ClickHouse/dbms/src/Common/Allocator.cpp
2017-06-20 10:51:53 +03:00

166 lines
4.9 KiB
C++

#if !defined(__APPLE__) && !defined(__FreeBSD__)
#include <malloc.h>
#endif
#include <cstdlib>
#include <sys/mman.h>
#include <Common/MemoryTracker.h>
#include <Common/Exception.h>
#include <Common/Allocator.h>
/// Required for older Darwin builds, that lack definition of MAP_ANONYMOUS
#ifndef MAP_ANONYMOUS
#define MAP_ANONYMOUS MAP_ANON
#endif
namespace DB
{
namespace ErrorCodes
{
extern const int BAD_ARGUMENTS;
extern const int CANNOT_ALLOCATE_MEMORY;
extern const int CANNOT_MUNMAP;
extern const int CANNOT_MREMAP;
}
}
/** Many modern allocators (for example, tcmalloc) do not do a mremap for realloc,
* even in case of large enough chunks of memory.
* Although this allows you to increase performance and reduce memory consumption during realloc.
* To fix this, we do mremap manually if the chunk of memory is large enough.
* The threshold (64 MB) is chosen quite large, since changing the address space is
* very slow, especially in the case of a large number of threads.
* We expect that the set of operations mmap/something to do/mremap can only be performed about 1000 times per second.
*
* PS. This is also required, because tcmalloc can not allocate a chunk of memory greater than 16 GB.
*/
static constexpr size_t MMAP_THRESHOLD = 64 * (1 << 20);
static constexpr size_t MMAP_MIN_ALIGNMENT = 4096;
static constexpr size_t MALLOC_MIN_ALIGNMENT = 8;
template <bool clear_memory_>
void * Allocator<clear_memory_>::alloc(size_t size, size_t alignment)
{
CurrentMemoryTracker::alloc(size);
void * buf;
if (size >= MMAP_THRESHOLD)
{
if (alignment > MMAP_MIN_ALIGNMENT)
throw DB::Exception("Too large alignment: more than page size.", DB::ErrorCodes::BAD_ARGUMENTS);
buf = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
if (MAP_FAILED == buf)
DB::throwFromErrno("Allocator: Cannot mmap.", DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
/// No need for zero-fill, because mmap guarantees it.
}
else
{
if (alignment <= MALLOC_MIN_ALIGNMENT)
{
if (clear_memory)
buf = ::calloc(size, 1);
else
buf = ::malloc(size);
if (nullptr == buf)
DB::throwFromErrno("Allocator: Cannot malloc.", DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
}
else
{
buf = nullptr;
int res = posix_memalign(&buf, alignment, size);
if (0 != res)
DB::throwFromErrno("Cannot allocate memory (posix_memalign)", DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY, res);
if (clear_memory)
memset(buf, 0, size);
}
}
return buf;
}
template <bool clear_memory_>
void Allocator<clear_memory_>::free(void * buf, size_t size)
{
if (size >= MMAP_THRESHOLD)
{
if (0 != munmap(buf, size))
DB::throwFromErrno("Allocator: Cannot munmap.", DB::ErrorCodes::CANNOT_MUNMAP);
}
else
{
::free(buf);
}
CurrentMemoryTracker::free(size);
}
template <bool clear_memory_>
void * Allocator<clear_memory_>::realloc(void * buf, size_t old_size, size_t new_size, size_t alignment)
{
#if !defined(__APPLE__) && !defined(__FreeBSD__)
if (old_size < MMAP_THRESHOLD && new_size < MMAP_THRESHOLD && alignment <= MALLOC_MIN_ALIGNMENT)
{
CurrentMemoryTracker::realloc(old_size, new_size);
buf = ::realloc(buf, new_size);
if (nullptr == buf)
DB::throwFromErrno("Allocator: Cannot realloc.", DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
if (clear_memory)
memset(reinterpret_cast<char *>(buf) + old_size, 0, new_size - old_size);
}
else if (old_size >= MMAP_THRESHOLD && new_size >= MMAP_THRESHOLD)
{
CurrentMemoryTracker::realloc(old_size, new_size);
buf = mremap(buf, old_size, new_size, MREMAP_MAYMOVE);
if (MAP_FAILED == buf)
DB::throwFromErrno("Allocator: Cannot mremap.", DB::ErrorCodes::CANNOT_MREMAP);
/// No need for zero-fill, because mmap guarantees it.
}
#else
// TODO: We need to use mmap/calloc on Apple too.
if ((old_size < MMAP_THRESHOLD && new_size < MMAP_THRESHOLD && alignment <= MALLOC_MIN_ALIGNMENT) ||
(old_size >= MMAP_THRESHOLD && new_size >= MMAP_THRESHOLD))
{
CurrentMemoryTracker::realloc(old_size, new_size);
buf = ::realloc(buf, new_size);
if (nullptr == buf)
DB::throwFromErrno("Allocator: Cannot realloc.", DB::ErrorCodes::CANNOT_ALLOCATE_MEMORY);
if (clear_memory)
memset(reinterpret_cast<char *>(buf) + old_size, 0, new_size - old_size);
}
#endif
else
{
void * new_buf = alloc(new_size, alignment);
memcpy(new_buf, buf, old_size);
free(buf, old_size);
buf = new_buf;
}
return buf;
}
/// Explicit template instantiations.
template class Allocator<true>;
template class Allocator<false>;