mirror of
https://github.com/ClickHouse/ClickHouse.git
synced 2024-12-18 04:12:19 +00:00
b79ead9c84
* Replicate poco into base/poco/ * De-register poco submodule * Build poco from ClickHouse * Exclude poco from stylecheck * Exclude poco from whitespace check * Exclude poco from typo check * Remove x bit from sources/headers (the style check complained) * Exclude poco from duplicate include check * Fix fasttest * Remove contrib/poco-cmake/* * Simplify poco build descriptions * Remove poco stuff not used by ClickHouse * Glob poco sources * Exclude poco from clang-tidy
568 lines
10 KiB
C++
568 lines
10 KiB
C++
//
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// Struct.h
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//
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// Library: Foundation
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// Package: Dynamic
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// Module: Struct
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//
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// Definition of the Struct class.
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//
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// Copyright (c) 2007, Applied Informatics Software Engineering GmbH.
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// and Contributors.
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//
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// SPDX-License-Identifier: BSL-1.0
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//
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#ifndef Foundation_Struct_INCLUDED
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#define Foundation_Struct_INCLUDED
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#include "Poco/Foundation.h"
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#include "Poco/Dynamic/Var.h"
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#include "Poco/Dynamic/VarHolder.h"
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#include "Poco/SharedPtr.h"
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#include <map>
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#include <set>
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namespace Poco {
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namespace Dynamic {
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template <typename K>
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class Struct
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/// Struct allows to define a named collection of Var objects.
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{
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public:
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typedef typename std::map<K, Var> Data;
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typedef typename std::set<K> NameSet;
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typedef typename Data::iterator Iterator;
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typedef typename Data::const_iterator ConstIterator;
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typedef typename Struct<K>::Data::value_type ValueType;
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typedef typename Struct<K>::Data::size_type SizeType;
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typedef typename std::pair<typename Struct<K>::Iterator, bool> InsRetVal;
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typedef typename Poco::SharedPtr<Struct<K> > Ptr;
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Struct(): _data()
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/// Creates an empty Struct
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{
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}
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Struct(const Data& val): _data(val)
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/// Creates the Struct from the given value.
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{
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}
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template <typename T>
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Struct(const std::map<K, T>& val)
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{
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typedef typename std::map<K, T>::const_iterator MapConstIterator;
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MapConstIterator it = val.begin();
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MapConstIterator end = val.end();
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for (; it != end; ++it) _data.insert(ValueType(it->first, Var(it->second)));
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}
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virtual ~Struct()
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/// Destroys the Struct.
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{
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}
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inline Var& operator [] (const K& name)
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/// Returns the Var with the given name, creates an entry if not found.
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{
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return _data[name];
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}
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const Var& operator [] (const K& name) const
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/// Returns the Var with the given name, throws a
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/// NotFoundException if the data member is not found.
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{
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ConstIterator it = find(name);
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if (it == end()) throw NotFoundException(name);
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return it->second;
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}
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inline bool contains(const K& name) const
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/// Returns true if the Struct contains a member with the given name
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{
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return find(name) != end();
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}
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inline Iterator find(const K& name)
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/// Returns an iterator, pointing to the <name,Var> pair containing
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/// the element, or it returns end() if the member was not found
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{
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return _data.find(name);
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}
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inline ConstIterator find(const K& name) const
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/// Returns a const iterator, pointing to the <name,Var> pair containing
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/// the element, or it returns end() if the member was not found
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{
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return _data.find(name);
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}
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inline Iterator end()
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/// Returns the end iterator for the Struct
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{
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return _data.end();
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}
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inline ConstIterator end() const
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/// Returns the end const iterator for the Struct
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{
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return _data.end();
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}
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inline Iterator begin()
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/// Returns the begin iterator for the Struct
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{
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return _data.begin();
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}
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inline ConstIterator begin() const
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/// Returns the begin const iterator for the Struct
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{
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return _data.begin();
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}
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template <typename T>
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inline InsRetVal insert(const K& key, const T& value)
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/// Inserts a <name, Var> pair into the Struct,
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/// returns a pair containing the iterator and a boolean which
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/// indicates success or not (is true, when insert succeeded, false,
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/// when already another element was present, in this case Iterator
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/// points to that other element)
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{
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// fix: SunPro C++ is silly ...
