mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-15 02:41:59 +00:00
309 lines
7.3 KiB
C++
309 lines
7.3 KiB
C++
//
|
|
// AutoPtr.h
|
|
//
|
|
// Library: Foundation
|
|
// Package: Core
|
|
// Module: AutoPtr
|
|
//
|
|
// Definition of the AutoPtr template class.
|
|
//
|
|
// Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH.
|
|
// and Contributors.
|
|
//
|
|
// SPDX-License-Identifier: BSL-1.0
|
|
//
|
|
|
|
|
|
#ifndef Foundation_AutoPtr_INCLUDED
|
|
#define Foundation_AutoPtr_INCLUDED
|
|
|
|
|
|
#include <algorithm>
|
|
#include "Poco/Exception.h"
|
|
#include "Poco/Foundation.h"
|
|
|
|
|
|
namespace Poco
|
|
{
|
|
|
|
|
|
template <class C>
|
|
class AutoPtr
|
|
/// AutoPtr is a "smart" pointer for classes implementing
|
|
/// reference counting based garbage collection.
|
|
/// To be usable with the AutoPtr template, a class must
|
|
/// implement the following behaviour:
|
|
/// A class must maintain a reference count.
|
|
/// The constructors of the object initialize the reference
|
|
/// count to one.
|
|
/// The class must implement a public duplicate() method:
|
|
/// void duplicate();
|
|
/// that increments the reference count by one.
|
|
/// The class must implement a public release() method:
|
|
/// void release()
|
|
/// that decrements the reference count by one, and,
|
|
/// if the reference count reaches zero, deletes the
|
|
/// object.
|
|
///
|
|
/// AutoPtr works in the following way:
|
|
/// If an AutoPtr is assigned an ordinary pointer to
|
|
/// an object (via the constructor or the assignment operator),
|
|
/// it takes ownership of the object and the object's reference
|
|
/// count remains unchanged.
|
|
/// If the AutoPtr is assigned another AutoPtr, the
|
|
/// object's reference count is incremented by one by
|
|
/// calling duplicate() on its object.
|
|
/// The destructor of AutoPtr calls release() on its
|
|
/// object.
|
|
/// AutoPtr supports dereferencing with both the ->
|
|
/// and the * operator. An attempt to dereference a null
|
|
/// AutoPtr results in a NullPointerException being thrown.
|
|
/// AutoPtr also implements all relational operators.
|
|
/// Note that AutoPtr allows casting of its encapsulated data types.
|
|
{
|
|
public:
|
|
AutoPtr() : _ptr(0) { }
|
|
|
|
AutoPtr(C * ptr) : _ptr(ptr) { }
|
|
|
|
AutoPtr(C * ptr, bool shared) : _ptr(ptr)
|
|
{
|
|
if (shared && _ptr)
|
|
_ptr->duplicate();
|
|
}
|
|
|
|
AutoPtr(const AutoPtr & ptr) : _ptr(ptr._ptr)
|
|
{
|
|
if (_ptr)
|
|
_ptr->duplicate(); // NOLINT
|
|
}
|
|
|
|
template <class Other>
|
|
AutoPtr(const AutoPtr<Other> & ptr) : _ptr(const_cast<Other *>(ptr.get()))
|
|
{
|
|
if (_ptr)
|
|
_ptr->duplicate();
|
|
}
|
|
|
|
~AutoPtr()
|
|
{
|
|
if (_ptr)
|
|
_ptr->release(); // NOLINT
|
|
}
|
|
|
|
AutoPtr & assign(C * ptr)
|
|
{
|
|
if (_ptr != ptr)
|
|
{
|
|
if (_ptr)
|
|
_ptr->release();
|
|
_ptr = ptr;
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
AutoPtr & assign(C * ptr, bool shared)
|
|
{
|
|
if (_ptr != ptr)
|
|
{
|
|
if (_ptr)
|
|
_ptr->release();
|
|
_ptr = ptr;
|
|
if (shared && _ptr)
|
|
_ptr->duplicate();
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
AutoPtr & assign(const AutoPtr & ptr)
|
|
{
|
|
if (&ptr != this)
|
|
{
|
|
if (_ptr)
|
|
_ptr->release();
|
|
_ptr = ptr._ptr;
|
|
if (_ptr)
|
|
_ptr->duplicate(); // NOLINT
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
template <class Other>
|
|
AutoPtr & assign(const AutoPtr<Other> & ptr)
|
|
{
|
|
if (ptr.get() != _ptr)
|
|
{
|
|
if (_ptr)
|
|
_ptr->release();
|
|
_ptr = const_cast<Other *>(ptr.get());
|
|
if (_ptr)
|
|
_ptr->duplicate();
|
|
}
|
|
return *this;
|
|
}
|
|
|
|
void reset()
|
|
{
|
|
if (_ptr)
|
|
{
|
|
_ptr->release();
|
|
_ptr = 0;
|
|
}
|
|
}
|
|
|
|
void reset(C * ptr) { assign(ptr); }
|
|
|
|
void reset(C * ptr, bool shared) { assign(ptr, shared); }
|
|
|
|
void reset(const AutoPtr & ptr) { assign(ptr); }
|
|
|
|
template <class Other>
|
|
void reset(const AutoPtr<Other> & ptr)
|
|
{
|
|
assign<Other>(ptr);
|
|
}
|
|
|
|
AutoPtr & operator=(C * ptr) { return assign(ptr); }
|
|
|
|
AutoPtr & operator=(const AutoPtr & ptr) { return assign(ptr); }
|
|
|
|
template <class Other>
|
|
AutoPtr & operator=(const AutoPtr<Other> & ptr)
|
|
{
|
|
return assign<Other>(ptr);
|
|
}
|
|
|
|
void swap(AutoPtr & ptr) { std::swap(_ptr, ptr._ptr); }
|
|
|
|
template <class Other>
|
|
AutoPtr<Other> cast() const
|
|
/// Casts the AutoPtr via a dynamic cast to the given type.
