ClickHouse/src/Coordination/KeeperStorage.h
2022-09-07 09:14:03 +00:00

477 lines
15 KiB
C++

#pragma once
#include <unordered_map>
#include <vector>
#include <Coordination/ACLMap.h>
#include <Coordination/SessionExpiryQueue.h>
#include <Coordination/SnapshotableHashTable.h>
#include <IO/WriteBufferFromString.h>
#include <Common/ConcurrentBoundedQueue.h>
#include <Common/ZooKeeper/IKeeper.h>
#include <Common/ZooKeeper/ZooKeeperCommon.h>
#include <Coordination/KeeperContext.h>
#include <absl/container/flat_hash_set.h>
namespace DB
{
struct KeeperStorageRequestProcessor;
using KeeperStorageRequestProcessorPtr = std::shared_ptr<KeeperStorageRequestProcessor>;
using ResponseCallback = std::function<void(const Coordination::ZooKeeperResponsePtr &)>;
using ChildrenSet = absl::flat_hash_set<StringRef, StringRefHash>;
using SessionAndTimeout = std::unordered_map<int64_t, int64_t>;
struct KeeperStorageSnapshot;
/// Keeper state machine almost equal to the ZooKeeper's state machine.
/// Implements all logic of operations, data changes, sessions allocation.
/// In-memory and not thread safe.
class KeeperStorage
{
public:
struct Node
{
uint64_t acl_id = 0; /// 0 -- no ACL by default
bool is_sequental = false;
Coordination::Stat stat{};
int32_t seq_num = 0;
uint64_t size_bytes; // save size to avoid calculate every time
Node() : size_bytes(sizeof(Node)) { }
/// Object memory size
uint64_t sizeInBytes() const { return size_bytes; }
void setData(String new_data);
const auto & getData() const noexcept { return data; }
void addChild(StringRef child_path);
void removeChild(StringRef child_path);
const auto & getChildren() const noexcept { return children; }
// Invalidate the calculated digest so it's recalculated again on the next
// getDigest call
void invalidateDigestCache() const;
// get the calculated digest of the node
UInt64 getDigest(std::string_view path) const;
// copy only necessary information for preprocessing and digest calculation
// (e.g. we don't need to copy list of children)
void shallowCopy(const Node & other);
private:
String data;
ChildrenSet children{};
mutable std::optional<UInt64> cached_digest;
};
enum DigestVersion : uint8_t
{
NO_DIGEST = 0,
V1 = 1,
V2 = 2 // added system nodes that modify the digest on startup so digest from V0 is invalid
};
static constexpr auto CURRENT_DIGEST_VERSION = DigestVersion::V2;
struct ResponseForSession
{
int64_t session_id;
Coordination::ZooKeeperResponsePtr response;
};
using ResponsesForSessions = std::vector<ResponseForSession>;
struct Digest
{
DigestVersion version{DigestVersion::NO_DIGEST};
uint64_t value{0};
};
static bool checkDigest(const Digest & first, const Digest & second)
{
if (first.version != second.version)
return true;
if (first.version == DigestVersion::NO_DIGEST)
return true;
return first.value == second.value;
}
struct RequestForSession
{
int64_t session_id;
int64_t time;
Coordination::ZooKeeperRequestPtr request;
int64_t zxid{0};
std::optional<Digest> digest;
};
struct AuthID
{
std::string scheme;
std::string id;
bool operator==(const AuthID & other) const { return scheme == other.scheme && id == other.id; }
};
using RequestsForSessions = std::vector<RequestForSession>;
using Container = SnapshotableHashTable<Node>;
using Ephemerals = std::unordered_map<int64_t, std::unordered_set<std::string>>;
using SessionAndWatcher = std::unordered_map<int64_t, std::unordered_set<std::string>>;
using SessionIDs = std::unordered_set<int64_t>;
/// Just vector of SHA1 from user:password
using AuthIDs = std::vector<AuthID>;
using SessionAndAuth = std::unordered_map<int64_t, AuthIDs>;
using Watches = std::map<String /* path, relative of root_path */, SessionIDs>;
int64_t session_id_counter{1};
SessionAndAuth session_and_auth;
/// Main hashtable with nodes. Contain all information about data.
/// All other structures expect session_and_timeout can be restored from
/// container.