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ValueType valueType(key, value);
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return insert(valueType);
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}
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inline InsRetVal insert(const ValueType& aPair)
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/// Inserts a <name, Var> pair into the Struct,
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/// returns a pair containing the iterator and a boolean which
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/// indicates success or not (is true, when insert succeeded, false,
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/// when already another element was present, in this case Iterator
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/// points to that other element)
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{
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return _data.insert(aPair);
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}
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inline SizeType erase(const K& key)
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/// Erases the element if found, returns number of elements deleted
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{
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return _data.erase(key);
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}
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inline void erase(Iterator& it)
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/// Erases the element at the given position
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{
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_data.erase(it);
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}
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inline bool empty() const
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/// Returns true if the Struct doesn't contain any members
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{
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return _data.empty();
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}
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inline void clear()
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/// Clears the Struct contents
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{
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_data.clear();
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}
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SizeType size() const
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/// Returns the number of members the Struct contains
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{
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return _data.size();
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}
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inline NameSet members() const
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/// Returns a sorted collection containing all member names
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{
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NameSet keys;
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ConstIterator it = begin();
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ConstIterator itEnd = end();
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for (; it != itEnd; ++it) keys.insert(it->first);
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return keys;
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}
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std::string toString()
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{
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std::string str;
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Var(*this).convert<std::string>(str);
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return str;
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}
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private:
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Data _data;
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};
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template <>
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class VarHolderImpl<Struct<std::string> >: public VarHolder
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{
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public:
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VarHolderImpl(const Struct<std::string>& val): _val(val)
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{
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}
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~VarHolderImpl()
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{
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}
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const std::type_info& type() const
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{
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return typeid(Struct<std::string>);
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}
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void convert(Int8&) const
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{
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throw BadCastException("Cannot cast Struct type to Int8");
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}
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void convert(Int16&) const
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{
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throw BadCastException("Cannot cast Struct type to Int16");
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}
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void convert(Int32&) const
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{
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throw BadCastException("Cannot cast Struct type to Int32");
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}
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void convert(Int64&) const
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{
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throw BadCastException("Cannot cast Struct type to Int64");
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}
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void convert(UInt8&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt8");
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}
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void convert(UInt16&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt16");
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}
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void convert(UInt32&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt32");
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}
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void convert(UInt64&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt64");
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}
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void convert(bool&) const
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{
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throw BadCastException("Cannot cast Struct type to bool");
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}
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void convert(float&) const
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{
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throw BadCastException("Cannot cast Struct type to float");
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}
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void convert(double&) const
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{
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throw BadCastException("Cannot cast Struct type to double");
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}
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void convert(char&) const
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{
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throw BadCastException("Cannot cast Struct type to char");
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}
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void convert(std::string& val) const
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{
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val.append("{ ");
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Struct<std::string>::ConstIterator it = _val.begin();
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Struct<std::string>::ConstIterator itEnd = _val.end();
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if (!_val.empty())
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{
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Var key(it->first);
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Impl::appendJSONKey(val, key);
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val.append(" : ");
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Impl::appendJSONValue(val, it->second);
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++it;
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}
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for (; it != itEnd; ++it)
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{
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val.append(", ");
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Var key(it->first);
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Impl::appendJSONKey(val, key);
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val.append(" : ");
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Impl::appendJSONValue(val, it->second);
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}
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val.append(" }");
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}
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void convert(Poco::DateTime&) const
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{
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throw BadCastException("Struct -> Poco::DateTime");
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}
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void convert(Poco::LocalDateTime&) const
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{
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throw BadCastException("Struct -> Poco::LocalDateTime");
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}
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void convert(Poco::Timestamp&) const
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{
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throw BadCastException("Struct -> Poco::Timestamp");
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}
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VarHolder* clone(Placeholder<VarHolder>* pVarHolder = 0) const
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{
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return cloneHolder(pVarHolder, _val);
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}
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const Struct<std::string>& value() const
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{
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return _val;
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}
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bool isArray() const
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{
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return false;
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}
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bool isStruct() const
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{
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return true;
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}
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bool isInteger() const
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{
