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48 lines
1.3 KiB
C++
48 lines
1.3 KiB
C++
#pragma once
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#include <Interpreters/Context_fwd.h>
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#include <Interpreters/StorageID.h>
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#include <Storages/IStorage_fwd.h>
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#include <Common/ActionLock.h>
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#include <base/types.h>
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#include <mutex>
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#include <unordered_map>
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namespace DB
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{
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/// Holds ActionLocks for tables
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/// Does not store pointers to tables
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class ActionLocksManager : WithContext
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{
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public:
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explicit ActionLocksManager(ContextPtr context);
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/// Adds new locks for each table
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void add(StorageActionBlockType action_type, ContextPtr context);
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/// Add new lock for a table if it has not been already added
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void add(const StorageID & table_id, StorageActionBlockType action_type);
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void add(const StoragePtr & table, StorageActionBlockType action_type);
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/// Remove locks for all tables
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void remove(StorageActionBlockType action_type);
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/// Removes a lock for a table if it exists
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void remove(const StorageID & table_id, StorageActionBlockType action_type);
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void remove(const StoragePtr & table, StorageActionBlockType action_type);
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/// Removes all locks of non-existing tables
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void cleanExpired();
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private:
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using StorageRawPtr = const IStorage *;
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using Locks = std::unordered_map<size_t, ActionLock>;
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using StorageLocks = std::unordered_map<StorageRawPtr, Locks>;
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mutable std::mutex mutex;
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StorageLocks storage_locks;
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};
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}
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