ClickHouse/src/Storages/StorageDictionary.h
Alexey Milovidov 95f12ef274 Useless changes
2024-05-09 01:08:33 +02:00

112 lines
3.5 KiB
C++

#pragma once
#include <atomic>
#include <Storages/IStorage.h>
#include <Interpreters/IExternalLoaderConfigRepository.h>
#include <base/scope_guard.h>
namespace DB
{
struct DictionaryStructure;
class TableFunctionDictionary;
class IDictionary;
class StorageDictionary final : public IStorage, public WithContext
{
friend class TableFunctionDictionary;
public:
/// Specifies where the table is located relative to the dictionary.
enum class Location : uint8_t
{
/// Table was created automatically as an element of a database with the Dictionary engine.
DictionaryDatabase,
/// Table was created automatically along with a dictionary
/// and has the same database and name as the dictionary.
/// It provides table-like access to the dictionary.
/// User cannot drop that table.
SameDatabaseAndNameAsDictionary,
/// Table was created explicitly by a statement like
/// CREATE TABLE ... ENGINE=Dictionary
/// User chose the table's database and name and can drop that table.
Custom,
};
StorageDictionary(
const StorageID & table_id_,
const String & dictionary_name_,
const ColumnsDescription & columns_,
const String & comment,
Location location_,
ContextPtr context_);
StorageDictionary(
const StorageID & table_id_,
const String & dictionary_name_,
const DictionaryStructure & dictionary_structure,
const String & comment,
Location location_,
ContextPtr context_);
StorageDictionary(
const StorageID & table_id_,
LoadablesConfigurationPtr dictionary_configuration_,
ContextPtr context_);
std::string getName() const override { return "Dictionary"; }
~StorageDictionary() override;
void checkTableCanBeDropped([[ maybe_unused ]] ContextPtr query_context) const override;
void checkTableCanBeDetached() const override;
Pipe read(
const Names & column_names,
const StorageSnapshotPtr & storage_snapshot,
SelectQueryInfo & query_info,
ContextPtr context,
QueryProcessingStage::Enum processed_stage,
size_t max_block_size,
size_t threads) override;
/// FIXME: processing after reading from dictionaries are not parallelized due to some bug:
/// count() can return wrong result, see test_dictionaries_redis/test_long.py::test_redis_dict_long
bool parallelizeOutputAfterReading(ContextPtr) const override { return false; }
std::shared_ptr<const IDictionary> getDictionary() const;
static NamesAndTypesList getNamesAndTypes(const DictionaryStructure & dictionary_structure);
bool isDictionary() const override { return true; }
void shutdown(bool is_drop) override;
void startup() override;
void renameInMemory(const StorageID & new_table_id) override;
void checkAlterIsPossible(const AlterCommands & commands, ContextPtr /* context */) const override;
void alter(const AlterCommands & params, ContextPtr alter_context, AlterLockHolder &) override;
LoadablesConfigurationPtr getConfiguration() const;
String getDictionaryName() const { return dictionary_name; }
private:
String dictionary_name;
const Location location;
mutable std::mutex dictionary_config_mutex;
LoadablesConfigurationPtr configuration TSA_GUARDED_BY(dictionary_config_mutex);
scope_guard remove_repository_callback;
void removeDictionaryConfigurationFromRepository();
};
}