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https://github.com/ClickHouse/ClickHouse.git
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c3506bf16d
- Uses a small assembly file to include binary resources, rather than objcopy - Updates `base/common/getResource.cpp` for this new method of inclusion - Removes linux-only guards in CMake files, as this solution is cross-platform. The resulting binary resources are available in the ClickHouse server binary on Linux, macOS, and illumos platforms. FreeBSD has not been tested, but will likely work as well.
39 lines
1021 B
CMake
39 lines
1021 B
CMake
include(${ClickHouse_SOURCE_DIR}/cmake/embed_binary.cmake)
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set(CLICKHOUSE_SERVER_SOURCES
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MetricsTransmitter.cpp
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Server.cpp
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)
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set (LINK_RESOURCE_LIB INTERFACE "-Wl,${WHOLE_ARCHIVE} $<TARGET_FILE:clickhouse_server_configs> -Wl,${NO_WHOLE_ARCHIVE}")
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set (CLICKHOUSE_SERVER_LINK
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PRIVATE
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clickhouse_aggregate_functions
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clickhouse_common_config
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clickhouse_common_io
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clickhouse_common_zookeeper
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clickhouse_dictionaries
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clickhouse_functions
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clickhouse_parsers
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clickhouse_storages_system
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clickhouse_table_functions
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string_utils
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jemalloc
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${LINK_RESOURCE_LIB}
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PUBLIC
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daemon
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)
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clickhouse_program_add(server)
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install(FILES config.xml users.xml DESTINATION "${CLICKHOUSE_ETC_DIR}/clickhouse-server" COMPONENT clickhouse)
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clickhouse_embed_binaries(
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TARGET clickhouse_server_configs
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RESOURCES config.xml users.xml embedded.xml play.html
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)
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add_dependencies(clickhouse-server-lib clickhouse_server_configs)
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