ClickHouse/src/IO/S3Common.h

81 lines
1.4 KiB
C++

#pragma once
#include <Common/config.h>
#if USE_AWS_S3
#include <Core/Types.h>
#include <Interpreters/Context.h>
#include <aws/core/Aws.h>
namespace Aws::S3
{
class S3Client;
}
namespace DB
{
struct HttpHeader;
using HeaderCollection = std::vector<HttpHeader>;
}
namespace DB::S3
{
class ClientFactory
{
public:
~ClientFactory();
static ClientFactory & instance();
std::shared_ptr<Aws::S3::S3Client> create(
const String & endpoint,
bool is_virtual_hosted_style,
const String & access_key_id,
const String & secret_access_key);
std::shared_ptr<Aws::S3::S3Client> create(
Aws::Client::ClientConfiguration & cfg,
bool is_virtual_hosted_style,
const String & access_key_id,
const String & secret_access_key);
std::shared_ptr<Aws::S3::S3Client> create(
const String & endpoint,
bool is_virtual_hosted_style,
const String & access_key_id,
const String & secret_access_key,
HeaderCollection headers);
private:
ClientFactory();
private:
Aws::SDKOptions aws_options;
};
/**
* Represents S3 URI.
*
* The following patterns are allowed:
* s3://bucket/key
* http(s)://endpoint/bucket/key
*/
struct URI
{
Poco::URI uri;
// Custom endpoint if URI scheme is not S3.
String endpoint;
String bucket;
String key;
bool is_virtual_hosted_style;
explicit URI(const Poco::URI & uri_);
};
}
#endif