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481 lines
18 KiB
C++
481 lines
18 KiB
C++
#include "MemoryTracker.h"
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#include <IO/WriteHelpers.h>
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#include <Common/VariableContext.h>
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#include <Interpreters/TraceCollector.h>
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#include <Common/Exception.h>
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#include <Common/LockMemoryExceptionInThread.h>
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#include <Common/MemoryTrackerBlockerInThread.h>
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#include <Common/formatReadable.h>
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#include <Common/ProfileEvents.h>
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#include <Common/thread_local_rng.h>
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#include <Common/OvercommitTracker.h>
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#include <Common/Stopwatch.h>
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#include <Common/logger_useful.h>
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#include "config.h"
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#if USE_JEMALLOC
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# include <jemalloc/jemalloc.h>
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#define STRINGIFY_HELPER(x) #x
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#define STRINGIFY(x) STRINGIFY_HELPER(x)
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#endif
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#include <atomic>
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#include <cmath>
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#include <random>
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#include <cstdlib>
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#include <string>
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namespace
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{
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/// MemoryTracker cannot throw MEMORY_LIMIT_EXCEEDED (either configured memory
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/// limit reached or fault injected), in the following cases:
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///
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/// - when it is explicitly blocked with LockExceptionInThread
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///
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/// - when there are uncaught exceptions objects in the current thread
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/// (to avoid std::terminate())
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///
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/// NOTE: that since C++11 destructor marked with noexcept by default, and
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/// this means that any throw from destructor (that is not marked with
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/// noexcept(false)) will cause std::terminate()
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bool inline memoryTrackerCanThrow(VariableContext level, bool fault_injection)
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{
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return !LockMemoryExceptionInThread::isBlocked(level, fault_injection) && !std::uncaught_exceptions();
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}
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}
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int MEMORY_LIMIT_EXCEEDED;
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extern const int LOGICAL_ERROR;
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}
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}
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namespace
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{
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inline std::string_view toDescription(OvercommitResult result)
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{
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switch (result)
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{
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case OvercommitResult::NONE:
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return "Memory overcommit isn't used. OvercommitTracker isn't set";
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case OvercommitResult::DISABLED:
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return "Memory overcommit isn't used. Waiting time or overcommit denominator are set to zero";
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case OvercommitResult::MEMORY_FREED:
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throw DB::Exception(DB::ErrorCodes::LOGICAL_ERROR, "OvercommitResult::MEMORY_FREED shouldn't be asked for description");
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case OvercommitResult::SELECTED:
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return "Query was selected to stop by OvercommitTracker";
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case OvercommitResult::TIMEOUTED:
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return "Waiting timeout for memory to be freed is reached";
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case OvercommitResult::NOT_ENOUGH_FREED:
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return "Memory overcommit has freed not enough memory";
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}
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}
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}
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namespace ProfileEvents
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{
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extern const Event QueryMemoryLimitExceeded;
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extern const Event MemoryAllocatorPurge;
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extern const Event MemoryAllocatorPurgeTimeMicroseconds;
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}
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using namespace std::chrono_literals;
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static constexpr size_t log_peak_memory_usage_every = 1ULL << 30;
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MemoryTracker total_memory_tracker(nullptr, VariableContext::Global);
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std::atomic<Int64> MemoryTracker::free_memory_in_allocator_arenas;
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MemoryTracker::MemoryTracker(VariableContext level_) : parent(&total_memory_tracker), level(level_) {}
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MemoryTracker::MemoryTracker(MemoryTracker * parent_, VariableContext level_) : parent(parent_), level(level_) {}
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MemoryTracker::~MemoryTracker()
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{
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if ((level == VariableContext::Process || level == VariableContext::User) && peak && log_peak_memory_usage_in_destructor)
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{
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try
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{
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logPeakMemoryUsage();
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}
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catch (...)
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{
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/// Exception in Logger, intentionally swallow.
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}
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}
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}
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void MemoryTracker::logPeakMemoryUsage()
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{
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log_peak_memory_usage_in_destructor = false;
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const auto * description = description_ptr.load(std::memory_order_relaxed);
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LOG_DEBUG(&Poco::Logger::get("MemoryTracker"),
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"Peak memory usage{}: {}.", (description ? " " + std::string(description) : ""), ReadableSize(peak));
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}
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void MemoryTracker::logMemoryUsage(Int64 current) const
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{
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const auto * description = description_ptr.load(std::memory_order_relaxed);
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LOG_DEBUG(&Poco::Logger::get("MemoryTracker"),
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"Current memory usage{}: {}.", (description ? " " + std::string(description) : ""), ReadableSize(current));
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}
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void MemoryTracker::allocImpl(Int64 size, bool throw_if_memory_exceeded, MemoryTracker * query_tracker)
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{
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if (size < 0)
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throw DB::Exception(DB::ErrorCodes::LOGICAL_ERROR, "Negative size ({}) is passed to MemoryTracker. It is a bug.", size);
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if (MemoryTrackerBlockerInThread::isBlocked(level))
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{
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if (level == VariableContext::Global)
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{
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/// For global memory tracker always update memory usage.
