ClickHouse/src/Common/SettingsChanges.h
2020-07-31 19:11:27 +03:00

33 lines
917 B
C++

#pragma once
#include <Core/Field.h>
namespace DB
{
struct SettingChange
{
String name;
Field value;
SettingChange() {}
SettingChange(const std::string_view & name_, const Field & value_) : name(name_), value(value_) {}
SettingChange(const std::string_view & name_, Field && value_) : name(name_), value(std::move(value_)) {}
friend bool operator ==(const SettingChange & lhs, const SettingChange & rhs) { return (lhs.name == rhs.name) && (lhs.value == rhs.value); }
friend bool operator !=(const SettingChange & lhs, const SettingChange & rhs) { return !(lhs == rhs); }
};
class SettingsChanges : public std::vector<SettingChange>
{
public:
using std::vector<SettingChange>::vector;
bool tryGet(const std::string_view & name, Field & out_value) const;
const Field * tryGet(const std::string_view & name) const;
Field * tryGet(const std::string_view & name);
};
}