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https://github.com/ClickHouse/ClickHouse.git
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82a361d0e9
* Show error to client if query was killed
* Kill exception v2
* Use kill
* fix
* wip
* fix
* fxi
* try fix
* Revert "try fix"
This reverts commit eb76e4c040
.
* QUERY_WASCANCELLED
* Fxi all cancel()
* fix
307 lines
8.9 KiB
C++
307 lines
8.9 KiB
C++
#pragma once
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#include <common/logger_useful.h>
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#include <Common/ConcurrentBoundedQueue.h>
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#include <DataStreams/IProfilingBlockInputStream.h>
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#include <DataStreams/ParallelInputsProcessor.h>
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namespace DB
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{
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namespace ErrorCodes
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{
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extern const int LOGICAL_ERROR;
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}
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namespace
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{
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template <StreamUnionMode mode>
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struct OutputData;
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/// A block or an exception.
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template <>
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struct OutputData<StreamUnionMode::Basic>
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{
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Block block;
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std::exception_ptr exception;
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OutputData() {}
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OutputData(Block & block_) : block(block_) {}
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OutputData(std::exception_ptr & exception_) : exception(exception_) {}
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};
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/// Block + additional information or an exception.
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template <>
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struct OutputData<StreamUnionMode::ExtraInfo>
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{
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Block block;
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BlockExtraInfo extra_info;
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std::exception_ptr exception;
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OutputData() {}
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OutputData(Block & block_, BlockExtraInfo & extra_info_) : block(block_), extra_info(extra_info_) {}
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OutputData(std::exception_ptr & exception_) : exception(exception_) {}
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};
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}
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/** Merges several sources into one.
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* Blocks from different sources are interleaved with each other in an arbitrary way.
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* You can specify the number of threads (max_threads),
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* in which data will be retrieved from different sources.
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*
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* It's managed like this:
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* - with the help of ParallelInputsProcessor in several threads it takes out blocks from the sources;
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* - the completed blocks are added to a limited queue of finished blocks;
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* - the main thread takes out completed blocks from the queue of finished blocks;
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* - if the StreamUnionMode::ExtraInfo mode is specified, in addition to the UnionBlockInputStream
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* extracts blocks information; In this case all sources should support such mode.
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*/
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template <StreamUnionMode mode = StreamUnionMode::Basic>
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class UnionBlockInputStream final : public IProfilingBlockInputStream
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{
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public:
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using ExceptionCallback = std::function<void()>;
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private:
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using Self = UnionBlockInputStream<mode>;
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public:
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UnionBlockInputStream(BlockInputStreams inputs, BlockInputStreamPtr additional_input_at_end, size_t max_threads,
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ExceptionCallback exception_callback_ = ExceptionCallback()) :
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output_queue(std::min(inputs.size(), max_threads)),
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handler(*this),
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processor(inputs, additional_input_at_end, max_threads, handler),
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exception_callback(exception_callback_)
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{
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children = inputs;
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if (additional_input_at_end)
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children.push_back(additional_input_at_end);
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size_t num_children = children.size();
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if (num_children > 1)
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{
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Block header = children.at(0)->getHeader();
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for (size_t i = 1; i < num_children; ++i)
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assertBlocksHaveEqualStructure(children[i]->getHeader(), header, "UNION");
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}
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}
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String getName() const override { return "Union"; }
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~UnionBlockInputStream() override
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{
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try
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{
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if (!all_read)
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cancel(false);
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finalize();
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}
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catch (...)
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{
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tryLogCurrentException(__PRETTY_FUNCTION__);
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}
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}
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/** Different from the default implementation by trying to stop all sources,
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* skipping failed by execution.
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*/
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void cancel(bool kill) override
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{
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if (kill)
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is_killed = true;
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bool old_val = false;
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if (!is_cancelled.compare_exchange_strong(old_val, true, std::memory_order_seq_cst, std::memory_order_relaxed))
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return;
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//std::cerr << "cancelling\n";
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processor.cancel(kill);
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}
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BlockExtraInfo getBlockExtraInfo() const override
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{
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return doGetBlockExtraInfo();
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}
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Block getHeader() const override { return children.at(0)->getHeader(); }
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protected:
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void finalize()
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{
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if (!started)
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return;
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LOG_TRACE(log, "Waiting for threads to finish");
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std::exception_ptr exception;
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if (!all_read)
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{
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/** Let's read everything up to the end, so that ParallelInputsProcessor is not blocked when trying to insert into the queue.