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return false;
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}
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bool isSigned() const
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{
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return false;
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}
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bool isNumeric() const
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{
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return false;
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}
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bool isString() const
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{
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return false;
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}
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std::size_t size() const
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{
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return _val.size();
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}
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Var& operator [] (const std::string& name)
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{
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return _val[name];
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}
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const Var& operator [] (const std::string& name) const
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{
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return _val[name];
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}
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private:
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Struct<std::string> _val;
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};
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template <>
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class VarHolderImpl<Struct<int> >: public VarHolder
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{
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public:
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VarHolderImpl(const Struct<int>& val): _val(val)
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{
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}
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~VarHolderImpl()
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{
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}
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const std::type_info& type() const
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{
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return typeid(Struct<int>);
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}
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void convert(Int8&) const
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{
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throw BadCastException("Cannot cast Struct type to Int8");
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}
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void convert(Int16&) const
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{
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throw BadCastException("Cannot cast Struct type to Int16");
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}
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void convert(Int32&) const
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{
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throw BadCastException("Cannot cast Struct type to Int32");
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}
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void convert(Int64&) const
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{
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throw BadCastException("Cannot cast Struct type to Int64");
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}
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void convert(UInt8&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt8");
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}
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void convert(UInt16&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt16");
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}
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void convert(UInt32&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt32");
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}
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void convert(UInt64&) const
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{
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throw BadCastException("Cannot cast Struct type to UInt64");
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}
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void convert(bool&) const
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{
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throw BadCastException("Cannot cast Struct type to bool");
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}
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void convert(float&) const
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{
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throw BadCastException("Cannot cast Struct type to float");
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}
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void convert(double&) const
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{
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throw BadCastException("Cannot cast Struct type to double");
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}
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void convert(char&) const
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{
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throw BadCastException("Cannot cast Struct type to char");
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}
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void convert(std::string& val) const
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{
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val.append("{ ");
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Struct<int>::ConstIterator it = _val.begin();
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Struct<int>::ConstIterator itEnd = _val.end();
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if (!_val.empty())
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{
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Var key(it->first);
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Impl::appendJSONKey(val, key);
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val.append(" : ");
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Impl::appendJSONValue(val, it->second);
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++it;
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}
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for (; it != itEnd; ++it)
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{
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val.append(", ");
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Var key(it->first);
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Impl::appendJSONKey(val, key);
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val.append(" : ");
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Impl::appendJSONValue(val, it->second);
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}
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val.append(" }");
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}
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void convert(Poco::DateTime&) const
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{
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throw BadCastException("Struct -> Poco::DateTime");
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}
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void convert(Poco::LocalDateTime&) const
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{
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throw BadCastException("Struct -> Poco::LocalDateTime");
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}
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void convert(Poco::Timestamp&) const
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{
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throw BadCastException("Struct -> Poco::Timestamp");
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}
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VarHolder* clone(Placeholder<VarHolder>* pVarHolder = 0) const
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{
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return cloneHolder(pVarHolder, _val);
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}
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const Struct<int>& value() const
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{
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return _val;
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}
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bool isArray() const
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{
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return false;
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}
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bool isStruct() const
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{
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return true;
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}
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bool isInteger() const
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{
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return false;
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}
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bool isSigned() const
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{
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return false;
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}
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bool isNumeric() const
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{
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return false;
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}
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bool isString() const
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{
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return false;
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}
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std::size_t size() const
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{
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return _val.size();
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}
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Var& operator [] (int name)
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{
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return _val[name];
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}
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const Var& operator [] (int name) const
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{
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return _val[name];
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}
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private:
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Struct<int> _val;
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};
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} // namespace Dynamic
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typedef Dynamic::Struct<std::string> DynamicStruct;
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} // namespace Poco
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#endif // Foundation_Struct_INCLUDED
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