType>::Container_t & data_to = static_cast<ColumnVector<ArgumentFieldType> &>(arr_to.getData()).getData();
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for (size_t i = 0; i < size; ++i)
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data_to.push_back(sample.quantileInterpolated(levels[i]));
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}
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}
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};
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}
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