ClickHouse/src/Interpreters/SessionLog.h
2023-08-11 03:42:39 +00:00

88 lines
2.5 KiB
C++

#pragma once
#include <Interpreters/SystemLog.h>
#include <Interpreters/ClientInfo.h>
#include <Access/Common/AuthenticationType.h>
#include <Core/NamesAndTypes.h>
#include <Core/NamesAndAliases.h>
#include <Columns/IColumn.h>
namespace DB
{
enum SessionLogElementType : int8_t
{
SESSION_LOGIN_FAILURE = 0,
SESSION_LOGIN_SUCCESS = 1,
SESSION_LOGOUT = 2,
};
class ContextAccess;
struct User;
using UserPtr = std::shared_ptr<const User>;
using ContextAccessPtr = std::shared_ptr<const ContextAccess>;
/** A struct which will be inserted as row into session_log table.
*
* Allows to log information about user sessions:
* - auth attempts, auth result, auth method, etc.
* - log out events
*/
struct SessionLogElement
{
using Type = SessionLogElementType;
SessionLogElement() = default;
SessionLogElement(const UUID & auth_id_, Type type_);
SessionLogElement(const SessionLogElement &) = default;
SessionLogElement & operator=(const SessionLogElement &) = default;
SessionLogElement(SessionLogElement &&) = default;
SessionLogElement & operator=(SessionLogElement &&) = default;
UUID auth_id;
Type type = SESSION_LOGIN_FAILURE;
String session_id;
time_t event_time{};
Decimal64 event_time_microseconds{};
std::optional<String> user;
std::optional<AuthenticationType> user_identified_with;
String external_auth_server;
Strings roles;
Strings profiles;
std::vector<std::pair<String, String>> settings;
ClientInfo client_info;
String auth_failure_reason;
static std::string name() { return "SessionLog"; }
static NamesAndTypesList getNamesAndTypes();
static NamesAndAliases getNamesAndAliases() { return {}; }
void appendToBlock(MutableColumns & columns) const;
static const char * getCustomColumnList() { return nullptr; }
};
/// Instead of typedef - to allow forward declaration.
class SessionLog : public SystemLog<SessionLogElement>
{
using SystemLog<SessionLogElement>::SystemLog;
public:
void addLoginSuccess(const UUID & auth_id,
const String & session_id,
const Settings & settings,
const ContextAccessPtr & access,
const ClientInfo & client_info,
const UserPtr & login_user);
void addLoginFailure(const UUID & auth_id, const ClientInfo & info, const std::optional<String> & user, const Exception & reason);
void addLogOut(const UUID & auth_id, const UserPtr & login_user, const ClientInfo & client_info);
};
}