ClickHouse/contrib/libpoco/Foundation/include/Poco/Latin2Encoding.h

57 lines
1.3 KiB
C++

//
// Latin2Encoding.h
//
// $Id: //poco/svn/Foundation/include/Poco/Latin2Encoding.h#2 $
//
// Library: Foundation
// Package: Text
// Module: Latin2Encoding
//
// Definition of the Latin2Encoding class.
//
// Copyright (c) 2004-2007, Applied Informatics Software Engineering GmbH.
// and Contributors.
//
// SPDX-License-Identifier: BSL-1.0
//
#ifndef Foundation_Latin2Encoding_INCLUDED
#define Foundation_Latin2Encoding_INCLUDED
#include "Poco/Foundation.h"
#include "Poco/TextEncoding.h"
namespace Poco {
class Foundation_API Latin2Encoding: public TextEncoding
/// ISO Latin-2 (8859-2) text encoding.
///
/// Latin-2 is basically Latin-1 with the EURO sign plus
/// some other minor changes.
{
public:
Latin2Encoding();
virtual ~Latin2Encoding();
const char* canonicalName() const;
bool isA(const std::string& encodingName) const;
const CharacterMap& characterMap() const;
int convert(const unsigned char* bytes) const;
int convert(int ch, unsigned char* bytes, int length) const;
int queryConvert(const unsigned char* bytes, int length) const;
int sequenceLength(const unsigned char* bytes, int length) const;
private:
static const char* _names[];
static const CharacterMap _charMap;
};
} // namespace Poco
#endif // Foundation_Latin2Encoding_INCLUDED