mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-18 13:42:02 +00:00
174 lines
5.6 KiB
C++
174 lines
5.6 KiB
C++
#pragma once
|
|
|
|
#include "Aliases.h"
|
|
#include "TaskShard.h"
|
|
|
|
|
|
namespace DB
|
|
{
|
|
|
|
struct ClusterPartition;
|
|
struct TaskCluster;
|
|
|
|
struct TaskTable
|
|
{
|
|
TaskTable(TaskCluster & parent, const Poco::Util::AbstractConfiguration & config, const String & prefix, const String & table_key);
|
|
|
|
TaskCluster & task_cluster;
|
|
|
|
/// These functions used in checkPartitionIsDone() or checkPartitionPieceIsDone()
|
|
/// They are implemented here not to call task_table.tasks_shard[partition_name].second.pieces[current_piece_number] etc.
|
|
|
|
String getPartitionPath(const String & partition_name) const;
|
|
|
|
String getPartitionAttachIsActivePath(const String & partition_name) const;
|
|
|
|
String getPartitionAttachIsDonePath(const String & partition_name) const;
|
|
|
|
String getPartitionPiecePath(const String & partition_name, size_t piece_number) const;
|
|
|
|
String getCertainPartitionIsDirtyPath(const String & partition_name) const;
|
|
|
|
String getCertainPartitionPieceIsDirtyPath(const String & partition_name, size_t piece_number) const;
|
|
|
|
String getCertainPartitionIsCleanedPath(const String & partition_name) const;
|
|
|
|
String getCertainPartitionPieceIsCleanedPath(const String & partition_name, size_t piece_number) const;
|
|
|
|
String getCertainPartitionTaskStatusPath(const String & partition_name) const;
|
|
|
|
String getCertainPartitionPieceTaskStatusPath(const String & partition_name, size_t piece_number) const;
|
|
|
|
bool isReplicatedTable() const;
|
|
|
|
/// These nodes are used for check-status option
|
|
String getStatusAllPartitionCount() const;
|
|
String getStatusProcessedPartitionsCount() const;
|
|
|
|
/// Partitions will be split into number-of-splits pieces.
|
|
/// Each piece will be copied independently. (10 by default)
|
|
size_t number_of_splits;
|
|
|
|
bool allow_to_copy_alias_and_materialized_columns{false};
|
|
bool allow_to_drop_target_partitions{false};
|
|
|
|
String name_in_config;
|
|
|
|
/// Used as task ID
|
|
String table_id;
|
|
|
|
/// Column names in primary key
|
|
String primary_key_comma_separated;
|
|
|
|
/// Source cluster and table
|
|
String cluster_pull_name;
|
|
DatabaseAndTableName table_pull;
|
|
|
|
/// Destination cluster and table
|
|
String cluster_push_name;
|
|
DatabaseAndTableName table_push;
|
|
|
|
/// Storage of destination table
|
|
/// (tables that are stored on each shard of target cluster)
|
|
String engine_push_str;
|
|
ASTPtr engine_push_ast;
|
|
ASTPtr engine_push_partition_key_ast;
|
|
|
|
/// First argument of Replicated...MergeTree()
|
|
String engine_push_zk_path;
|
|
bool is_replicated_table;
|
|
|
|
ASTPtr rewriteReplicatedCreateQueryToPlain() const;
|
|
|
|
/*
|
|
* A Distributed table definition used to split data
|
|
* Distributed table will be created on each shard of default
|
|
* cluster to perform data copying and resharding
|
|
* */
|
|
String sharding_key_str;
|
|
ASTPtr sharding_key_ast;
|
|
ASTPtr main_engine_split_ast;
|
|
|
|
/*
|
|
* To copy partition piece form one cluster to another we have to use Distributed table.
|
|
* In case of usage separate table (engine_push) for each partition piece,
|
|
* we have to use many Distributed tables.
|
|
* */
|
|
ASTs auxiliary_engine_split_asts;
|
|
|
|
/// Additional WHERE expression to filter input data
|
|
String where_condition_str;
|
|
ASTPtr where_condition_ast;
|
|
|
|
/// Resolved clusters
|
|
ClusterPtr cluster_pull;
|
|
ClusterPtr cluster_push;
|
|
|
|
/// Filter partitions that should be copied
|
|
bool has_enabled_partitions = false;
|
|
Strings enabled_partitions;
|
|
NameSet enabled_partitions_set;
|
|
|
|
/**
|
|
* Prioritized list of shards
|
|
* all_shards contains information about all shards in the table.
|
|
* So we have to check whether particular shard have current partition or not while processing.
|
|
*/
|
|
TasksShard all_shards;
|
|
TasksShard local_shards;
|
|
|
|
/// All partitions of the current table.
|
|
ClusterPartitions cluster_partitions;
|
|
NameSet finished_cluster_partitions;
|
|
|
|
/// Partition names to process in user-specified order
|
|
Strings ordered_partition_names;
|
|
|
|
ClusterPartition & getClusterPartition(const String & partition_name);
|
|
|
|
Stopwatch watch;
|
|
UInt64 bytes_copied = 0;
|
|
UInt64 rows_copied = 0;
|
|
|
|
template <typename RandomEngine>
|
|
void initShards(RandomEngine &&random_engine);
|
|
};
|
|
|
|
using TasksTable = std::list<TaskTable>;
|
|
|
|
|
|
template<typename RandomEngine>
|
|
inline void TaskTable::initShards(RandomEngine && random_engine)
|
|
{
|
|
const String & fqdn_name = getFQDNOrHostName();
|
|
std::uniform_int_distribution<uint8_t> get_urand(0, std::numeric_limits<UInt8>::max());
|
|
|
|
// Compute the priority
|
|
for (const auto & shard_info : cluster_pull->getShardsInfo())
|
|
{
|
|
TaskShardPtr task_shard = std::make_shared<TaskShard>(*this, shard_info);
|
|
const auto & replicas = cluster_pull->getShardsAddresses().at(task_shard->indexInCluster());
|
|
task_shard->priority = getReplicasPriority(replicas, fqdn_name, get_urand(random_engine));
|
|
|
|
all_shards.emplace_back(task_shard);
|
|
}
|
|
|
|
// Sort by priority
|
|
std::sort(all_shards.begin(), all_shards.end(),
|
|
[](const TaskShardPtr & lhs, const TaskShardPtr & rhs)
|
|
{
|
|
return ShardPriority::greaterPriority(lhs->priority, rhs->priority);
|
|
});
|
|
|
|
// Cut local shards
|
|
auto it_first_remote = std::lower_bound(all_shards.begin(), all_shards.end(), 1,
|
|
[](const TaskShardPtr & lhs, UInt8 is_remote)
|
|
{
|
|
return lhs->priority.is_remote < is_remote;
|
|
});
|
|
|
|
local_shards.assign(all_shards.begin(), it_first_remote);
|
|
}
|
|
|
|
}
|