ClickHouse/contrib/libpoco/Net/include/Poco/Net/SocketConnector.h
2016-06-07 11:23:15 +03:00

215 lines
6.0 KiB
C++

//
// SocketConnector.h
//
// $Id: //poco/1.4/Net/include/Poco/Net/SocketConnector.h#1 $
//
// Library: Net
// Package: Reactor
// Module: SocketConnector
//
// Definition of the SocketConnector class.
//
// Copyright (c) 2005-2006, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Net_SocketConnector_INCLUDED
#define Net_SocketConnector_INCLUDED
#include "Poco/Net/Net.h"
#include "Poco/Net/SocketNotification.h"
#include "Poco/Net/SocketAddress.h"
#include "Poco/Net/StreamSocket.h"
#include "Poco/Observer.h"
namespace Poco {
namespace Net {
template <class ServiceHandler>
class SocketConnector
/// This class implements the Connector part of the
/// Acceptor-Connector design pattern.
///
/// The Acceptor-Connector pattern has been described in the book
/// "Pattern Languages of Program Design 3", edited by Robert Martin,
/// Frank Buschmann and Dirk Riehle (Addison Wesley, 1997).
///
/// The Acceptor-Connector design pattern decouples connection
/// establishment and service initialization in a distributed system
/// from the processing performed once a service is initialized.
/// This decoupling is achieved with three components: Acceptors,
/// Connectors and Service Handlers.
/// The Connector actively establishes a connection with a remote
/// server socket (usually managed by an Acceptor) and initializes
/// a Service Handler to manage the connection.
///
/// The SocketConnector sets up a StreamSocket, initiates a non-blocking
/// connect operation and registers itself for ReadableNotification, WritableNotification
/// and ErrorNotification. ReadableNotification or WritableNotification denote the successful
/// establishment of the connection.
///
/// When the StreamSocket becomes readable or writeable, the SocketConnector
/// creates a ServiceHandler to service the connection and unregisters
/// itself.
///
/// In case of an error (ErrorNotification), the SocketConnector unregisters itself
/// and calls the onError() method, which can be overridden by subclasses
/// to perform custom error handling.
///
/// The ServiceHandler class must provide a constructor that
/// takes a StreamSocket and a SocketReactor as arguments,
/// e.g.:
/// MyServiceHandler(const StreamSocket& socket, ServiceReactor& reactor)
///
/// When the ServiceHandler is done, it must destroy itself.
///
/// Subclasses can override the createServiceHandler() factory method
/// if special steps are necessary to create a ServiceHandler object.
{
public:
explicit SocketConnector(SocketAddress& address):
_pReactor(0)
/// Creates a SocketConnector, using the given Socket.
{
_socket.connectNB(address);
}
SocketConnector(SocketAddress& address, SocketReactor& reactor):
_pReactor(0)
/// Creates an acceptor, using the given ServerSocket.
/// The SocketConnector registers itself with the given SocketReactor.
{
_socket.connectNB(address);
registerConnector(reactor);
}
virtual ~SocketConnector()
/// Destroys the SocketConnector.
{
try
{
unregisterConnector();
}
catch (...)
{
poco_unexpected();
}
}
virtual void registerConnector(SocketReactor& reactor)
/// Registers the SocketConnector with a SocketReactor.
///
/// A subclass can override this and, for example, also register
/// an event handler for a timeout event.
///
/// The overriding method must call the baseclass implementation first.
{
_pReactor = &reactor;
_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, ReadableNotification>(*this, &SocketConnector::onReadable));
_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, WritableNotification>(*this, &SocketConnector::onWritable));
_pReactor->addEventHandler(_socket, Poco::Observer<SocketConnector, ErrorNotification>(*this, &SocketConnector::onError));
}
virtual void unregisterConnector()
/// Unregisters the SocketConnector.
///
/// A subclass can override this and, for example, also unregister
/// its event handler for a timeout event.
///
/// The overriding method must call the baseclass implementation first.
{
if (_pReactor)
{
_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, ReadableNotification>(*this, &SocketConnector::onReadable));
_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, WritableNotification>(*this, &SocketConnector::onWritable));
_pReactor->removeEventHandler(_socket, Poco::Observer<SocketConnector, ErrorNotification>(*this, &SocketConnector::onError));
}
}
void onReadable(ReadableNotification* pNotification)
{
pNotification->release();
int err = _socket.impl()->socketError();
if (err)
{
onError(err);
unregisterConnector();
}
else
{
onConnect();
}
}
void onWritable(WritableNotification* pNotification)
{
pNotification->release();
onConnect();
}
void onConnect()
{
_socket.setBlocking(true);
createServiceHandler();
unregisterConnector();
}
void onError(ErrorNotification* pNotification)
{
pNotification->release();
onError(_socket.impl()->socketError());
unregisterConnector();
}
protected:
virtual ServiceHandler* createServiceHandler()
/// Create and initialize a new ServiceHandler instance.
///
/// Subclasses can override this method.
{
return new ServiceHandler(_socket, *_pReactor);
}
virtual void onError(int errorCode)
/// Called when the socket cannot be connected.
///
/// Subclasses can override this method.
{
}
SocketReactor* reactor()
/// Returns a pointer to the SocketReactor where
/// this SocketConnector is registered.
///
/// The pointer may be null.
{
return _pReactor;
}
StreamSocket& socket()
/// Returns a reference to the SocketConnector's socket.
{
return _socket;
}
private:
SocketConnector();
SocketConnector(const SocketConnector&);
SocketConnector& operator = (const SocketConnector&);
StreamSocket _socket;
SocketReactor* _pReactor;
};
} } // namespace Poco::Net
#endif // Net_SocketConnector_INCLUDED