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39 lines
1.0 KiB
C++
39 lines
1.0 KiB
C++
#pragma once
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#include <atomic>
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#include <memory>
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#include <Common/ActionLock.h>
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namespace DB
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{
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/// An atomic variable that is used to block and interrupt certain actions.
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/// If it is not zero then actions related with it should be considered as interrupted.
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/// Uses shared_ptr and the lock uses weak_ptr to be able to "hold" a lock when an object with blocker has already died.
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class ActionBlocker
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{
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public:
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ActionBlocker() : counter(std::make_shared<Counter>(0)) {}
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bool isCancelled() const { return *counter > 0; }
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/// Temporarily blocks corresponding actions (while the returned object is alive)
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friend class ActionLock;
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ActionLock cancel() { return ActionLock(*this); }
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/// Cancel the actions forever.
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void cancelForever() { ++(*counter); }
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/// Returns reference to counter to allow to watch on it directly.
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const std::atomic<int> & getCounter() const { return *counter; }
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private:
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using Counter = std::atomic<int>;
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using CounterPtr = std::shared_ptr<Counter>;
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CounterPtr counter;
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};
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}
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