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https://github.com/ClickHouse/ClickHouse.git
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126 lines
3.2 KiB
C++
126 lines
3.2 KiB
C++
#pragma once
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#include <city.h>
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#include <openssl/md5.h>
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#include <DB/Common/SipHash.h>
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#include <DB/Core/Row.h>
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#include <DB/Core/StringRef.h>
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#include <DB/Columns/IColumn.h>
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#include <DB/Interpreters/HashMap.h>
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namespace DB
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{
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/// Для агрегации по SipHash.
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struct UInt128
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{
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UInt64 first;
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UInt64 second;
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bool operator== (const UInt128 rhs) const { return first == rhs.first && second == rhs.second; }
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bool operator!= (const UInt128 rhs) const { return first != rhs.first || second != rhs.second; }
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};
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struct UInt128Hash
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{
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default_hash<UInt64> hash64;
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size_t operator()(UInt128 x) const { return hash64(x.first ^ 0xB15652B8790A0D36ULL) ^ hash64(x.second); }
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};
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struct UInt128ZeroTraits
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{
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static inline bool check(UInt128 x) { return x.first == 0 && x.second == 0; }
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static inline void set(UInt128 & x) { x.first = 0; x.second = 0; }
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};
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/// Немного быстрее стандартного
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struct StringHash
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{
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size_t operator()(const String & x) const { return CityHash64(x.data(), x.size()); }
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};
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/** Преобразование значения в 64 бита. Для чисел - однозначное, для строк - некриптографический хэш. */
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class FieldVisitorToUInt64 : public StaticVisitor<UInt64>
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{
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public:
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FieldVisitorToUInt64() {}
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UInt64 operator() (const Null & x) const { return 0; }
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UInt64 operator() (const UInt64 & x) const { return x; }
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UInt64 operator() (const Int64 & x) const { return x; }
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UInt64 operator() (const Float64 & x) const
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{
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UInt64 res = 0;
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memcpy(reinterpret_cast<char *>(&res), reinterpret_cast<const char *>(&x), sizeof(x));
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return res;
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}
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UInt64 operator() (const String & x) const
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{
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return CityHash64(x.data(), x.size());
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}
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UInt64 operator() (const Array & x) const
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{
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throw Exception("Cannot aggregate by array", ErrorCodes::ILLEGAL_KEY_OF_AGGREGATION);
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}
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UInt64 operator() (const SharedPtr<IAggregateFunction> & x) const
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{
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throw Exception("Cannot aggregate by state of aggregate function", ErrorCodes::ILLEGAL_KEY_OF_AGGREGATION);
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}
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};
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typedef std::vector<size_t> Sizes;
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/// Записать набор ключей в UInt128. Либо уложив их подряд, либо вычислив SipHash.
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inline UInt128 __attribute__((__always_inline__)) pack128(
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size_t i, bool keys_fit_128_bits, size_t keys_size, Row & key, const Columns & key_columns, const Sizes & key_sizes)
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{
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union
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{
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UInt128 key_hash;
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char bytes[16];
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} key_hash_union;
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/// Если все ключи числовые и помещаются в 128 бит
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if (keys_fit_128_bits)
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{
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memset(key_hash_union.bytes, 0, 16);
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size_t offset = 0;
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for (size_t j = 0; j < keys_size; ++j)
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{
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key[j] = (*key_columns[j])[i];
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StringRef key_data = key_columns[j]->getDataAt(i);
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memcpy(key_hash_union.bytes + offset, key_data.data, key_sizes[j]);
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offset += key_sizes[j];
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}
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}
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else /// Иначе используем SipHash.
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{
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SipHash hash;
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for (size_t j = 0; j < keys_size; ++j)
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{
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key[j] = (*key_columns[j])[i];
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StringRef key_data = key_columns[j]->getDataAt(i);
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hash.update(key_data.data, key_data.size);
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}
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hash.final(key_hash_union.bytes);
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}
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return key_hash_union.key_hash;
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}
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}
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