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67 lines
1.7 KiB
C++
67 lines
1.7 KiB
C++
#include <Functions/IFunctionImpl.h>
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#include <Functions/FunctionFactory.h>
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#include <DataTypes/DataTypesNumber.h>
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namespace DB
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{
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namespace
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{
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/** ignore(...) is a function that takes any arguments, and always returns 0.
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*/
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class FunctionIgnore : public IFunction
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{
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public:
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static constexpr auto name = "ignore";
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static FunctionPtr create(const Context &)
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{
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return std::make_shared<FunctionIgnore>();
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}
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bool isVariadic() const override
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{
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return true;
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}
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size_t getNumberOfArguments() const override
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{
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return 0;
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}
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bool useDefaultImplementationForNulls() const override { return false; }
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bool isSuitableForConstantFolding() const override { return false; }
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/// We should never return LowCardinality result, cause we declare that result is always constant zero.
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/// (in getResultIfAlwaysReturnsConstantAndHasArguments)
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bool useDefaultImplementationForLowCardinalityColumns() const override { return false; }
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String getName() const override
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{
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return name;
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}
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DataTypePtr getReturnTypeImpl(const DataTypes & /*arguments*/) const override
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{
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return std::make_shared<DataTypeUInt8>();
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}
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ColumnPtr executeImpl(const ColumnsWithTypeAndName &, const DataTypePtr &, size_t input_rows_count) const override
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{
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return DataTypeUInt8().createColumnConst(input_rows_count, 0u);
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}
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ColumnPtr getResultIfAlwaysReturnsConstantAndHasArguments(const ColumnsWithTypeAndName &) const override
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{
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return DataTypeUInt8().createColumnConst(1, 0u);
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}
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};
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}
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void registerFunctionIgnore(FunctionFactory & factory)
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{
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factory.registerFunction<FunctionIgnore>();
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}
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}
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