|
|
/// Returns an AutoPtr containing NULL if the cast fails.
|
|
/// Example: (assume class Sub: public Super)
|
|
/// AutoPtr<Super> super(new Sub());
|
|
/// AutoPtr<Sub> sub = super.cast<Sub>();
|
|
/// poco_assert (sub.get());
|
|
{
|
|
Other * pOther = dynamic_cast<Other *>(_ptr);
|
|
return AutoPtr<Other>(pOther, true);
|
|
}
|
|
|
|
template <class Other>
|
|
AutoPtr<Other> unsafeCast() const
|
|
/// Casts the AutoPtr via a static cast to the given type.
|
|
/// Example: (assume class Sub: public Super)
|
|
/// AutoPtr<Super> super(new Sub());
|
|
/// AutoPtr<Sub> sub = super.unsafeCast<Sub>();
|
|
/// poco_assert (sub.get());
|
|
{
|
|
Other * pOther = static_cast<Other *>(_ptr);
|
|
return AutoPtr<Other>(pOther, true);
|
|
}
|
|
|
|
C * operator->()
|
|
{
|
|
if (_ptr)
|
|
return _ptr; // NOLINT
|
|
else
|
|
throw NullPointerException();
|
|
}
|
|
|
|
const C * operator->() const
|
|
{
|
|
if (_ptr)
|
|
return _ptr;
|
|
else
|
|
throw NullPointerException();
|
|
}
|
|
|
|
C & operator*()
|
|
{
|
|
if (_ptr)
|
|
return *_ptr; // NOLINT
|
|
else
|
|
throw NullPointerException();
|
|
}
|
|
|
|
const C & operator*() const
|
|
{
|
|
if (_ptr)
|
|
return *_ptr;
|
|
else
|
|
throw NullPointerException();
|
|
}
|
|
|
|
C * get() { return _ptr; }
|
|
|
|
const C * get() const { return _ptr; }
|
|
|
|
operator C *()
|
|
{
|
|
return _ptr; // NOLINT
|
|
}
|
|
|
|
operator const C *() const { return _ptr; }
|
|
|
|
bool operator!() const { return _ptr == 0; }
|
|
|
|
bool isNull() const { return _ptr == 0; }
|
|
|
|
C * duplicate()
|
|
{
|
|
if (_ptr)
|
|
_ptr->duplicate();
|
|
return _ptr;
|
|
}
|
|
|
|
bool operator==(const AutoPtr & ptr) const { return _ptr == ptr._ptr; }
|
|
|
|
bool operator==(const C * ptr) const { return _ptr == ptr; }
|
|
|
|
bool operator==(C * ptr) const { return _ptr == ptr; }
|
|
|
|
bool operator!=(const AutoPtr & ptr) const { return _ptr != ptr._ptr; }
|
|
|
|
bool operator!=(const C * ptr) const { return _ptr != ptr; }
|
|
|
|
bool operator!=(C * ptr) const { return _ptr != ptr; }
|
|
|
|
bool operator<(const AutoPtr & ptr) const { return _ptr < ptr._ptr; }
|
|
|
|
bool operator<(const C * ptr) const { return _ptr < ptr; }
|
|
|
|
bool operator<(C * ptr) const { return _ptr < ptr; }
|
|
|
|
bool operator<=(const AutoPtr & ptr) const { return _ptr <= ptr._ptr; }
|
|
|
|
bool operator<=(const C * ptr) const { return _ptr <= ptr; }
|
|
|
|
bool operator<=(C * ptr) const { return _ptr <= ptr; }
|
|
|
|
bool operator>(const AutoPtr & ptr) const { return _ptr > ptr._ptr; }
|
|
|
|
bool operator>(const C * ptr) const { return _ptr > ptr; }
|
|
|
|
bool operator>(C * ptr) const { return _ptr > ptr; }
|
|
|
|
bool operator>=(const AutoPtr & ptr) const { return _ptr >= ptr._ptr; }
|
|
|
|
bool operator>=(const C * ptr) const { return _ptr >= ptr; }
|
|
|
|
bool operator>=(C * ptr) const { return _ptr >= ptr; }
|
|
|
|
private:
|
|
C * _ptr;
|
|
};
|
|
|
|
|
|
template <class C>
|
|
inline void swap(AutoPtr<C> & p1, AutoPtr<C> & p2)
|
|
{
|
|
p1.swap(p2);
|
|
}
|
|
|
|
|
|
} // namespace Poco
|
|
|
|
|
|
#endif // Foundation_AutoPtr_INCLUDED
|