ClickHouse/dbms/src/AggregateFunctions/AggregateFunctionState.h
2019-02-11 22:26:32 +03:00

101 lines
2.7 KiB
C++

#pragma once
#include <DataTypes/DataTypeAggregateFunction.h>
#include <AggregateFunctions/IAggregateFunction.h>
#include <Columns/ColumnAggregateFunction.h>
namespace DB
{
/** Not an aggregate function, but an adapter of aggregate functions,
* Aggregate functions with the `State` suffix differ from the corresponding ones in that their states are not finalized.
* Return type - DataTypeAggregateFunction.
*/
class AggregateFunctionState final : public IAggregateFunctionHelper<AggregateFunctionState>
{
private:
AggregateFunctionPtr nested_func;
DataTypes arguments;
Array params;
public:
AggregateFunctionState(AggregateFunctionPtr nested, const DataTypes & arguments, const Array & params)
: IAggregateFunctionHelper<AggregateFunctionState>(arguments, params)
, nested_func(nested), arguments(arguments), params(params) {}
String getName() const override
{
return nested_func->getName() + "State";
}
DataTypePtr getReturnType() const override;
void create(AggregateDataPtr place) const override
{
nested_func->create(place);
}
void destroy(AggregateDataPtr place) const noexcept override
{
nested_func->destroy(place);
}
bool hasTrivialDestructor() const override
{
return nested_func->hasTrivialDestructor();
}
size_t sizeOfData() const override
{
return nested_func->sizeOfData();
}
size_t alignOfData() const override
{
return nested_func->alignOfData();
}
void add(AggregateDataPtr place, const IColumn ** columns, size_t row_num, Arena * arena) const override
{
nested_func->add(place, columns, row_num, arena);
}
void merge(AggregateDataPtr place, ConstAggregateDataPtr rhs, Arena * arena) const override
{
nested_func->merge(place, rhs, arena);
}
void serialize(ConstAggregateDataPtr place, WriteBuffer & buf) const override
{
nested_func->serialize(place, buf);
}
void deserialize(AggregateDataPtr place, ReadBuffer & buf, Arena * arena) const override
{
nested_func->deserialize(place, buf, arena);
}
void insertResultInto(ConstAggregateDataPtr place, IColumn & to) const override
{
static_cast<ColumnAggregateFunction &>(to).getData().push_back(const_cast<AggregateDataPtr>(place));
}
/// Aggregate function or aggregate function state.
bool isState() const override { return true; }
bool allocatesMemoryInArena() const override
{
return nested_func->allocatesMemoryInArena();
}
AggregateFunctionPtr getNestedFunction() const { return nested_func; }
const char * getHeaderFilePath() const override { return __FILE__; }
};
}