ClickHouse/contrib/libunwind-cmake/CMakeLists.txt
Konstantin Podshumok d1a19d26e8
Remove hardcoded paths in unwind target
In most cases they match defaults now, but it is too hard to override when one needs to (alternative builds)
2019-10-23 20:33:40 +03:00

34 lines
1.3 KiB
CMake

set(LIBUNWIND_SOURCE_DIR ${ClickHouse_SOURCE_DIR}/contrib/libunwind)
set(LIBUNWIND_CXX_SOURCES
${LIBUNWIND_SOURCE_DIR}/src/libunwind.cpp
${LIBUNWIND_SOURCE_DIR}/src/Unwind-EHABI.cpp
${LIBUNWIND_SOURCE_DIR}/src/Unwind-seh.cpp)
if (APPLE)
set(LIBUNWIND_CXX_SOURCES ${LIBUNWIND_CXX_SOURCES} ${LIBUNWIND_SOURCE_DIR}/src/Unwind_AppleExtras.cpp)
endif ()
set(LIBUNWIND_C_SOURCES
${LIBUNWIND_SOURCE_DIR}/src/UnwindLevel1.c
${LIBUNWIND_SOURCE_DIR}/src/UnwindLevel1-gcc-ext.c
${LIBUNWIND_SOURCE_DIR}/src/Unwind-sjlj.c)
set_source_files_properties(${LIBUNWIND_C_SOURCES} PROPERTIES COMPILE_FLAGS "-std=c99")
set(LIBUNWIND_ASM_SOURCES
${LIBUNWIND_SOURCE_DIR}/src/UnwindRegistersRestore.S
${LIBUNWIND_SOURCE_DIR}/src/UnwindRegistersSave.S)
set_source_files_properties(${LIBUNWIND_ASM_SOURCES} PROPERTIES LANGUAGE C)
set(LIBUNWIND_SOURCES
${LIBUNWIND_CXX_SOURCES}
${LIBUNWIND_C_SOURCES}
${LIBUNWIND_ASM_SOURCES})
add_library(unwind ${LIBUNWIND_SOURCES})
target_include_directories(unwind SYSTEM BEFORE PUBLIC $<BUILD_INTERFACE:${LIBUNWIND_SOURCE_DIR}/include>)
target_compile_definitions(unwind PRIVATE -D_LIBUNWIND_NO_HEAP=1 -D_DEBUG -D_LIBUNWIND_IS_NATIVE_ONLY)
target_compile_options(unwind PRIVATE -fno-exceptions -funwind-tables -fno-sanitize=all -nostdinc++ -fno-rtti)
install(TARGETS unwind EXPORT global)