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amount.fetch_add(size, std::memory_order_relaxed);
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auto metric_loaded = metric.load(std::memory_order_relaxed);
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if (metric_loaded != CurrentMetrics::end())
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CurrentMetrics::add(metric_loaded, size);
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}
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/// Since the MemoryTrackerBlockerInThread should respect the level, we should go to the next parent.
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if (auto * loaded_next = parent.load(std::memory_order_relaxed))
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loaded_next->allocImpl(size, throw_if_memory_exceeded,
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level == VariableContext::Process ? this : query_tracker);
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return;
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}
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/** Using memory_order_relaxed means that if allocations are done simultaneously,
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* we allow exception about memory limit exceeded to be thrown only on next allocation.
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* So, we allow over-allocations.
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*/
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Int64 will_be = size + amount.fetch_add(size, std::memory_order_relaxed);
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auto metric_loaded = metric.load(std::memory_order_relaxed);
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if (metric_loaded != CurrentMetrics::end())
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CurrentMetrics::add(metric_loaded, size);
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Int64 current_hard_limit = hard_limit.load(std::memory_order_relaxed);
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Int64 current_profiler_limit = profiler_limit.load(std::memory_order_relaxed);
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bool memory_limit_exceeded_ignored = false;
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bool allocation_traced = false;
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if (unlikely(current_profiler_limit && will_be > current_profiler_limit))
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{
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MemoryTrackerBlockerInThread untrack_lock(VariableContext::Global);
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DB::TraceCollector::collect(DB::TraceType::Memory, StackTrace(), size);
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setOrRaiseProfilerLimit((will_be + profiler_step - 1) / profiler_step * profiler_step);
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allocation_traced = true;
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}
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std::bernoulli_distribution sample(sample_probability);
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if (unlikely(sample_probability > 0.0 && sample(thread_local_rng)))
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{
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MemoryTrackerBlockerInThread untrack_lock(VariableContext::Global);
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DB::TraceCollector::collect(DB::TraceType::MemorySample, StackTrace(), size);
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allocation_traced = true;
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}
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std::bernoulli_distribution fault(fault_probability);
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if (unlikely(fault_probability > 0.0 && fault(thread_local_rng)))
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{
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if (memoryTrackerCanThrow(level, true) && throw_if_memory_exceeded)
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{
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/// Revert
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amount.fetch_sub(size, std::memory_order_relaxed);
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/// Prevent recursion. Exception::ctor -> std::string -> new[] -> MemoryTracker::alloc
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MemoryTrackerBlockerInThread untrack_lock(VariableContext::Global);
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ProfileEvents::increment(ProfileEvents::QueryMemoryLimitExceeded);
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const auto * description = description_ptr.load(std::memory_order_relaxed);
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throw DB::Exception(
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DB::ErrorCodes::MEMORY_LIMIT_EXCEEDED,
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"Memory tracker{}{}: fault injected. Would use {} (attempt to allocate chunk of {} bytes), maximum: {}",
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description ? " " : "",
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description ? description : "",
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formatReadableSizeWithBinarySuffix(will_be),
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size,
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formatReadableSizeWithBinarySuffix(current_hard_limit));
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}
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else
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memory_limit_exceeded_ignored = true;
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}
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Int64 limit_to_check = current_hard_limit;
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#if USE_JEMALLOC
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if (level == VariableContext::Global && allow_use_jemalloc_memory.load(std::memory_order_relaxed))
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{
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/// Jemalloc arenas may keep some extra memory.
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/// This memory was substucted from RSS to decrease memory drift.
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/// In case memory is close to limit, try to pugre the arenas.
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/// This is needed to avoid OOM, because some allocations are directly done with mmap.
