mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-11-09 00:54:43 +00:00
44 lines
1.6 KiB
CMake
44 lines
1.6 KiB
CMake
SET(LIBRARY_DIR ${ClickHouse_SOURCE_DIR}/contrib/base64)
|
|
|
|
add_library(base64_scalar OBJECT ${LIBRARY_DIR}/turbob64c.c ${LIBRARY_DIR}/turbob64d.c)
|
|
add_library(base64_ssse3 OBJECT ${LIBRARY_DIR}/turbob64sse.c) # This file also contains code for ARM NEON
|
|
|
|
if (ARCH_AMD64)
|
|
add_library(base64_avx OBJECT ${LIBRARY_DIR}/turbob64sse.c) # This is not a mistake. One file is compiled twice.
|
|
add_library(base64_avx2 OBJECT ${LIBRARY_DIR}/turbob64avx2.c)
|
|
endif ()
|
|
|
|
target_compile_options(base64_scalar PRIVATE -falign-loops)
|
|
|
|
if (ARCH_AMD64)
|
|
target_compile_options(base64_ssse3 PRIVATE -mssse3 -falign-loops)
|
|
target_compile_options(base64_avx PRIVATE -falign-loops -mavx)
|
|
target_compile_options(base64_avx2 PRIVATE -falign-loops -mavx2)
|
|
else ()
|
|
target_compile_options(base64_ssse3 PRIVATE -falign-loops)
|
|
endif ()
|
|
|
|
if (ARCH_AMD64)
|
|
add_library(base64
|
|
$<TARGET_OBJECTS:base64_scalar>
|
|
$<TARGET_OBJECTS:base64_ssse3>
|
|
$<TARGET_OBJECTS:base64_avx>
|
|
$<TARGET_OBJECTS:base64_avx2>)
|
|
else ()
|
|
add_library(base64
|
|
$<TARGET_OBJECTS:base64_scalar>
|
|
$<TARGET_OBJECTS:base64_ssse3>)
|
|
endif ()
|
|
|
|
target_include_directories(base64 SYSTEM PUBLIC ${LIBRARY_DIR})
|
|
|
|
if (XCODE OR XCODE_VERSION)
|
|
# https://gitlab.kitware.com/cmake/cmake/issues/17457
|
|
# Some native build systems may not like targets that have only object files, so consider adding at least one real source file
|
|
# This applies to Xcode.
|
|
if (NOT EXISTS "${CMAKE_CURRENT_BINARY_DIR}/dummy.c")
|
|
file(WRITE "${CMAKE_CURRENT_BINARY_DIR}/dummy.c" "")
|
|
endif ()
|
|
target_sources(base64 PRIVATE "${CMAKE_CURRENT_BINARY_DIR}/dummy.c")
|
|
endif ()
|