Container container;
// Applying ZooKeeper request to storage consists of two steps:
// - preprocessing which, instead of applying the changes directly to storage,
// generates deltas with those changes, denoted with the request ZXID
// - processing which applies deltas with the correct ZXID to the storage
//
// Delta objects allow us two things:
// - fetch the latest, uncommitted state of an object by getting the committed
// state of that same object from the storage and applying the deltas
// in the same order as they are defined
// - quickly commit the changes to the storage
struct CreateNodeDelta
{
Coordination::Stat stat;
bool is_sequental;
Coordination::ACLs acls;
String data;
};
struct RemoveNodeDelta
{
int32_t version{-1};
int64_t ephemeral_owner{0};
};
struct UpdateNodeDelta
{
std::function<void(Node &)> update_fn;
int32_t version{-1};
};
struct SetACLDelta
{
Coordination::ACLs acls;
int32_t version{-1};
};
struct ErrorDelta
{
Coordination::Error error;
};
struct FailedMultiDelta
{
std::vector<Coordination::Error> error_codes;
};
// Denotes end of a subrequest in multi request
struct SubDeltaEnd
{
};
struct AddAuthDelta
{
int64_t session_id;
AuthID auth_id;
};
using Operation = std::
variant<CreateNodeDelta, RemoveNodeDelta, UpdateNodeDelta, SetACLDelta, AddAuthDelta, ErrorDelta, SubDeltaEnd, FailedMultiDelta>;
struct Delta
{
Delta(String path_, int64_t zxid_, Operation operation_) : path(std::move(path_)), zxid(zxid_), operation(std::move(operation_)) { }
Delta(int64_t zxid_, Coordination::Error error) : Delta("", zxid_, ErrorDelta{error}) { }
Delta(int64_t zxid_, Operation subdelta) : Delta("", zxid_, subdelta) { }
String path;
int64_t zxid;
Operation operation;
};
struct UncommittedState
{
explicit UncommittedState(KeeperStorage & storage_) : storage(storage_) { }
void addDeltas(std::vector<Delta> new_deltas);
void commit(int64_t commit_zxid);
void rollback(int64_t rollback_zxid);
std::shared_ptr<Node> getNode(StringRef path) const;
Coordination::ACLs getACLs(StringRef path) const;
void applyDelta(const Delta & delta);
bool hasACL(int64_t session_id, bool is_local, std::function<bool(const AuthID &)> predicate)
{
const auto check_auth = [&](const auto & auth_ids)
{
for (const auto & auth : auth_ids)
{
using TAuth = std::remove_reference_t<decltype(auth)>;
const AuthID * auth_ptr = nullptr;
if constexpr (std::is_pointer_v<TAuth>)
auth_ptr = auth;
else
auth_ptr = &auth;
if (predicate(*auth_ptr))
return true;
}
return false;
};
if (is_local)
return check_auth(storage.session_and_auth[session_id]);
if (check_auth(storage.session_and_auth[session_id]))
return true;
// check if there are uncommitted
const auto auth_it = session_and_auth.find(session_id);
if (auth_it == session_and_auth.end())
return false;
return check_auth(auth_it->second);
}
std::shared_ptr<Node> tryGetNodeFromStorage(StringRef path) const;
std::unordered_map<int64_t, std::list<const AuthID *>> session_and_auth;
struct UncommittedNode
{
std::shared_ptr<Node> node{nullptr};
Coordination::ACLs acls{};
int64_t zxid{0};
};
struct Hash
{
auto operator()(const std::string_view view) const
{
SipHash hash;
hash.update(view);
return hash.get64();
}
using is_transparent = void; // required to make find() work with different type than key_type
};
struct Equal
{
auto operator()(const std::string_view a,
const std::string_view b) const
{
return a == b;
}
using is_transparent = void; // required to make find() work with different type than key_type
};
mutable std::unordered_map<std::string, UncommittedNode, Hash, Equal> nodes;
std::unordered_map<std::string, std::list<const Delta *>, Hash, Equal> deltas_for_path;
std::list<Delta> deltas;
KeeperStorage & storage;
};
UncommittedState uncommitted_state{*this};
Coordination::Error commit(int64_t zxid);
// Create node in the storage
// Returns false if it failed to create the node, true otherwise
// We don't care about the exact failure because we should've caught it during preprocessing
bool createNode(
const std::string & path,
String data,
const Coordination::Stat & stat,
bool is_sequental,
Coordination::ACLs node_acls);
// Remove node in the storage
// Returns false if it failed to remove the node, true otherwise
// We don't care about the exact failure because we should've caught it during preprocessing
bool removeNode(const std::string & path, int32_t version);
bool checkACL(StringRef path, int32_t permissions, int64_t session_id, bool is_local);
void unregisterEphemeralPath(int64_t session_id, const std::string & path);
/// Mapping session_id -> set of ephemeral nodes paths
Ephemerals ephemerals;
/// Mapping session_id -> set of watched nodes paths
SessionAndWatcher sessions_and_watchers;
/// Expiration queue for session, allows to get dead sessions at some point of time
SessionExpiryQueue session_expiry_queue;
/// All active sessions with timeout
SessionAndTimeout session_and_timeout;
/// ACLMap for more compact ACLs storage inside nodes.