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Int64 current_free_memory_in_allocator_arenas = free_memory_in_allocator_arenas.load(std::memory_order_relaxed);
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if (current_free_memory_in_allocator_arenas > 0 && current_hard_limit && current_free_memory_in_allocator_arenas + will_be > current_hard_limit)
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{
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if (free_memory_in_allocator_arenas.exchange(-current_free_memory_in_allocator_arenas) > 0)
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{
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Stopwatch watch;
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mallctl("arena." STRINGIFY(MALLCTL_ARENAS_ALL) ".purge", nullptr, nullptr, nullptr, 0);
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ProfileEvents::increment(ProfileEvents::MemoryAllocatorPurge);
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ProfileEvents::increment(ProfileEvents::MemoryAllocatorPurgeTimeMicroseconds, watch.elapsedMicroseconds());
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}
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}
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limit_to_check += abs(current_free_memory_in_allocator_arenas);
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}
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#endif
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if (unlikely(current_hard_limit && will_be > limit_to_check))
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{
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if (memoryTrackerCanThrow(level, false) && throw_if_memory_exceeded)
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{
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OvercommitResult overcommit_result = OvercommitResult::NONE;
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if (auto * overcommit_tracker_ptr = overcommit_tracker.load(std::memory_order_relaxed); overcommit_tracker_ptr != nullptr && query_tracker != nullptr)
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overcommit_result = overcommit_tracker_ptr->needToStopQuery(query_tracker, size);
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if (overcommit_result != OvercommitResult::MEMORY_FREED)
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{
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/// Revert
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amount.fetch_sub(size, std::memory_order_relaxed);
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/// Prevent recursion. Exception::ctor -> std::string -> new[] -> MemoryTracker::alloc
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MemoryTrackerBlockerInThread untrack_lock(VariableContext::Global);
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ProfileEvents::increment(ProfileEvents::QueryMemoryLimitExceeded);
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const auto * description = description_ptr.load(std::memory_order_relaxed);
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throw DB::Exception(
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DB::ErrorCodes::MEMORY_LIMIT_EXCEEDED,
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"Memory limit{}{} exceeded: would use {} (attempt to allocate chunk of {} bytes), maximum: {}. OvercommitTracker decision: {}.",
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description ? " " : "",
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description ? description : "",
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formatReadableSizeWithBinarySuffix(will_be),
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size,
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formatReadableSizeWithBinarySuffix(current_hard_limit),
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toDescription(overcommit_result));
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}
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else
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{
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// If OvercommitTracker::needToStopQuery returned false, it guarantees that enough memory is freed.
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// This memory is already counted in variable `amount` in the moment of `will_be` initialization.
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// Now we just need to update value stored in `will_be`, because it should have changed.
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will_be = amount.load(std::memory_order_relaxed);
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}
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}
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else
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memory_limit_exceeded_ignored = true;
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}
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bool peak_updated = false;
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/// In case of MEMORY_LIMIT_EXCEEDED was ignored, will_be may include
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/// memory of other allocations, that may fail but not reverted yet, and so
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/// updating peak will be inaccurate.
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if (!memory_limit_exceeded_ignored)
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{
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if (throw_if_memory_exceeded)
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{
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/// Prevent recursion. Exception::ctor -> std::string -> new[] -> MemoryTracker::alloc
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MemoryTrackerBlockerInThread untrack_lock(VariableContext::Global);
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bool log_memory_usage = true;
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peak_updated = updatePeak(will_be, log_memory_usage);
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}
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else
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{
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bool log_memory_usage = false;
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peak_updated = updatePeak(will_be, log_memory_usage);
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}
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}
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if (peak_updated && allocation_traced)
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{
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MemoryTrackerBlockerInThread untrack_lock(VariableContext::Global);
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DB::TraceCollector::collect(DB::TraceType::MemoryPeak, StackTrace(), will_be);
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}
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if (auto * loaded_next = parent.load(std::memory_order_relaxed))
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loaded_next->allocImpl(size, throw_if_memory_exceeded,
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level == VariableContext::Process ? this : query_tracker);
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}
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void MemoryTracker::adjustWithUntrackedMemory(Int64 untracked_memory)
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{
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if (untracked_memory > 0)
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allocImpl(untracked_memory, /*throw_if_memory_exceeded*/ false);
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else
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free(-untracked_memory);
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}
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bool MemoryTracker::updatePeak(Int64 will_be, bool log_memory_usage)
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{
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auto peak_old = peak.load(std::memory_order_relaxed);
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if (will_be > peak_old) /// Races doesn't matter. Could rewrite with CAS, but not worth.
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{
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peak.store(will_be, std::memory_order_relaxed);
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if (log_memory_usage && (level == VariableContext::Process || level == VariableContext::Global)
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&& will_be / log_peak_memory_usage_every > peak_old / log_peak_memory_usage_every)
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logMemoryUsage(will_be);
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return true;
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}
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return false;
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}
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void MemoryTracker::free(Int64 size)
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{
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if (MemoryTrackerBlockerInThread::isBlocked(level))
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{
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if (level == VariableContext::Global)
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{
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/// For global memory tracker always update memory usage.
