ClickHouse/base/poco/Net/include/Poco/Net/RawSocket.h

165 lines
4.8 KiB
C++

//
// RawSocket.h
//
// Library: Net
// Package: Sockets
// Module: RawSocket
//
// Definition of the RawSocket class.
//
// Copyright (c) 2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_RawSocket_INCLUDED
#define Net_RawSocket_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/Socket.h"
namespace Poco
{
namespace Net
{
class Net_API RawSocket : public Socket
/// This class provides an interface to a
/// raw IP socket.
{
public:
RawSocket();
/// Creates an unconnected IPv4 raw socket.
RawSocket(SocketAddress::Family family, int proto = IPPROTO_RAW);
/// Creates an unconnected raw socket.
///
/// The socket will be created for the
/// given address family.
RawSocket(const SocketAddress & address, bool reuseAddress = false);
/// Creates a raw socket and binds it
/// to the given address.
///
/// Depending on the address family, the socket
/// will be either an IPv4 or an IPv6 socket.
RawSocket(const Socket & socket);
/// Creates the RawSocket with the SocketImpl
/// from another socket. The SocketImpl must be
/// a RawSocketImpl, otherwise an InvalidArgumentException
/// will be thrown.
~RawSocket();
/// Destroys the RawSocket.
RawSocket & operator=(const Socket & socket);
/// Assignment operator.
///
/// Releases the socket's SocketImpl and
/// attaches the SocketImpl from the other socket and
/// increments the reference count of the SocketImpl.
void connect(const SocketAddress & address);
/// Restricts incoming and outgoing
/// packets to the specified address.
///
/// Calls to connect() cannot come before calls to bind().
void bind(const SocketAddress & address, bool reuseAddress = false);
/// Bind a local address to the socket.
///
/// This is usually only done when establishing a server
/// socket.
///
/// If reuseAddress is true, sets the SO_REUSEADDR
/// socket option.
///
/// Calls to connect() cannot come before calls to bind().
void bind(const SocketAddress & address, bool reuseAddress, bool reusePort);
/// Bind a local address to the socket.
///
/// This is usually only done when establishing a server
/// socket.
///
/// If reuseAddress is true, sets the SO_REUSEADDR
/// socket option.
///
/// If reusePort is true, sets the SO_REUSEPORT
/// socket option.
///
/// Calls to connect() cannot come before calls to bind().
int sendBytes(const void * buffer, int length, int flags = 0);
/// Sends the contents of the given buffer through
/// the socket.
///
/// Returns the number of bytes sent, which may be
/// less than the number of bytes specified.
int receiveBytes(void * buffer, int length, int flags = 0);
/// Receives data from the socket and stores it
/// in buffer. Up to length bytes are received.
///
/// Returns the number of bytes received.
int sendTo(const void * buffer, int length, const SocketAddress & address, int flags = 0);
/// Sends the contents of the given buffer through
/// the socket to the given address.
///
/// Returns the number of bytes sent, which may be
/// less than the number of bytes specified.
int receiveFrom(void * buffer, int length, SocketAddress & address, int flags = 0);
/// Receives data from the socket and stores it
/// in buffer. Up to length bytes are received.
/// Stores the address of the sender in address.
///
/// Returns the number of bytes received.
void setBroadcast(bool flag);
/// Sets the value of the SO_BROADCAST socket option.
///
/// Setting this flag allows sending datagrams to
/// the broadcast address.
bool getBroadcast() const;
/// Returns the value of the SO_BROADCAST socket option.
protected:
RawSocket(SocketImpl * pImpl);
/// Creates the Socket and attaches the given SocketImpl.
/// The socket takes ownership of the SocketImpl.
///
/// The SocketImpl must be a StreamSocketImpl, otherwise
/// an InvalidArgumentException will be thrown.
};
//
// inlines
//
inline void RawSocket::setBroadcast(bool flag)
{
impl()->setBroadcast(flag);
}
inline bool RawSocket::getBroadcast() const
{
return impl()->getBroadcast();
}
}
} // namespace Poco::Net
#endif // Net_RawSocket_INCLUDED