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101 lines
2.7 KiB
C++
101 lines
2.7 KiB
C++
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#pragma once
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#include <DataTypes/DataTypeAggregateFunction.h>
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#include <AggregateFunctions/IAggregateFunction.h>
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#include <Columns/ColumnAggregateFunction.h>
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namespace DB
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{
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/** Not an aggregate function, but an adapter of aggregate functions,
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* Aggregate functions with the `State` suffix differ from the corresponding ones in that their states are not finalized.
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* Return type - DataTypeAggregateFunction.
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*/
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class AggregateFunctionState final : public IAggregateFunctionHelper<AggregateFunctionState>
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{
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private:
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AggregateFunctionPtr nested_func;
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DataTypes arguments;
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Array params;
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public:
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AggregateFunctionState(AggregateFunctionPtr nested, const DataTypes & arguments, const Array & params)
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: IAggregateFunctionHelper<AggregateFunctionState>(arguments, params)
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, nested_func(nested), arguments(arguments), params(params) {}
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String getName() const override
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{
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return nested_func->getName() + "State";
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}
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DataTypePtr getReturnType() const override;
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void create(AggregateDataPtr place) const override
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{
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nested_func->create(place);
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}
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void destroy(AggregateDataPtr place) const noexcept override
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{
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nested_func->destroy(place);
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}
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bool hasTrivialDestructor() const override
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{
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return nested_func->hasTrivialDestructor();
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}
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size_t sizeOfData() const override
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{
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return nested_func->sizeOfData();
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}
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size_t alignOfData() const override
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{
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return nested_func->alignOfData();
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}
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void add(AggregateDataPtr place, const IColumn ** columns, size_t row_num, Arena * arena) const override
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{
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nested_func->add(place, columns, row_num, arena);
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}
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void merge(AggregateDataPtr place, ConstAggregateDataPtr rhs, Arena * arena) const override
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{
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nested_func->merge(place, rhs, arena);
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}
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void serialize(ConstAggregateDataPtr place, WriteBuffer & buf) const override
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{
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nested_func->serialize(place, buf);
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}
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void deserialize(AggregateDataPtr place, ReadBuffer & buf, Arena * arena) const override
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{
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nested_func->deserialize(place, buf, arena);
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}
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void insertResultInto(ConstAggregateDataPtr place, IColumn & to) const override
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{
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static_cast<ColumnAggregateFunction &>(to).getData().push_back(const_cast<AggregateDataPtr>(place));
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}
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/// Aggregate function or aggregate function state.
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bool isState() const override { return true; }
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bool allocatesMemoryInArena() const override
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{
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return nested_func->allocatesMemoryInArena();
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}
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AggregateFunctionPtr getNestedFunction() const { return nested_func; }
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const char * getHeaderFilePath() const override { return __FILE__; }
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};
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}
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