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amount.fetch_sub(size, std::memory_order_relaxed);
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auto metric_loaded = metric.load(std::memory_order_relaxed);
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if (metric_loaded != CurrentMetrics::end())
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CurrentMetrics::sub(metric_loaded, size);
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}
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/// Since the MemoryTrackerBlockerInThread should respect the level, we should go to the next parent.
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if (auto * loaded_next = parent.load(std::memory_order_relaxed))
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loaded_next->free(size);
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return;
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}
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std::bernoulli_distribution sample(sample_probability);
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if (unlikely(sample_probability > 0.0 && sample(thread_local_rng)))
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{
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MemoryTrackerBlockerInThread untrack_lock(VariableContext::Global);
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DB::TraceCollector::collect(DB::TraceType::MemorySample, StackTrace(), -size);
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}
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Int64 accounted_size = size;
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if (level == VariableContext::Thread || level == VariableContext::Global)
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{
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/// Could become negative if memory allocated in this thread is freed in another one
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amount.fetch_sub(accounted_size, std::memory_order_relaxed);
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}
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else
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{
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Int64 new_amount = amount.fetch_sub(accounted_size, std::memory_order_relaxed) - accounted_size;
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/** Sometimes, query could free some data, that was allocated outside of query context.
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* Example: cache eviction.
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* To avoid negative memory usage, we "saturate" amount.
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* Memory usage will be calculated with some error.
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* NOTE: The code is not atomic. Not worth to fix.
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*/
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if (unlikely(new_amount < 0))
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{
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amount.fetch_sub(new_amount);
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accounted_size += new_amount;
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}
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}
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if (auto * overcommit_tracker_ptr = overcommit_tracker.load(std::memory_order_relaxed))
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overcommit_tracker_ptr->tryContinueQueryExecutionAfterFree(accounted_size);
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if (auto * loaded_next = parent.load(std::memory_order_relaxed))
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loaded_next->free(size);
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auto metric_loaded = metric.load(std::memory_order_relaxed);
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if (metric_loaded != CurrentMetrics::end())
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CurrentMetrics::sub(metric_loaded, accounted_size);
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}
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OvercommitRatio MemoryTracker::getOvercommitRatio()
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{
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return { amount.load(std::memory_order_relaxed), soft_limit.load(std::memory_order_relaxed) };
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}
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OvercommitRatio MemoryTracker::getOvercommitRatio(Int64 limit)
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{
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return { amount.load(std::memory_order_relaxed), limit };
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}
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void MemoryTracker::setOvercommitWaitingTime(UInt64 wait_time)
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{
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max_wait_time.store(wait_time * 1us, std::memory_order_relaxed);
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}
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void MemoryTracker::resetCounters()
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{
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amount.store(0, std::memory_order_relaxed);
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peak.store(0, std::memory_order_relaxed);
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soft_limit.store(0, std::memory_order_relaxed);
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hard_limit.store(0, std::memory_order_relaxed);
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profiler_limit.store(0, std::memory_order_relaxed);
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}
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void MemoryTracker::reset()
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{
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auto metric_loaded = metric.load(std::memory_order_relaxed);
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if (metric_loaded != CurrentMetrics::end())
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CurrentMetrics::sub(metric_loaded, amount.load(std::memory_order_relaxed));
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resetCounters();
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}
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void MemoryTracker::setRSS(Int64 rss_, Int64 free_memory_in_allocator_arenas_)
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{
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Int64 new_amount = rss_;
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total_memory_tracker.amount.store(new_amount, std::memory_order_relaxed);
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free_memory_in_allocator_arenas.store(free_memory_in_allocator_arenas_, std::memory_order_relaxed);
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auto metric_loaded = total_memory_tracker.metric.load(std::memory_order_relaxed);
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if (metric_loaded != CurrentMetrics::end())
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CurrentMetrics::set(metric_loaded, new_amount);
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bool log_memory_usage = true;
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total_memory_tracker.updatePeak(rss_, log_memory_usage);
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}
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void MemoryTracker::setSoftLimit(Int64 value)
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{
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soft_limit.store(value, std::memory_order_relaxed);
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}
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void MemoryTracker::setHardLimit(Int64 value)
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{
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hard_limit.store(value, std::memory_order_relaxed);
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}
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void MemoryTracker::setOrRaiseHardLimit(Int64 value)
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{
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/// This is just atomic set to maximum.
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Int64 old_value = hard_limit.load(std::memory_order_relaxed);
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while ((value == 0 || old_value < value) && !hard_limit.compare_exchange_weak(old_value, value))
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;
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}
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void MemoryTracker::setOrRaiseProfilerLimit(Int64 value)
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{
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Int64 old_value = profiler_limit.load(std::memory_order_relaxed);
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while ((value == 0 || old_value < value) && !profiler_limit.compare_exchange_weak(old_value, value))
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;
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}
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