ClickHouse/base/common/arithmeticOverflow.h
2021-04-25 12:30:43 +03:00

208 lines
5.0 KiB
C++

#pragma once
#include <common/extended_types.h>
#include <common/defines.h>
namespace common
{
/// Multiply and ignore overflow.
template <typename T1, typename T2>
inline auto NO_SANITIZE_UNDEFINED mulIgnoreOverflow(T1 x, T2 y)
{
return x * y;
}
template <typename T1, typename T2>
inline auto NO_SANITIZE_UNDEFINED addIgnoreOverflow(T1 x, T2 y)
{
return x + y;
}
template <typename T1, typename T2>
inline auto NO_SANITIZE_UNDEFINED subIgnoreOverflow(T1 x, T2 y)
{
return x - y;
}
template <typename T>
inline auto NO_SANITIZE_UNDEFINED negateIgnoreOverflow(T x)
{
return -x;
}
template <typename T>
inline bool addOverflow(T x, T y, T & res)
{
return __builtin_add_overflow(x, y, &res);
}
template <>
inline bool addOverflow(int x, int y, int & res)
{
return __builtin_sadd_overflow(x, y, &res);
}
template <>
inline bool addOverflow(long x, long y, long & res)
{
return __builtin_saddl_overflow(x, y, &res);
}
template <>
inline bool addOverflow(long long x, long long y, long long & res)
{
return __builtin_saddll_overflow(x, y, &res);
}
template <>
inline bool addOverflow(Int128 x, Int128 y, Int128 & res)
{
res = addIgnoreOverflow(x, y);
return (y > 0 && x > std::numeric_limits<Int128>::max() - y) ||
(y < 0 && x < std::numeric_limits<Int128>::min() - y);
}
template <>
inline bool addOverflow(UInt128 x, UInt128 y, UInt128 & res)
{
res = addIgnoreOverflow(x, y);
return x > std::numeric_limits<UInt128>::max() - y;
}
template <>
inline bool addOverflow(Int256 x, Int256 y, Int256 & res)
{
res = addIgnoreOverflow(x, y);
return (y > 0 && x > std::numeric_limits<Int256>::max() - y) ||
(y < 0 && x < std::numeric_limits<Int256>::min() - y);
}
template <>
inline bool addOverflow(UInt256 x, UInt256 y, UInt256 & res)
{
res = addIgnoreOverflow(x, y);
return x > std::numeric_limits<UInt256>::max() - y;
}
template <typename T>
inline bool subOverflow(T x, T y, T & res)
{
return __builtin_sub_overflow(x, y, &res);
}
template <>
inline bool subOverflow(int x, int y, int & res)
{
return __builtin_ssub_overflow(x, y, &res);
}
template <>
inline bool subOverflow(long x, long y, long & res)
{
return __builtin_ssubl_overflow(x, y, &res);
}
template <>
inline bool subOverflow(long long x, long long y, long long & res)
{
return __builtin_ssubll_overflow(x, y, &res);
}
template <>
inline bool subOverflow(Int128 x, Int128 y, Int128 & res)
{
res = subIgnoreOverflow(x, y);
return (y < 0 && x > std::numeric_limits<Int128>::max() + y) ||
(y > 0 && x < std::numeric_limits<Int128>::min() + y);
}
template <>
inline bool subOverflow(UInt128 x, UInt128 y, UInt128 & res)
{
res = subIgnoreOverflow(x, y);
return x < y;
}
template <>
inline bool subOverflow(Int256 x, Int256 y, Int256 & res)
{
res = subIgnoreOverflow(x, y);
return (y < 0 && x > std::numeric_limits<Int256>::max() + y) ||
(y > 0 && x < std::numeric_limits<Int256>::min() + y);
}
template <>
inline bool subOverflow(UInt256 x, UInt256 y, UInt256 & res)
{
res = subIgnoreOverflow(x, y);
return x < y;
}
template <typename T>
inline bool mulOverflow(T x, T y, T & res)
{
return __builtin_mul_overflow(x, y, &res);
}
template <>
inline bool mulOverflow(int x, int y, int & res)
{
return __builtin_smul_overflow(x, y, &res);
}
template <>
inline bool mulOverflow(long x, long y, long & res)
{
return __builtin_smull_overflow(x, y, &res);
}
template <>
inline bool mulOverflow(long long x, long long y, long long & res)
{
return __builtin_smulll_overflow(x, y, &res);
}
template <>
inline bool mulOverflow(Int128 x, Int128 y, Int128 & res)
{
res = mulIgnoreOverflow(x, y);
if (!x || !y)
return false;
UInt128 a = (x > 0) ? x : -x;
UInt128 b = (y > 0) ? y : -y;
return mulIgnoreOverflow(a, b) / b != a;
}
template <>
inline bool mulOverflow(Int256 x, Int256 y, Int256 & res)
{
res = mulIgnoreOverflow(x, y);
if (!x || !y)
return false;
Int256 a = (x > 0) ? x : -x;
Int256 b = (y > 0) ? y : -y;
return mulIgnoreOverflow(a, b) / b != a;
}
template <>
inline bool mulOverflow(UInt128 x, UInt128 y, UInt128 & res)
{
res = x * y;
if (!x || !y)
return false;
return (x * y) / y != x;
}
template <>
inline bool mulOverflow(UInt256 x, UInt256 y, UInt256 & res)
{
res = mulIgnoreOverflow(x, y);
if (!x || !y)
return false;
return res / y != x;
}
}