ClickHouse/src/Server/TCPHandler.h
2022-03-30 06:39:40 +00:00

264 lines
8.3 KiB
C++

#pragma once
#include <Poco/Net/TCPServerConnection.h>
#include <base/getFQDNOrHostName.h>
#include <Common/ProfileEvents.h>
#include <Common/CurrentMetrics.h>
#include <Common/Stopwatch.h>
#include <Common/ThreadStatus.h>
#include <Core/Protocol.h>
#include <Core/QueryProcessingStage.h>
#include <IO/Progress.h>
#include <IO/TimeoutSetter.h>
#include <QueryPipeline/BlockIO.h>
#include <Interpreters/InternalTextLogsQueue.h>
#include <Interpreters/Context_fwd.h>
#include <Interpreters/ProfileEventsExt.h>
#include <Formats/NativeReader.h>
#include <Formats/NativeWriter.h>
#include <Storages/MergeTree/ParallelReplicasReadingCoordinator.h>
#include "IServer.h"
#include "base/types.h"
namespace CurrentMetrics
{
extern const Metric TCPConnection;
}
namespace Poco { class Logger; }
namespace DB
{
class Session;
struct Settings;
class ColumnsDescription;
struct ProfileInfo;
class TCPServer;
class NativeWriter;
class NativeReader;
/// State of query processing.
struct QueryState
{
/// Identifier of the query.
String query_id;
QueryProcessingStage::Enum stage = QueryProcessingStage::Complete;
Protocol::Compression compression = Protocol::Compression::Disable;
/// A queue with internal logs that will be passed to client. It must be
/// destroyed after input/output blocks, because they may contain other
/// threads that use this queue.
InternalTextLogsQueuePtr logs_queue;
std::unique_ptr<NativeWriter> logs_block_out;
InternalProfileEventsQueuePtr profile_queue;
std::unique_ptr<NativeWriter> profile_events_block_out;
/// From where to read data for INSERT.
std::shared_ptr<ReadBuffer> maybe_compressed_in;
std::unique_ptr<NativeReader> block_in;
/// Where to write result data.
std::shared_ptr<WriteBuffer> maybe_compressed_out;
std::unique_ptr<NativeWriter> block_out;
Block block_for_insert;
/// Query text.
String query;
/// Streams of blocks, that are processing the query.
BlockIO io;
/// Is request cancelled
bool is_cancelled = false;
bool is_connection_closed = false;
/// empty or not
bool is_empty = true;
/// Data was sent.
bool sent_all_data = false;
/// Request requires data from the client (INSERT, but not INSERT SELECT).
bool need_receive_data_for_insert = false;
/// Data was read.
bool read_all_data = false;
/// A state got uuids to exclude from a query
std::optional<std::vector<UUID>> part_uuids_to_ignore;
/// Request requires data from client for function input()
bool need_receive_data_for_input = false;
/// temporary place for incoming data block for input()
Block block_for_input;
/// sample block from StorageInput
Block input_header;
/// If true, the data packets will be skipped instead of reading. Used to recover after errors.
bool skipping_data = false;
/// To output progress, the difference after the previous sending of progress.
Progress progress;
/// Timeouts setter for current query
std::unique_ptr<TimeoutSetter> timeout_setter;
void reset()
{
*this = QueryState();
}
bool empty() const
{
return is_empty;
}
};
struct LastBlockInputParameters
{
Protocol::Compression compression = Protocol::Compression::Disable;
};
class TCPHandler : public Poco::Net::TCPServerConnection
{
public:
/** parse_proxy_protocol_ - if true, expect and parse the header of PROXY protocol in every connection
* and set the information about forwarded address accordingly.
* See https://github.com/wolfeidau/proxyv2/blob/master/docs/proxy-protocol.txt
*
* Note: immediate IP address is always used for access control (accept-list of IP networks),
* because it allows to check the IP ranges of the trusted proxy.
* Proxy-forwarded (original client) IP address is used for quota accounting if quota is keyed by forwarded IP.