ACLMap acl_map;
/// Global id of all requests applied to storage
int64_t zxid{0};
// older Keeper node (pre V5 snapshots) can create snapshots and receive logs from newer Keeper nodes
// this can lead to some inconsistencies, e.g. from snapshot it will use log_idx as zxid
// while the log will have a smaller zxid because it's generated by the newer nodes
// we save the value loaded from snapshot to know when is it okay to have
// smaller zxid in newer requests
int64_t old_snapshot_zxid{0};
struct TransactionInfo
{
int64_t zxid;
Digest nodes_digest;
};
std::deque<TransactionInfo> uncommitted_transactions;
uint64_t nodes_digest{0};
bool finalized{false};
/// Currently active watches (node_path -> subscribed sessions)
Watches watches;
Watches list_watches; /// Watches for 'list' request (watches on children).
void clearDeadWatches(int64_t session_id);
/// Get current committed zxid
int64_t getZXID() const { return zxid; }
int64_t getNextZXID() const
{
if (uncommitted_transactions.empty())
return zxid + 1;
return uncommitted_transactions.back().zxid + 1;
}
Digest getNodesDigest(bool committed) const;
KeeperContextPtr keeper_context;
const String superdigest;
bool initialized{false};
KeeperStorage(int64_t tick_time_ms, const String & superdigest_, const KeeperContextPtr & keeper_context_, bool initialize_system_nodes = true);
void initializeSystemNodes();
/// Allocate new session id with the specified timeouts
int64_t getSessionID(int64_t session_timeout_ms)
{
auto result = session_id_counter++;
session_and_timeout.emplace(result, session_timeout_ms);
session_expiry_queue.addNewSessionOrUpdate(result, session_timeout_ms);
return result;
}
/// Add session id. Used when restoring KeeperStorage from snapshot.
void addSessionID(int64_t session_id, int64_t session_timeout_ms)
{
session_and_timeout.emplace(session_id, session_timeout_ms);
session_expiry_queue.addNewSessionOrUpdate(session_id, session_timeout_ms);
}
UInt64 calculateNodesDigest(UInt64 current_digest, const std::vector<Delta> & new_deltas) const;
/// Process user request and return response.
/// check_acl = false only when converting data from ZooKeeper.
ResponsesForSessions processRequest(
const Coordination::ZooKeeperRequestPtr & request,
int64_t session_id,
std::optional<int64_t> new_last_zxid,
bool check_acl = true,
bool is_local = false);
void preprocessRequest(
const Coordination::ZooKeeperRequestPtr & request,
int64_t session_id,
int64_t time,
int64_t new_last_zxid,
bool check_acl = true,
std::optional<Digest> digest = std::nullopt);
void rollbackRequest(int64_t rollback_zxid, bool allow_missing);
void finalize();
bool isFinalized() const;
/// Set of methods for creating snapshots
/// Turn on snapshot mode, so data inside Container is not deleted, but replaced with new version.
void enableSnapshotMode(size_t up_to_version) { container.enableSnapshotMode(up_to_version); }
/// Turn off snapshot mode.
void disableSnapshotMode() { container.disableSnapshotMode(); }
Container::const_iterator getSnapshotIteratorBegin() const { return container.begin(); }
/// Clear outdated data from internal container.
void clearGarbageAfterSnapshot() { container.clearOutdatedNodes(); }
/// Get all active sessions
const SessionAndTimeout & getActiveSessions() const { return session_and_timeout; }
/// Get all dead sessions
std::vector<int64_t> getDeadSessions() const { return session_expiry_queue.getExpiredSessions(); }
/// Introspection functions mostly used in 4-letter commands
uint64_t getNodesCount() const { return container.size(); }
uint64_t getApproximateDataSize() const { return container.getApproximateDataSize(); }
uint64_t getArenaDataSize() const { return container.keyArenaSize(); }
uint64_t getTotalWatchesCount() const;
uint64_t getWatchedPathsCount() const { return watches.size() + list_watches.size(); }
uint64_t getSessionsWithWatchesCount() const;
uint64_t getSessionWithEphemeralNodesCount() const { return ephemerals.size(); }
uint64_t getTotalEphemeralNodesCount() const;
void dumpWatches(WriteBufferFromOwnString & buf) const;
void dumpWatchesByPath(WriteBufferFromOwnString & buf) const;
void dumpSessionsAndEphemerals(WriteBufferFromOwnString & buf) const;
private:
void removeDigest(const Node & node, std::string_view path);
void addDigest(const Node & node, std::string_view path);
};
using KeeperStoragePtr = std::unique_ptr<KeeperStorage>;
}