ClickHouse/base/poco/Foundation/src/Unicode.cpp
Robert Schulze b79ead9c84
Move poco to base/poco/ (#46075)
* Replicate poco into base/poco/

* De-register poco submodule

* Build poco from ClickHouse

* Exclude poco from stylecheck

* Exclude poco from whitespace check

* Exclude poco from typo check

* Remove x bit from sources/headers (the style check complained)

* Exclude poco from duplicate include check

* Fix fasttest

* Remove contrib/poco-cmake/*

* Simplify poco build descriptions

* Remove poco stuff not used by ClickHouse

* Glob poco sources

* Exclude poco from clang-tidy
2023-02-08 12:04:11 +01:00

57 lines
986 B
C++

//
// Unicode.cpp
//
// Library: Foundation
// Package: Text
// Module: Unicode
//
// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#include "Poco/Unicode.h"
extern "C"
{
#include "pcre_config.h"
#include "pcre_internal.h"
}
namespace Poco {
void Unicode::properties(int ch, CharacterProperties& props)
{
if (ch < 0 || ch > UCP_MAX_CODEPOINT) ch = 0;
const ucd_record* ucd = GET_UCD(ch);
props.category = static_cast<CharacterCategory>(_pcre_ucp_gentype[ucd->chartype]);
props.type = static_cast<CharacterType>(ucd->chartype);
props.script = static_cast<Script>(ucd->script);
}
int Unicode::toLower(int ch)
{
if (isUpper(ch))
return static_cast<int>(UCD_OTHERCASE(static_cast<unsigned>(ch)));
else
return ch;
}
int Unicode::toUpper(int ch)
{
if (isLower(ch))
return static_cast<int>(UCD_OTHERCASE(static_cast<unsigned>(ch)));
else
return ch;
}
} // namespace Poco