*/
TCPHandler(IServer & server_, TCPServer & tcp_server_, const Poco::Net::StreamSocket & socket_, bool parse_proxy_protocol_, std::string server_display_name_);
~TCPHandler() override;
void run() override;
/// This method is called right before the query execution.
virtual void customizeContext(ContextMutablePtr /*context*/) {}
private:
IServer & server;
TCPServer & tcp_server;
bool parse_proxy_protocol = false;
Poco::Logger * log;
String client_name;
UInt64 client_version_major = 0;
UInt64 client_version_minor = 0;
UInt64 client_version_patch = 0;
UInt64 client_tcp_protocol_version = 0;
/// Connection settings, which are extracted from a context.
bool send_exception_with_stack_trace = true;
Poco::Timespan send_timeout = DBMS_DEFAULT_SEND_TIMEOUT_SEC;
Poco::Timespan receive_timeout = DBMS_DEFAULT_RECEIVE_TIMEOUT_SEC;
UInt64 poll_interval = DBMS_DEFAULT_POLL_INTERVAL;
UInt64 idle_connection_timeout = 3600;
UInt64 interactive_delay = 100000;
Poco::Timespan sleep_in_send_tables_status;
UInt64 unknown_packet_in_send_data = 0;
Poco::Timespan sleep_in_receive_cancel;
std::unique_ptr<Session> session;
ContextMutablePtr query_context;
/// Streams for reading/writing from/to client connection socket.
std::shared_ptr<ReadBuffer> in;
std::shared_ptr<WriteBuffer> out;
/// Time after the last check to stop the request and send the progress.
Stopwatch after_check_cancelled;
Stopwatch after_send_progress;
String default_database;
/// For inter-server secret (remote_server.*.secret)
bool is_interserver_mode = false;
String salt;
String cluster;
String cluster_secret;
std::mutex task_callback_mutex;
std::mutex fatal_error_mutex;
/// At the moment, only one ongoing query in the connection is supported at a time.
QueryState state;
/// Last block input parameters are saved to be able to receive unexpected data packet sent after exception.
LastBlockInputParameters last_block_in;
CurrentMetrics::Increment metric_increment{CurrentMetrics::TCPConnection};
ProfileEvents::ThreadIdToCountersSnapshot last_sent_snapshots;
/// It is the name of the server that will be sent to the client.
String server_display_name;
void runImpl();
void extractConnectionSettingsFromContext(const ContextPtr & context);
bool receiveProxyHeader();
void receiveHello();
bool receivePacket();
void receiveQuery();
void receiveIgnoredPartUUIDs();
String receiveReadTaskResponseAssumeLocked();
std::optional<PartitionReadResponse> receivePartitionMergeTreeReadTaskResponseAssumeLocked();
bool receiveData(bool scalar);
bool readDataNext();
void readData();
void skipData();
void receiveClusterNameAndSalt();
bool receiveUnexpectedData(bool throw_exception = true);
[[noreturn]] void receiveUnexpectedQuery();
[[noreturn]] void receiveUnexpectedIgnoredPartUUIDs();
[[noreturn]] void receiveUnexpectedHello();
[[noreturn]] void receiveUnexpectedTablesStatusRequest();
/// Process INSERT query
void processInsertQuery();
/// Process a request that does not require the receiving of data blocks from the client
void processOrdinaryQuery();
void processOrdinaryQueryWithProcessors();
void processTablesStatusRequest();
void sendHello();
void sendData(const Block & block); /// Write a block to the network.
void sendLogData(const Block & block);
void sendTableColumns(const ColumnsDescription & columns);
void sendException(const Exception & e, bool with_stack_trace);
void sendProgress();
void sendLogs();
void sendEndOfStream();
void sendPartUUIDs();
void sendReadTaskRequestAssumeLocked();
void sendMergeTreeReadTaskRequestAssumeLocked(PartitionReadRequest request);
void sendProfileInfo(const ProfileInfo & info);
void sendTotals(const Block & totals);
void sendExtremes(const Block & extremes);
void sendProfileEvents();
/// Creates state.block_in/block_out for blocks read/write, depending on whether compression is enabled.
void initBlockInput();
void initBlockOutput(const Block & block);
void initLogsBlockOutput(const Block & block);
void initProfileEventsBlockOutput(const Block & block);
bool isQueryCancelled();
/// This function is called from different threads.
void updateProgress(const Progress & value);
};
}