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* Maybe there is an exception in the queue.
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*/
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OutputData<mode> res;
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while (true)
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{
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//std::cerr << "popping\n";
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output_queue.pop(res);
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if (res.exception)
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{
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if (!exception)
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exception = res.exception;
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else if (Exception * e = exception_cast<Exception *>(exception))
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e->addMessage("\n" + getExceptionMessage(res.exception, false));
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}
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else if (!res.block)
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break;
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}
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all_read = true;
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}
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processor.wait();
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LOG_TRACE(log, "Waited for threads to finish");
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if (exception)
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std::rethrow_exception(exception);
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}
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/// Do nothing, to make the preparation for the query execution in parallel, in ParallelInputsProcessor.
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void readPrefix() override
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{
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}
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/** The following options are possible:
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* 1. `readImpl` function is called until it returns an empty block.
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* Then `readSuffix` function is called and then destructor.
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* 2. `readImpl` function is called. At some point, `cancel` function is called perhaps from another thread.
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* Then `readSuffix` function is called and then destructor.
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* 3. At any time, the object can be destroyed (destructor called).
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*/
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Block readImpl() override
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{
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if (all_read)
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return received_payload.block;
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/// Run threads if this has not already been done.
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if (!started)
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{
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started = true;
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processor.process();
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}
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/// We will wait until the next block is ready or an exception is thrown.
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//std::cerr << "popping\n";
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output_queue.pop(received_payload);
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if (received_payload.exception)
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{
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if (exception_callback)
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exception_callback();
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std::rethrow_exception(received_payload.exception);
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}
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if (!received_payload.block)
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all_read = true;
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return received_payload.block;
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}
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/// Called either after everything is read, or after cancel.
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void readSuffix() override
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{
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//std::cerr << "readSuffix\n";
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if (!all_read && !isCancelled())
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throw Exception("readSuffix called before all data is read", ErrorCodes::LOGICAL_ERROR);
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finalize();
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for (size_t i = 0; i < children.size(); ++i)
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children[i]->readSuffix();
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}
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private:
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BlockExtraInfo doGetBlockExtraInfo() const
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{
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if constexpr (mode == StreamUnionMode::ExtraInfo)
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return received_payload.extra_info;
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else
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throw Exception("Method getBlockExtraInfo is not supported for mode StreamUnionMode::Basic",
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ErrorCodes::NOT_IMPLEMENTED);
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}
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private:
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using Payload = OutputData<mode>;
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using OutputQueue = ConcurrentBoundedQueue<Payload>;
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private:
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/** The queue of the finished blocks. Also, you can put an exception instead of a block.
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* When data is run out, an empty block is inserted into the queue.
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* Sooner or later, an empty block is always inserted into the queue (even after exception or query cancellation).
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* The queue is always (even after exception or canceling the query, even in destructor) you must read up to an empty block,
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* otherwise ParallelInputsProcessor can be blocked during insertion into the queue.
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*/
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OutputQueue output_queue;
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struct Handler
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{
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Handler(Self & parent_) : parent(parent_) {}
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void onBlock(Block & block, size_t /*thread_num*/)
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{
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parent.output_queue.push(Payload(block));
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}
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void onBlock(Block & block, BlockExtraInfo & extra_info, size_t /*thread_num*/)
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{
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parent.output_queue.push(Payload(block, extra_info));
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}
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void onFinish()
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{
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parent.output_queue.push(Payload());
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}
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void onFinishThread(size_t /*thread_num*/)
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{
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}
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void onException(std::exception_ptr & exception, size_t /*thread_num*/)
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{
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//std::cerr << "pushing exception\n";
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/// The order of the rows matters. If it is changed, then the situation is possible,
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/// when before exception, an empty block (end of data) will be put into the queue,
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/// and the exception is lost.
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parent.output_queue.push(exception);
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parent.cancel(false); /// Does not throw exceptions.
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}
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Self & parent;
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};
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Handler handler;
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ParallelInputsProcessor<Handler, mode> processor;
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ExceptionCallback exception_callback;
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Payload received_payload;
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bool started = false;
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bool all_read = false;
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Logger * log = &Logger::get("UnionBlockInputStream");
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};
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}
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