ClickHouse/src/TableFunctions/TableFunctionInput.h

34 lines
1.0 KiB
C++

#pragma once
#include <TableFunctions/ITableFunction.h>
namespace DB
{
class Context;
/* input(structure) - allows to make INSERT SELECT from incoming stream of data
*/
class TableFunctionInput : public ITableFunction
{
public:
static constexpr auto name = "input";
std::string getName() const override { return name; }
bool hasStaticStructure() const override { return true; }
bool needStructureHint() const override { return true; }
void setStructureHint(const ColumnsDescription & structure_hint_) override { structure_hint = structure_hint_; }
private:
StoragePtr executeImpl(const ASTPtr & ast_function, ContextPtr context, const std::string & table_name, ColumnsDescription cached_columns) const override;
const char * getStorageTypeName() const override { return "Input"; }
ColumnsDescription getActualTableStructure(ContextPtr context) const override;
void parseArguments(const ASTPtr & ast_function, ContextPtr context) override;
String structure;
ColumnsDescription structure_hint;
};
}