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166 lines
4.4 KiB
C++
166 lines
4.4 KiB
C++
#pragma once
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#include <Core/NamesAndTypes.h>
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#include <Core/Field.h>
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#include <Parsers/SelectUnionMode.h>
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#include <Analyzer/Identifier.h>
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#include <Analyzer/IQueryTreeNode.h>
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#include <Analyzer/ListNode.h>
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#include <Analyzer/TableExpressionModifiers.h>
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#include <Interpreters/Context_fwd.h>
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namespace DB
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{
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/** Union node represents union of queries in query tree.
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* Union node must be initialized with normalized union mode.
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*
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* Example: (SELECT id FROM test_table) UNION ALL (SELECT id FROM test_table_2);
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* Example: (SELECT id FROM test_table) UNION DISTINCT (SELECT id FROM test_table_2);
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* Example: (SELECT id FROM test_table) EXCEPT ALL (SELECT id FROM test_table_2);
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* Example: (SELECT id FROM test_table) EXCEPT DISTINCT (SELECT id FROM test_table_2);
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* Example: (SELECT id FROM test_table) INTERSECT ALL (SELECT id FROM test_table_2);
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* Example: (SELECT id FROM test_table) INTERSECT DISTINCT (SELECT id FROM test_table_2);
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*
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* Union node can be used as CTE.
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* Example: WITH cte_subquery AS ((SELECT id FROM test_table) UNION ALL (SELECT id FROM test_table_2)) SELECT * FROM cte_subquery;
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*
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* Union node can be used as scalar subquery.
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* Example: SELECT (SELECT 1 UNION DISTINCT SELECT 1);
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*
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* During query analysis pass union node queries must be resolved.
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*/
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class UnionNode;
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using UnionNodePtr = std::shared_ptr<UnionNode>;
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class UnionNode final : public IQueryTreeNode
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{
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public:
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/// Construct union node with context and normalized union mode
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explicit UnionNode(ContextMutablePtr context_, SelectUnionMode union_mode_);
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/// Get context
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ContextPtr getContext() const
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{
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return context;
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}
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/// Get mutable context
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const ContextMutablePtr & getMutableContext() const
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{
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return context;
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}
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/// Get mutable context
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ContextMutablePtr & getMutableContext()
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{
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return context;
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}
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/// Returns true if union node is subquery, false otherwise
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bool isSubquery() const
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{
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return is_subquery;
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}
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/// Set union node is subquery value
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void setIsSubquery(bool is_subquery_value)
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{
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is_subquery = is_subquery_value;
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}
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/// Returns true if union node is CTE, false otherwise
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bool isCTE() const
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{
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return is_cte;
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}
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/// Set union node is CTE
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void setIsCTE(bool is_cte_value)
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{
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is_cte = is_cte_value;
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}
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/// Get union node CTE name
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const std::string & getCTEName() const
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{
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return cte_name;
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}
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/// Set union node CTE name
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void setCTEName(std::string cte_name_value)
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{
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cte_name = std::move(cte_name_value);
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}
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/// Get union mode
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SelectUnionMode getUnionMode() const
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{
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return union_mode;
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}
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/// Get union node queries
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const ListNode & getQueries() const
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{
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return children[queries_child_index]->as<const ListNode &>();
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}
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/// Get union node queries
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ListNode & getQueries()
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{
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return children[queries_child_index]->as<ListNode &>();
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}
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/// Get union node queries node
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const QueryTreeNodePtr & getQueriesNode() const
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{
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return children[queries_child_index];
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}
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/// Get union node queries node
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QueryTreeNodePtr & getQueriesNode()
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{
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return children[queries_child_index];
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}
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/// Compute union node projection columns
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NamesAndTypes computeProjectionColumns() const;
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/// Remove unused projection columns
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void removeUnusedProjectionColumns(const std::unordered_set<std::string> & used_projection_columns);
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/// Remove unused projection columns
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void removeUnusedProjectionColumns(const std::unordered_set<size_t> & used_projection_columns_indexes);
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QueryTreeNodeType getNodeType() const override
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{
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return QueryTreeNodeType::UNION;
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}
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void dumpTreeImpl(WriteBuffer & buffer, FormatState & format_state, size_t indent) const override;
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protected:
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bool isEqualImpl(const IQueryTreeNode & rhs) const override;
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void updateTreeHashImpl(HashState &) const override;
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QueryTreeNodePtr cloneImpl() const override;
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ASTPtr toASTImpl(const ConvertToASTOptions & options) const override;
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private:
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bool is_subquery = false;
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bool is_cte = false;
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std::string cte_name;
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ContextMutablePtr context;
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SelectUnionMode union_mode;
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static constexpr size_t queries_child_index = 0;
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static constexpr size_t children_size = queries_child_index + 1;
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};
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}
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